7,305 research outputs found

    Video browsing interfaces and applications: a review

    Get PDF
    We present a comprehensive review of the state of the art in video browsing and retrieval systems, with special emphasis on interfaces and applications. There has been a significant increase in activity (e.g., storage, retrieval, and sharing) employing video data in the past decade, both for personal and professional use. The ever-growing amount of video content available for human consumption and the inherent characteristics of video data—which, if presented in its raw format, is rather unwieldy and costly—have become driving forces for the development of more effective solutions to present video contents and allow rich user interaction. As a result, there are many contemporary research efforts toward developing better video browsing solutions, which we summarize. We review more than 40 different video browsing and retrieval interfaces and classify them into three groups: applications that use video-player-like interaction, video retrieval applications, and browsing solutions based on video surrogates. For each category, we present a summary of existing work, highlight the technical aspects of each solution, and compare them against each other

    Exploratory Browsing

    Get PDF
    In recent years the digital media has influenced many areas of our life. The transition from analogue to digital has substantially changed our ways of dealing with media collections. Today‟s interfaces for managing digital media mainly offer fixed linear models corresponding to the underlying technical concepts (folders, events, albums, etc.), or the metaphors borrowed from the analogue counterparts (e.g., stacks, film rolls). However, people‟s mental interpretations of their media collections often go beyond the scope of linear scan. Besides explicit search with specific goals, current interfaces can not sufficiently support the explorative and often non-linear behavior. This dissertation presents an exploration of interface design to enhance the browsing experience with media collections. The main outcome of this thesis is a new model of Exploratory Browsing to guide the design of interfaces to support the full range of browsing activities, especially the Exploratory Browsing. We define Exploratory Browsing as the behavior when the user is uncertain about her or his targets and needs to discover areas of interest (exploratory), in which she or he can explore in detail and possibly find some acceptable items (browsing). According to the browsing objectives, we group browsing activities into three categories: Search Browsing, General Purpose Browsing and Serendipitous Browsing. In the context of this thesis, Exploratory Browsing refers to the latter two browsing activities, which goes beyond explicit search with specific objectives. We systematically explore the design space of interfaces to support the Exploratory Browsing experience. Applying the methodology of User-Centered Design, we develop eight prototypes, covering two main usage contexts of browsing with personal collections and in online communities. The main studied media types are photographs and music. The main contribution of this thesis lies in deepening the understanding of how people‟s exploratory behavior has an impact on the interface design. This thesis contributes to the field of interface design for media collections in several aspects. With the goal to inform the interface design to support the Exploratory Browsing experience with media collections, we present a model of Exploratory Browsing, covering the full range of exploratory activities around media collections. We investigate this model in different usage contexts and develop eight prototypes. The substantial implications gathered during the development and evaluation of these prototypes inform the further refinement of our model: We uncover the underlying transitional relations between browsing activities and discover several stimulators to encourage a fluid and effective activity transition. Based on this model, we propose a catalogue of general interface characteristics, and employ this catalogue as criteria to analyze the effectiveness of our prototypes. We also present several general suggestions for designing interfaces for media collections

    An MPEG-7 scheme for semantic content modelling and filtering of digital video

    Get PDF
    Abstract Part 5 of the MPEG-7 standard specifies Multimedia Description Schemes (MDS); that is, the format multimedia content models should conform to in order to ensure interoperability across multiple platforms and applications. However, the standard does not specify how the content or the associated model may be filtered. This paper proposes an MPEG-7 scheme which can be deployed for digital video content modelling and filtering. The proposed scheme, COSMOS-7, produces rich and multi-faceted semantic content models and supports a content-based filtering approach that only analyses content relating directly to the preferred content requirements of the user. We present details of the scheme, front-end systems used for content modelling and filtering and experiences with a number of users

