413 research outputs found
End-Site Routing Support for IPv6 Multihoming
Multihoming is currently widely used to provide fault tolerance and traffic engineering capabilities. It is expected that, as telecommunication costs decrease, its adoption will become more and more prevalent. Current multihoming support is not designed to scale up to the expected number of multihomed sites, so alternative solutions are required, especially for IPv6. In order to preserve interdomain routing scalability, the new multihoming solution has to be compatible with Provider Aggregatable addressing. However, such addressing scheme imposes the configuration of multiple prefixes in multihomed sites, which in turn causes several operational difficulties within those sites that may even result in communication failures when all the ISPs are working properly. In this paper we propose the adoption of Source Address Dependent routing within the multihomed site to overcome the identified
difficulties.Publicad
Source-specific routing
Source-specific routing (not to be confused with source routing) is a routing
technique where routing decisions depend on both the source and the destination
address of a packet. Source-specific routing solves some difficult problems
related to multihoming, notably in edge networks, and is therefore a useful
addition to the multihoming toolbox. In this paper, we describe the semantics
of source-specific packet forwarding, and describe the design and
implementation of a source-specific extension to the Babel routing protocol as
well as its implementation - to our knowledge, the first complete
implementation of a source-specific dynamic routing protocol, including a
disambiguation algorithm that makes our implementation work over widely
available networking APIs. We further discuss interoperability between ordinary
next-hop and source-specific dynamic routing protocols. Our implementation has
seen a moderate amount of deployment, notably as a testbed for the IETF Homenet
working group
A Survey on Handover Management in Mobility Architectures
This work presents a comprehensive and structured taxonomy of available
techniques for managing the handover process in mobility architectures.
Representative works from the existing literature have been divided into
appropriate categories, based on their ability to support horizontal handovers,
vertical handovers and multihoming. We describe approaches designed to work on
the current Internet (i.e. IPv4-based networks), as well as those that have
been devised for the "future" Internet (e.g. IPv6-based networks and
extensions). Quantitative measures and qualitative indicators are also
presented and used to evaluate and compare the examined approaches. This
critical review provides some valuable guidelines and suggestions for designing
and developing mobility architectures, including some practical expedients
(e.g. those required in the current Internet environment), aimed to cope with
the presence of NAT/firewalls and to provide support to legacy systems and
several communication protocols working at the application layer
User-space Multipath UDP in Mosh
In many network topologies, hosts have multiple IP addresses, and may choose
among multiple network paths by selecting the source and destination addresses
of the packets that they send. This can happen with multihomed hosts (hosts
connected to multiple networks), or in multihomed networks using
source-specific routing. A number of efforts have been made to dynamically
choose between multiple addresses in order to improve the reliability or the
performance of network applications, at the network layer, as in Shim6, or at
the transport layer, as in MPTCP. In this paper, we describe our experience of
implementing dynamic address selection at the application layer within the
Mobile Shell. While our work is specific to Mosh, we hope that it is generic
enough to serve as a basis for designing UDP-based multipath applications or
even more general APIs
Network Neutrality or Internet Innovation?
Over the past two decades, the Internet has undergone an extensive re-ordering of its topology that has resulted in increased variation in the price and quality of its services. Innovations such as private peering, multihoming, secondary peering, server farms, and content delivery networks have caused the Internet’s traditionally hierarchical architecture to be replaced by one that is more heterogeneous. Relatedly, network providers have begun to employ an increasingly varied array of business arrangements and pricing. This variation has been interpreted by some as network providers attempting to promote their self interest at the expense of the public. In fact, these changes reflect network providers’ attempts to reduce cost, manage congestion, and maintain quality of service. Current policy proposals to constrain this variation risk harming these beneficial developments.
State-of-the-Art Multihoming Protocols and Support for Android
Il traguardo più importante per la connettività wireless del futuro sarà sfruttare appieno le potenzialità offerte da tutte le interfacce di rete dei dispositivi mobili. Per questo motivo con ogni probabilità il multihoming sarà un requisito obbligatorio per quelle applicazioni che puntano a fornire la migliore esperienza utente nel loro utilizzo. Sinteticamente è possibile definire il multihoming come quel processo complesso per cui un end-host o un end-site ha molteplici punti di aggancio alla rete. Nella pratica, tuttavia, il multihoming si è rivelato difficile da implementare e ancor di più da ottimizzare.
Ad oggi infatti, il multihoming è lontano dall’essere considerato una feature standard nel network deployment nonostante anni di ricerche e di sviluppo nel settore, poiché il relativo supporto da parte dei protocolli è quasi sempre del tutto inadeguato.
Naturalmente anche per Android in quanto piattaforma mobile più usata al mondo, è di fondamentale importanza supportare il multihoming per ampliare lo spettro delle funzionalità offerte ai propri utenti. Dunque alla luce di ciò, in questa tesi espongo lo stato dell’arte del supporto al multihoming in Android mettendo a confronto diversi protocolli di rete e testando la soluzione che sembra essere in assoluto la più promettente: LISP.
Esaminato lo stato dell’arte dei protocolli con supporto al multihoming e l’architettura software di LISPmob per Android, l’obiettivo operativo principale di questa ricerca è duplice: a) testare il roaming seamless tra le varie interfacce di rete di un dispositivo Android, il che è appunto uno degli obiettivi del multihoming, attraverso LISPmob; e b) effettuare un ampio numero di test al fine di ottenere attraverso dati sperimentali alcuni importanti parametri relativi alle performance di LISP per capire quanto è realistica la possibilità da parte dell’utente finale di usarlo come efficace soluzione multihoming
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Heterogeneous Access: Survey and Design Considerations
As voice, multimedia, and data services are converging to IP, there is a need for a new networking architecture to support future innovations and applications. Users are consuming Internet services from multiple devices that have multiple network interfaces such as Wi-Fi, LTE, Bluetooth, and possibly wired LAN. Such diverse network connectivity can be used to increase both reliability and performance by running applications over multiple links, sequentially for seamless user experience, or in parallel for bandwidth and performance enhancements. The existing networking stack, however, offers almost no support for intelligently exploiting such network, device, and location diversity. In this work, we survey recently proposed protocols and architectures that enable heterogeneous networking support. Upon evaluation, we abstract common design patterns and propose a unified networking architecture that makes better use of a heterogeneous dynamic environment, both in terms of networks and devices. The architecture enables mobile nodes to make intelligent decisions about how and when to use each or a combination of networks, based on access policies. With this new architecture, we envision a shift from current applications, which support a single network, location, and device at a time to applications that can support multiple networks, multiple locations, and multiple devices
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