7 research outputs found

    Tensor Approximation for Multidimensional and Multivariate Data

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    Tensor decomposition methods and multilinear algebra are powerful tools to cope with challenges around multidimensional and multivariate data in computer graphics, image processing and data visualization, in particular with respect to compact representation and processing of increasingly large-scale data sets. Initially proposed as an extension of the concept of matrix rank for 3 and more dimensions, tensor decomposition methods have found applications in a remarkably wide range of disciplines. We briefly review the main concepts of tensor decompositions and their application to multidimensional visual data. Furthermore, we will include a first outlook on porting these techniques to multivariate data such as vector and tensor fields

    Human Motion Analysis Using Very Few Inertial Measurement Units

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    Realistic character animation and human motion analysis have become major topics of research. In this doctoral research work, three different aspects of human motion analysis and synthesis have been explored. Firstly, on the level of better management of tens of gigabytes of publicly available human motion capture data sets, a relational database approach has been proposed. We show that organizing motion capture data in a relational database provides several benefits such as centralized access to major freely available mocap data sets, fast search and retrieval of data, annotations based retrieval of contents, entertaining data from non-mocap sensor modalities etc. Moreover, the same idea is also proposed for managing quadruped motion capture data. Secondly, a new method of full body human motion reconstruction using very sparse configuration of sensors is proposed. In this setup, two sensor are attached to the upper extremities and one sensor is attached to the lower trunk. The lower trunk sensor is used to estimate ground contacts, which are later used in the reconstruction process along with the low dimensional inputs from the sensors attached to the upper extremities. The reconstruction results of the proposed method have been compared with the reconstruction results of the existing approaches and it has been observed that the proposed method generates lower average reconstruction errors. Thirdly, in the field of human motion analysis, a novel method of estimation of human soft biometrics such as gender, height, and age from the inertial data of a simple human walk is proposed. The proposed method extracts several features from the time and frequency domains for each individual step. A random forest classifier is fed with the extracted features in order to estimate the soft biometrics of a human. The results of classification have shown that it is possible with a higher accuracy to estimate the gender, height, and age of a human from the inertial data of a single step of his/her walk

    Modeling Structured Dynamics with Deep Neural Networks

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    Neural networks have become powerful machinery for identifying patterns from raw input data from large amounts of data. Research adopting neural networks has excelled in tasks such as object recognition, reinforcement learning, speech recognition, image in-painting, amongst others. Previous works have notably excelled at inferring information about the input data; either from sequence of frames or single frames. However, very few works have focused on modeling structured motion dynamics for generative tasks. Structured motion is defined as the constant topological configuration of objects maintained through time. In this thesis, I develop new neural networks that effectively model structured motion dynamics useful for generative tasks such as future motion prediction and transfer. Accurate structured dynamic models are an important piece in achieving general artificial intelligence. It has been shown that agents equipped with such models can learn from environments with far less interactions due to being able to predict the consequences of their actions. Additionally, accurate motion dynamic models are be useful for applications such as motion editing, motion transfer, and others. Such applications can enhance visual artists ability to create content for the web or can assist movie makers when transferring motion from actors into movie characters with minimal effort. This thesis initially presents motion dynamics models in two dimensions: I first present a neural network architecture that decomposes video into two information pathways that deal with video dynamics and frame spatial layout separately. The two pathways are later combined to generate future frames that contain highly structured objects moving. Second, I propose to take it a step further by having a motion stream that is visually interpretable. Specifically, there is a motion stream that predicts structured motion dynamics as landmarks of the moving structures that evolve through time, and there is an image generation module that generates future frames given the landmarks and a single frame from the past using image analogy principles. Next, we keep the image analogy principles of our previous work, however, we formulate the video prediction problem such that general features for moving objects structures are learned. Finally, by taking advantage of recent advances in computational devices for large scale deep learning research, I present a study on the effects of maximal capacity and minimal inductive bias of neural networks based video prediction frameworks. From our very thorough evaluation and experimentation, we find that network capacity plays a very important role in the performance of deep networks for video prediction that can be applied to any of the previously investigated methods. Consequently, this thesis presents motion dynamics models in three dimensions: I propose a neural kinematics network with adversarial cycle consistency. Specifically, I propose a layer based on the kinematic equations that takes advantage of the backpropagation algorithm used to optimize neural networks to automatically discover rotation angles that represent pure motion which can be used for motion transfer from one kinematic structure into another. Because of the unsupervised nature of learning, the learned model generalizes to never before seen human video from which motion data is extracted using an off-the-shelf algorithm. Overall, this thesis focuses on modeling structured dynamics using the representational power of deep neural networks. Modeling structured dynamics is an important problem in both general artificial intelligence, as well as, in applications dealing video editing, video generation, video understanding and animation.PHDComputer Science & EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttps://deepblue.lib.umich.edu/bitstream/2027.42/153399/1/rubville_1.pd

