62,983 research outputs found

    Engineering at San Jose State University, Fall 2017

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    https://scholarworks.sjsu.edu/engr_news/1016/thumbnail.jp

    Engineering at San Jose State University, Spring 2015

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    https://scholarworks.sjsu.edu/engr_news/1013/thumbnail.jp

    'Create the future': an environment for excellence in teaching future-oriented Industrial Design Engineering

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    In 2001, the University of Twente started a new course on Industrial Design Engineering. This paper describes the insights that have been employed in developing the curriculum, and in developing the environment in which the educational activities are facilitated. The University of Twente has a broad experience with project-oriented education [1], and because one of the goals of the curriculum is to get the students acquainted with working methods as employed in e.g. design bureaus, this project-oriented approach has been used as the basis for the new course. In everyday practice, this implies a number of prerequisites to be imposed on the learning environment: instead of focusing on the sheer transfer of information, this environment must allow the students to imbibe the knowledge and competences that make them better designers. Consequently, a much more flexible environment has to be created, in which working as a team becomes habitual, and where cutting-edge technologies are available to facilitate the process. This can be realized because every student owns a laptop, with all relevant software and a full-grown course management system within reach. Moreover, the learning environment provides the fastest possible wireless network and Internet access available [2]. This obviously has its repercussions on the way the education is organized. On the one hand, e.g. virtual reality tools, CAD software and 3D printing are addressed in the curriculum, whereas on the other hand more traditional techniques (like sketching and model making) are conveyed explicitly as well. Together with a sound footing in basic disciplines ranging from mathematics to design history, this course offers the students a profound education in Industrial Design Engineering. The paper describes in more detail the curriculum and the education environment, based on which it is assessed if the course on Industrial Design Engineering can live up to its motto: ‘Create the future’, and what can be done to further enable the students to acquire the full denotation of that motto

    A comparison of processing techniques for producing prototype injection moulding inserts.

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    This project involves the investigation of processing techniques for producing low-cost moulding inserts used in the particulate injection moulding (PIM) process. Prototype moulds were made from both additive and subtractive processes as well as a combination of the two. The general motivation for this was to reduce the entry cost of users when considering PIM. PIM cavity inserts were first made by conventional machining from a polymer block using the pocket NC desktop mill. PIM cavity inserts were also made by fused filament deposition modelling using the Tiertime UP plus 3D printer. The injection moulding trials manifested in surface finish and part removal defects. The feedstock was a titanium metal blend which is brittle in comparison to commodity polymers. That in combination with the mesoscale features, small cross-sections and complex geometries were considered the main problems. For both processing methods, fixes were identified and made to test the theory. These consisted of a blended approach that saw a combination of both the additive and subtractive processes being used. The parts produced from the three processing methods are investigated and their respective merits and issues are discussed

    Applied Mathematics for Pharmaceutical Problems Using Robotics as Assistive Tools for Learning: A Comprehensive Review

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    Smart machine endures getting smarter as they are going to access more about the facts and pieces of evidence that make our work even more authentic than before. The term “robot” was created in 1920 by Czechoslovakian playwright Karel Capek and has been a principal point in science fiction ever since. Pharmacy automation involves machine-driven or mechanical processes of distributing, dispensing and managing medications. Pharmaceutical organizations take advantage of robotics to manoeuvre biological or chemical samples around to integrate novel chemical structure or to test the pharmaceutical value of remaining organic material. Pharmaceutical applications with aid of robotic systems are progressively accepted for enhanced throughput and proficiency to satisfy this growing demand, within a rapidly ageing population that directly requires sophisticated medical devices and newer drugs. According to Robot IQ, mathematics is one of the few main robotics attributes that cannot be learned along the way. A good background in many fields of mathematics and science is needed for robotics at the very least. Several studies have shown that robotics is an effective medium for teaching STEM (Science, Technology, Engineering, and Mathematics) skills to students. Thus, Novel methods are under development in machine learning, symbolic reasoning and signal processing which may be utilized in production and packaging concerned to the pharmaceuticals. The target is to review the Planning, Safety, Reliability, Accuracy, Quality, Flexibility, Redeployment, Efficiency and other vital applications of Robotics in Pharmacy

    Reducing risk in pre-production investigations through undergraduate engineering projects.

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    This poster is the culmination of final year Bachelor of Engineering Technology (B.Eng.Tech) student projects in 2017 and 2018. The B.Eng.Tech is a level seven qualification that aligns with the Sydney accord for a three-year engineering degree and hence is internationally benchmarked. The enabling mechanism of these projects is the industry connectivity that creates real-world projects and highlights the benefits of the investigation of process at the technologist level. The methodologies we use are basic and transparent, with enough depth of technical knowledge to ensure the industry partners gain from the collaboration process. The process we use minimizes the disconnect between the student and the industry supervisor while maintaining the academic freedom of the student and the commercial sensitivities of the supervisor. The general motivation for this approach is the reduction of the entry cost of the industry to enable consideration of new technologies and thereby reducing risk to core business and shareholder profits. The poster presents several images and interpretive dialogue to explain the positive and negative aspects of the student process

    Sustainability principles through educational e-textile kit

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    Innovations in smart textiles technology are on the rise with a promise to add value to the consumer's life (Goodman et al., 2018). However, these innovations and the high development speed involved also raise concerns about environmental issues related to these trends (Van der Velden et al., 2015). Therefore, TTorch project was created which aim is to bring different fields, like electronics and textile engineering, together to create a kit for educational purposes and follow circular economy principles while doing it. TTorch is a creative toy with a development kit for up to 10-year-old children, using e-textile principles. The product kit creates a bridge between engineering and design, by letting the user explore a personal light source and build surroundings to it. The goal of the project is to show how interdisciplinary fields can work together and with that creating different opportunities. This paper gives a short overview of e-textiles, research on e-waste, textile waste and e-textile waste management. Further on it will focus on the necessary collaboration between design, engineering and industry by emphasising difference between core team and network around the core team. The collaboration aim it to create ecological product kit for educational purposes following the concept of STEAM. Discussions will include how collaboration between team members with diverse backgrounds, and surrounding network was necessary to identify specific gap in the market and to evolve the idea from product to development kit

    Engineering at San Jose State University, Winter 2007

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    https://scholarworks.sjsu.edu/engr_news/1004/thumbnail.jp
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