26 research outputs found

    Surface Reconstruction through Point Set Structuring

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    International audienceWe present a method for reconstructing surfaces from point sets. The main novelty lies in a structure-preserving approach where the input point set is first consolidated by structuring and resampling the planar components, before reconstructing the surface from both the consolidated components and the unstructured points. The final surface is obtained through solving a graph-cut problem formulated on the 3D Delaunay triangulation of the structured point set where the tetrahedra are labeled as inside or outside cells. Structuring facilitates the surface reconstruction as the point set is substantially reduced and the points are enriched with structural meaning related to adjacency between primitives. Our approach departs from the common dichotomy between smooth/piecewise-smooth and primitive-based representations by gracefully combining canonical parts from detected primitives and free-form parts of the inferred shape. Our experiments on a variety of inputs illustrate the potential of our approach in terms of robustness, flexibility and efficiency

    A new framework for interactive segmentation of point clouds

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    Point cloud segmentation is a fundamental problem in point processing. Segmenting a point cloud fully automatically is very challenging due to the property of point cloud as well as different requirements of distinct users. In this paper, an interactive segmentation method for point clouds is proposed. Only two strokes need to be drawn intuitively to indicate the target object and the background respectively. The draw strokes are sparse and don't necessarily cover the whole object. Given the strokes, a weighted graph is built and the segmentation is formulated as a minimization problem. The problem is solved efficiently by using the Max Flow Min Cut algorithm. In the experiments, the mobile mapping data of a city area is utilized. The resulting segmentations demonstrate the efficiency of the method that can be potentially applied for general point clouds

    Fast Image and LiDAR alignment based on 3D rendering in sensor topology

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    Mobile Mapping Systems are now commonly used in large urban acquisition campaigns. They are often equiped with LiDAR sensors and optical cameras, providing very large multimodal datasets. The fusion of both modalities serves different purposes such as point cloud colorization, geometry enhancement or object detection. However, this fusion task cannot be done directly as both modalities are only coarsely registered. This paper presents a fully automatic approach for LiDAR projection and optical image registration refinement based on LiDAR point cloud 3D renderings. First, a coarse 3D mesh is generated from the LiDAR point cloud using the sensor topology. Then, the mesh is rendered in the image domain. After that, a variational approach is used to align the rendering with the optical image. This method achieves high quality results while performing in very low computational time. Results on real data demonstrate the efficiency of the model for aligning LiDAR projections and optical images

    Multisource Point Clouds, Point Simplification and Surface Reconstruction

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    As data acquisition technology continues to advance, the improvement and upgrade of the algorithms for surface reconstruction are required. In this paper, we utilized multiple terrestrial Light Detection And Ranging (Lidar) systems to acquire point clouds with different levels of complexity, namely dynamic and rigid targets for surface reconstruction. We propose a robust and effective method to obtain simplified and uniform resample points for surface reconstruction. The method was evaluated. A point reduction of up to 99.371% with a standard deviation of 0.2 cm was achieved. In addition, well-known surface reconstruction methods, i.e., Alpha shapes, Screened Poisson reconstruction (SPR), the Crust, and Algebraic point set surfaces (APSS Marching Cubes), were utilized for object reconstruction. We evaluated the benefits in exploiting simplified and uniform points, as well as different density points, for surface reconstruction. These reconstruction methods and their capacities in handling data imperfections were analyzed and discussed. The findings are that (i) the capacity of surface reconstruction in dealing with diverse objects needs to be improved; (ii) when the number of points reaches the level of millions (e.g., approximately five million points in our data), point simplification is necessary, as otherwise, the reconstruction methods might fail; (iii) for some reconstruction methods, the number of input points is proportional to the number of output meshes; but a few methods are in the opposite; (iv) all reconstruction methods are beneficial from the reduction of running time; and (v) a balance between the geometric details and the level of smoothing is needed. Some methods produce detailed and accurate geometry, but their capacity to deal with data imperfection is poor, while some other methods exhibit the opposite characteristics

    Automated 3D scene reconstruction from open geospatial data sources: airborne laser scanning and a 2D topographic database

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    Open geospatial data sources provide opportunities for low cost 3D scene reconstruction. In this study, based on a sparse airborne laser scanning (ALS) point cloud (0.8 points/m2) obtained from open source databases, a building reconstruction pipeline for CAD building models was developed. The pipeline includes voxel-based roof patch segmentation, extraction of the key-points representing the roof patch outline, step edge identification and adjustment, and CAD building model generation. The advantages of our method lie in generating CAD building models without the step of enforcing the edges to be parallel or building regularization. Furthermore, although it has been challenging to use sparse datasets for 3D building reconstruction, our result demonstrates the great potential in such applications. In this paper, we also investigated the applicability of open geospatial datasets for 3D road detection and reconstruction. Road central lines were acquired from an open source 2D topographic database. ALS data were utilized to obtain the height and width of the road. A constrained search method (CSM) was developed for road width detection. The CSM method was conducted by splitting a given road into patches according to height and direction criteria. The road edges were detected patch by patch. The road width was determined by the average distance from the edge points to the central line. As a result, 3D roads were reconstructed from ALS and a topographic database
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