28 research outputs found

    All-Optical Programmable Disaggregated Data Centre Network realized by FPGA-based Switch and Interface Card

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    This paper reports an FPGA-based switch and interface card (SIC) and its application scenario in an all-optical, programmable disaggregated data center network (DCN). Our novel SIC is designed and implemented to replace traditional optical network interface cards, plugged into the server directly, supporting optical packet switching (OPS)/optical circuit switching (OCS) or time division multiplexing (TDM)/wavelength division multiplexing (WDM) traffic on demand. Placing the SIC in each server/blade, we eliminate electronics from the top of rack (ToR) switch by pushing all the functionality on each blade while enabling direct intrarack blade-to-blade communication to deliver ultralow chip-to-chip latency. We demonstrate the disaggregated DCN architecture scenarios along with all-optical dimension-programmable N Ă— M spectrum selective Switches (SSS) and an architecture-on-demand (AoD) optical backplane. OPS and OCS complement each other as do TDM and WDM, which can support variable traffic flows. A flat disaggregated DCN architecture is realized by connecting the optical ToR switches directly to either an optical top of cluster switch or the intracluster AoD optical backplane, while clusters are further interconnected to an intercluster AoD for scaling out

    Disaggregated Memory at the Edge

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    This paper describes how to augment techniques such as Distributed Shared Memory with recent trends on disaggregated Non Volatile Memory in the data centre so that the combination can be used in an edge environment with potentially volatile and mobile resources. This article identifies the main advantages and challenges, and offers an architectural evolution to incorporate recent research trends into production-ready disaggregated edges. We also present two prototypes showing the feasibility of this proposal

    dReDBox: A Disaggregated Architectural Perspective for Data Centers

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    Data centers are currently constructed with fixed blocks (blades); the hard boundaries of this approach lead to suboptimal utilization of resources and increased energy requirements. The dReDBox (disaggregated Recursive Datacenter in a Box) project addresses the problem of fixed resource proportionality in next-generation, low-power data centers by proposing a paradigm shift toward finer resource allocation granularity, where the unit is the function block rather than the mainboard tray. This introduces various challenges at the system design level, requiring elastic hardware architectures, efficient software support and management, and programmable interconnect. Memory and hardware accelerators can be dynamically assigned to processing units to boost application performance, while high-speed, low-latency electrical and optical interconnect is a prerequisite for realizing the concept of data center disaggregation. This chapter presents the dReDBox hardware architecture and discusses design aspects of the software infrastructure for resource allocation and management. Furthermore, initial simulation and evaluation results for accessing remote, disaggregated memory are presented, employing benchmarks from the Splash-3 and the CloudSuite benchmark suites.This work was supported in part by EU H2020 ICT project dRedBox, contract #687632.Peer ReviewedPostprint (author's final draft

    Venice: Exploring Server Architectures for Effective Resource Sharing

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    Consolidated server racks are quickly becoming the backbone of IT infrastructure for science, engineering, and business, alike. These servers are still largely built and organized as when they were distributed, individual entities. Given that many fields increasingly rely on analytics of huge datasets, it makes sense to support flexible resource utilization across servers to improve cost-effectiveness and performance. We introduce Venice, a family of data-center server architectures that builds a strong communication substrate as a first-class resource for server chips. Venice provides a diverse set of resource-joining mechanisms that enables user programs to efficiently leverage non-local resources. To better understand the implications of design decisions about system support for resource sharing we have constructed a hardware prototype that allows us to more accurately measure end-to-end performance of at-scale applications and to explore tradeoffs among performance, power, and resource-sharing transparency. We present results from our initial studies analyzing these tradeoffs when sharing memory, accelerators, or NICs. We find that it is particularly important to reduce or hide latency, that data-sharing access patterns should match the features of the communication channels employed, and that inter-channel collaboration can be exploited for better performance

    DRackSim: Simulator for Rack-scale Memory Disaggregation

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    Memory disaggregation has emerged as an alternative to traditional server architecture in data centers. This paper introduces DRackSim, a simulation infrastructure to model rack-scale hardware disaggregated memory. DRackSim models multiple compute nodes, memory pools, and a rack-scale interconnect similar to GenZ. An application-level simulation approach simulates an x86 out-of-order multi-core processor with a multi-level cache hierarchy at compute nodes. A queue-based simulation is used to model a remote memory controller and rack-level interconnect, which allows both cache-based and page-based access to remote memory. DRackSim models a central memory manager to manage address space at the memory pools. We integrate community-accepted DRAMSim2 to perform memory simulation at local and remote memory using multiple DRAMSim2 instances. An incremental approach is followed to validate the core and cache subsystem of DRackSim with that of Gem5. We measure the performance of various HPC workloads and show the performance impact for different nodes/pools configuration
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