    Anisotropy Across Fields and Scales

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    This open access book focuses on processing, modeling, and visualization of anisotropy information, which are often addressed by employing sophisticated mathematical constructs such as tensors and other higher-order descriptors. It also discusses adaptations of such constructs to problems encountered in seemingly dissimilar areas of medical imaging, physical sciences, and engineering. Featuring original research contributions as well as insightful reviews for scientists interested in handling anisotropy information, it covers topics such as pertinent geometric and algebraic properties of tensors and tensor fields, challenges faced in processing and visualizing different types of data, statistical techniques for data processing, and specific applications like mapping white-matter fiber tracts in the brain. The book helps readers grasp the current challenges in the field and provides information on the techniques devised to address them. Further, it facilitates the transfer of knowledge between different disciplines in order to advance the research frontiers in these areas. This multidisciplinary book presents, in part, the outcomes of the seventh in a series of Dagstuhl seminars devoted to visualization and processing of tensor fields and higher-order descriptors, which was held in Dagstuhl, Germany, on October 28–November 2, 2018

    Anisotropy Across Fields and Scales

    Get PDF
    This open access book focuses on processing, modeling, and visualization of anisotropy information, which are often addressed by employing sophisticated mathematical constructs such as tensors and other higher-order descriptors. It also discusses adaptations of such constructs to problems encountered in seemingly dissimilar areas of medical imaging, physical sciences, and engineering. Featuring original research contributions as well as insightful reviews for scientists interested in handling anisotropy information, it covers topics such as pertinent geometric and algebraic properties of tensors and tensor fields, challenges faced in processing and visualizing different types of data, statistical techniques for data processing, and specific applications like mapping white-matter fiber tracts in the brain. The book helps readers grasp the current challenges in the field and provides information on the techniques devised to address them. Further, it facilitates the transfer of knowledge between different disciplines in order to advance the research frontiers in these areas. This multidisciplinary book presents, in part, the outcomes of the seventh in a series of Dagstuhl seminars devoted to visualization and processing of tensor fields and higher-order descriptors, which was held in Dagstuhl, Germany, on October 28–November 2, 2018

    Synthesis and editing of personalized stylistic human motion

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    Figure 1: Motion style synthesis and retargeting: (top) after observing an unknown actor performing one walking style, we can synthesize other walking styles for the same actor; (bottom) we can transfer the walking style from one actor to another. This paper presents a generative human motion model for synthesis, retargeting, and editing of personalized human motion styles. We first record a human motion database from multiple actors performing a wide variety of motion styles for particular actions. We then apply multilinear analysis techniques to construct a generative motion model of the form x = g(a, e) for particular human actions, where the parameters a and e control “identity ” and “style” variations of the motion x respectively. The new modular representation naturally supports motion generalization to new actors and/or styles. We demonstrate the power and flexibility of the multilinear motion models by synthesizing personalized stylistic human motion and transferring the stylistic motions from one actor to another. We also show the effectiveness of our model by editing stylistic motion in style and/or identity space
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