413 research outputs found

    End-Site Routing Support for IPv6 Multihoming

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    Multihoming is currently widely used to provide fault tolerance and traffic engineering capabilities. It is expected that, as telecommunication costs decrease, its adoption will become more and more prevalent. Current multihoming support is not designed to scale up to the expected number of multihomed sites, so alternative solutions are required, especially for IPv6. In order to preserve interdomain routing scalability, the new multihoming solution has to be compatible with Provider Aggregatable addressing. However, such addressing scheme imposes the configuration of multiple prefixes in multihomed sites, which in turn causes several operational difficulties within those sites that may even result in communication failures when all the ISPs are working properly. In this paper we propose the adoption of Source Address Dependent routing within the multihomed site to overcome the identified difficulties.Publicad

    Source-specific routing

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    Source-specific routing (not to be confused with source routing) is a routing technique where routing decisions depend on both the source and the destination address of a packet. Source-specific routing solves some difficult problems related to multihoming, notably in edge networks, and is therefore a useful addition to the multihoming toolbox. In this paper, we describe the semantics of source-specific packet forwarding, and describe the design and implementation of a source-specific extension to the Babel routing protocol as well as its implementation - to our knowledge, the first complete implementation of a source-specific dynamic routing protocol, including a disambiguation algorithm that makes our implementation work over widely available networking APIs. We further discuss interoperability between ordinary next-hop and source-specific dynamic routing protocols. Our implementation has seen a moderate amount of deployment, notably as a testbed for the IETF Homenet working group

    A Survey on Handover Management in Mobility Architectures

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    This work presents a comprehensive and structured taxonomy of available techniques for managing the handover process in mobility architectures. Representative works from the existing literature have been divided into appropriate categories, based on their ability to support horizontal handovers, vertical handovers and multihoming. We describe approaches designed to work on the current Internet (i.e. IPv4-based networks), as well as those that have been devised for the "future" Internet (e.g. IPv6-based networks and extensions). Quantitative measures and qualitative indicators are also presented and used to evaluate and compare the examined approaches. This critical review provides some valuable guidelines and suggestions for designing and developing mobility architectures, including some practical expedients (e.g. those required in the current Internet environment), aimed to cope with the presence of NAT/firewalls and to provide support to legacy systems and several communication protocols working at the application layer

    User-space Multipath UDP in Mosh

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    In many network topologies, hosts have multiple IP addresses, and may choose among multiple network paths by selecting the source and destination addresses of the packets that they send. This can happen with multihomed hosts (hosts connected to multiple networks), or in multihomed networks using source-specific routing. A number of efforts have been made to dynamically choose between multiple addresses in order to improve the reliability or the performance of network applications, at the network layer, as in Shim6, or at the transport layer, as in MPTCP. In this paper, we describe our experience of implementing dynamic address selection at the application layer within the Mobile Shell. While our work is specific to Mosh, we hope that it is generic enough to serve as a basis for designing UDP-based multipath applications or even more general APIs

    Network Neutrality or Internet Innovation?

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    Over the past two decades, the Internet has undergone an extensive re-ordering of its topology that has resulted in increased variation in the price and quality of its services. Innovations such as private peering, multihoming, secondary peering, server farms, and content delivery networks have caused the Internet’s traditionally hierarchical architecture to be replaced by one that is more heterogeneous. Relatedly, network providers have begun to employ an increasingly varied array of business arrangements and pricing. This variation has been interpreted by some as network providers attempting to promote their self interest at the expense of the public. In fact, these changes reflect network providers’ attempts to reduce cost, manage congestion, and maintain quality of service. Current policy proposals to constrain this variation risk harming these beneficial developments.

    State-of-the-Art Multihoming Protocols and Support for Android

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    Il traguardo più importante per la connettività wireless del futuro sarà sfruttare appieno le potenzialità offerte da tutte le interfacce di rete dei dispositivi mobili. Per questo motivo con ogni probabilità il multihoming sarà un requisito obbligatorio per quelle applicazioni che puntano a fornire la migliore esperienza utente nel loro utilizzo. Sinteticamente è possibile definire il multihoming come quel processo complesso per cui un end-host o un end-site ha molteplici punti di aggancio alla rete. Nella pratica, tuttavia, il multihoming si è rivelato difficile da implementare e ancor di più da ottimizzare. Ad oggi infatti, il multihoming è lontano dall’essere considerato una feature standard nel network deployment nonostante anni di ricerche e di sviluppo nel settore, poiché il relativo supporto da parte dei protocolli è quasi sempre del tutto inadeguato. Naturalmente anche per Android in quanto piattaforma mobile più usata al mondo, è di fondamentale importanza supportare il multihoming per ampliare lo spettro delle funzionalità offerte ai propri utenti. Dunque alla luce di ciò, in questa tesi espongo lo stato dell’arte del supporto al multihoming in Android mettendo a confronto diversi protocolli di rete e testando la soluzione che sembra essere in assoluto la più promettente: LISP. Esaminato lo stato dell’arte dei protocolli con supporto al multihoming e l’architettura software di LISPmob per Android, l’obiettivo operativo principale di questa ricerca è duplice: a) testare il roaming seamless tra le varie interfacce di rete di un dispositivo Android, il che è appunto uno degli obiettivi del multihoming, attraverso LISPmob; e b) effettuare un ampio numero di test al fine di ottenere attraverso dati sperimentali alcuni importanti parametri relativi alle performance di LISP per capire quanto è realistica la possibilità da parte dell’utente finale di usarlo come efficace soluzione multihoming
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