    Recommender Systems based on Linked Data

    Get PDF
    Backgrounds: The increase in the amount of structured data published using the principles of Linked Data, means that now it is more likely to find resources in the Web of Data that describe real life concepts. However, discovering resources related to any given resource is still an open research area. This thesis studies Recommender Systems (RS) that use Linked Data as a source for generating recommendations exploiting the large amount of available resources and the relationships among them. Aims: The main objective of this study was to propose a recommendation tech- nique for resources considering semantic relationships between concepts from Linked Data. The specific objectives were: (i) Define semantic relationships derived from resources taking into account the knowledge found in Linked Data datasets. (ii) Determine semantic similarity measures based on the semantic relationships derived from resources. (iii) Propose an algorithm to dynami- cally generate automatic rankings of resources according to defined similarity measures. Methodology: It was based on the recommendations of the Project management Institute and the Integral Model for Engineering Professionals (Universidad del Cauca). The first one for managing the project, and the second one for developing the experimental prototype. Accordingly, the main phases were: (i) Conceptual base generation for identifying the main problems, objectives and the project scope. A Systematic Literature Review was conducted for this phase, which highlighted the relationships and similarity measures among resources in Linked Data, and the main issues, features, and types of RS based on Linked Data. (ii) Solution development is about designing and developing the experimental prototype for testing the algorithms studied in this thesis. Results: The main results obtained were: (i) The first Systematic Literature Re- view on RS based on Linked Data. (ii) A framework to execute and an- alyze recommendation algorithms based on Linked Data. (iii) A dynamic algorithm for resource recommendation based on on the knowledge of Linked Data relationships. (iv) A comparative study of algorithms for RS based on Linked Data. (v) Two implementations of the proposed framework. One with graph-based algorithms and other with machine learning algorithms. (vi) The application of the framework to various scenarios to demonstrate its feasibility within the context of real applications. Conclusions: (i) The proposed framework demonstrated to be useful for develop- ing and evaluating different configurations of algorithms to create novel RS based on Linked Data suitable to users’ requirements, applications, domains and contexts. (ii) The layered architecture of the proposed framework is also useful towards the reproducibility of the results for the research community. (iii) Linked data based RS are useful to present explanations of the recommen- dations, because of the graph structure of the datasets. (iv) Graph-based algo- rithms take advantage of intrinsic relationships among resources from Linked Data. Nevertheless, their execution time is still an open issue. Machine Learn- ing algorithms are also suitable, they provide functions useful to deal with large amounts of data, so they can help to improve the performance (execution time) of the RS. However most of them need a training phase that require to know a priory the application domain in order to obtain reliable results. (v) A log- ical evolution of RS based on Linked Data is the combination of graph-based with machine learning algorithms to obtain accurate results while keeping low execution times. However, research and experimentation is still needed to ex- plore more techniques from the vast amount of machine learning algorithms to determine the most suitable ones to deal with Linked Data

    Watch Less and Uncover More: Could Navigation Tools Help Users Search and Explore Videos?

    Get PDF
    Prior research has shown how ‘content preview tools’ improve speed and accuracy of user relevance judgements across different information retrieval tasks. This paper describes a novel user interface tool, the Content Flow Bar, designed to allow users to quickly identify relevant fragments within informational videos to facilitate browsing, through a cognitively augmented form of navigation. It achieves this by providing semantic “snippets” that enable the user to rapidly scan through video content. The tool provides visuallyappealing pop-ups that appear in a time series bar at the bottom of each video, allowing to see in advance and at a glance how topics evolve in the content. We conducted a user study to evaluate how the tool changes the users search experience in video retrieval, as well as how it supports exploration and information seeking. The user questionnaire revealed that participants found the Content Flow Bar helpful and enjoyable for finding relevant information in videos. The interaction logs of the user study, where participants interacted with the tool for completing two informational tasks, showed that it holds promise for enhancing discoverability of content both across and within videos. This discovered potential could leverage a new generation of navigation tools in search and information retrieval

    EXPLORING THE STAGES OF INFORMATION SEEKING IN A CROSS-MODAL CONTEXT

    Get PDF
    Previous studies of users with visual impairments access to the web have focused on human-web interaction. This study explores the under investigated area of cross-modal collaborative information seeking (CCIS), that is, the challenges and opportunities that exist in supporting visually impaired (VI) users to take an effective part in collaborative web search tasks with sighted peers. We conducted an observational study to investigate the process with fourteen pairs of VI and sighted users in co-located and distributed settings. The study examined the effects of cross-modal collaborative interaction on the stages of the individual Information Seeking (IS) process. The findings showed that the different stages of the process were performed individually most of the time; however it was observed that some collaboration took place in the results exploration and management stages. The accessibility challenges faced by VI users affected their individual and collaborative interaction and also enforced certain points of collaboration. The paper concludes with some recommendations towards improving the accessibility of cross-modal collaborative search.Peer Reviewe
    corecore