2,185 research outputs found
A Tele-Operated Display With a Predictive Display Algorithm
Tele-operated display systems with head mounted displays (HMD) are becoming popular as visual feedback systems for tele-operation systems. However, the users are suffered from time-varying bidirectional delays caused by the latency and limited bandwidth of wireless communication networks. Here, we develop a tele-operated display system and a predictive display algorithm allowing comfortable use of HMDs by operators of tele-operation systems. Inspired by the kinematic model of the human head-neck complex, we built a robot neck-camera system to capture the field of view in any desired orientation. To reduce the negative effects of the time-varying bidirectional communication delay and operation delay of the robot neck, we developed a predictive display algorithm based on a kinematic model of the human/robot neck-camera system, and a geometrical model of a camera. Experimental results showed that the system provide predicted images with high frame rate to the user
Scheduling for Multi-Camera Surveillance in LTE Networks
Wireless surveillance in cellular networks has become increasingly important,
while commercial LTE surveillance cameras are also available nowadays.
Nevertheless, most scheduling algorithms in the literature are throughput,
fairness, or profit-based approaches, which are not suitable for wireless
surveillance. In this paper, therefore, we explore the resource allocation
problem for a multi-camera surveillance system in 3GPP Long Term Evolution
(LTE) uplink (UL) networks. We minimize the number of allocated resource blocks
(RBs) while guaranteeing the coverage requirement for surveillance systems in
LTE UL networks. Specifically, we formulate the Camera Set Resource Allocation
Problem (CSRAP) and prove that the problem is NP-Hard. We then propose an
Integer Linear Programming formulation for general cases to find the optimal
solution. Moreover, we present a baseline algorithm and devise an approximation
algorithm to solve the problem. Simulation results based on a real surveillance
map and synthetic datasets manifest that the number of allocated RBs can be
effectively reduced compared to the existing approach for LTE networks.Comment: 9 pages, 10 figure
Business Case and Technology Analysis for 5G Low Latency Applications
A large number of new consumer and industrial applications are likely to
change the classic operator's business models and provide a wide range of new
markets to enter. This article analyses the most relevant 5G use cases that
require ultra-low latency, from both technical and business perspectives. Low
latency services pose challenging requirements to the network, and to fulfill
them operators need to invest in costly changes in their network. In this
sense, it is not clear whether such investments are going to be amortized with
these new business models. In light of this, specific applications and
requirements are described and the potential market benefits for operators are
analysed. Conclusions show that operators have clear opportunities to add value
and position themselves strongly with the increasing number of services to be
provided by 5G.Comment: 18 pages, 5 figure
Network streaming and compression for mixed reality tele-immersion
Bulterman, D.C.A. [Promotor]Cesar, P.S. [Copromotor
Knowledge Discovery in the SCADA Databases Used for the Municipal Power Supply System
This scientific paper delves into the problems related to the develop-ment of
intellectual data analysis system that could support decision making to manage
municipal power supply services. The management problems of mu-nicipal power
supply system have been specified taking into consideration modern tendencies
shown by new technologies that allow for an increase in the energy efficiency.
The analysis findings of the system problems related to the integrated
computer-aided control of the power supply for the city have been given. The
consideration was given to the hierarchy-level management decom-position model.
The objective task targeted at an increase in the energy effi-ciency to
minimize expenditures and energy losses during the generation and
transportation of energy carriers to the Consumer, the optimization of power
consumption at the prescribed level of the reliability of pipelines and
networks and the satisfaction of Consumers has been defined. To optimize the
support of the decision making a new approach to the monitoring of engineering
systems and technological processes related to the energy consumption and
transporta-tion using the technologies of geospatial analysis and Knowledge
Discovery in databases (KDD) has been proposed. The data acquisition for
analytical prob-lems is realized in the wireless heterogeneous medium, which
includes soft-touch VPN segments of ZigBee technology realizing the 6LoWPAN
standard over the IEEE 802.15.4 standard and also the segments of the networks
of cellu-lar communications. JBoss Application Server is used as a server-based
plat-form for the operation of the tools used for the retrieval of data
collected from sensor nodes, PLC and energy consumption record devices. The KDD
tools are developed using Java Enterprise Edition platform and Spring and ORM
Hiber-nate technologies
Networked Music Performance in Virtual Reality: Current Perspectives
The ability for musicians to interact face-to-face has been highly impacted by the COVID-19 pandemic. Physical distancing and travel restrictions have forced teaching, rehearsals, and performances to be moved online. The use of videoconference platforms designed for conversation has also meant accepting their limitations when used in musical contexts. For example, in networked music performance (NMP), low-latency audio is usually transmitted alongside a separate video image. Since videoconference systems usually have a higher degree of in-built delay, the result is that performers often ignore the video image of each other in order to maintain a steady rhythm. If musicians usually avoid looking at each other during NMPs, could virtual reality provide a viable alternative to videoconferencing? In recent years, virtual reality has reemerged as an immersive medium with the ability to bring users together in an online space. However, there is a relatively small body of literature that is concerned with realistic acoustic interaction approaches in NMP when virtual reality is used as the visual medium. This paper explores research at the intersection of networked music performance, virtual reality, and virtual environments. It finds that virtual reality as a visual alternative to videoconferencing in NMP is worthy of further investigation and points to priorities for future research
- …