71,310 research outputs found
SUPPORTING DYNAMIC REUSE IN BUSINESS CASE DEVELOPMENT
Business case development (BCD) is a complex activity, which can potentially be improved by supporting the reuse of investment criteria and valuation methods. The goal of this research was to improve the usefulness and usability of business case frameworks (BCFs), while limiting the effort required to develop and maintain static databases of reusable components. Therefore, an approach was proposed for the dynamic reuse of business case components and contrasted with static reuse of business case components. In the dynamic approach, the reusable, domain-specific criteria and methods do not need to be pre-defined by experts in templates and taxonomies, but can be reused from earlier business cases. To test whether support for dynamic reuse improves BCFs, a usability experiment was set up. Three types of support for the reuse of criteria were compared: (1) recommendations, based on collaborative filtering and representative for the dynamic approach, (2) templates, representative for the static approach, and (3) no support. The task represented a simplified BCD activity and was completed by 208 people. The main results show that although the recommendations are as effective as the templates, they are the preferred type of support
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Adressing context-awareness and standards interoperability in e-learning: a service-oriented framework based on IRS III
Current technologies aimed at supporting learning goals primarily follow a data and metadata-centric paradigm. They provide the learner with appropriate learning content packages containing the learning process description as well as the learning resources. Whereas process metadata is usually based on a certain standard specification â such as ADL SCORM or the IMS Learning Design â the used learning resources â data or services - are specific to pre-defined learning contexts, and they are allocated manually at design-time. Therefore, a content package cannot consider the actual learning context, since this is only known at runtime of a learning process. These facts limit the reusability of a content package across different standards and contexts. To overcome these issues, this paper proposes an innovative Semantic Web Service-based approach that changes this data- and metadata-based paradigm to a context-adaptive service-oriented approach. In this approach, the learning process is semantically described as a standard-independent process model decomposed into several learning goals. These goals are accomplished at runtime, based on the automatic allocation of the most appropriate service. As a result, we address the dynamic adaptation to specific context and - providing the appropriate mappings to established metadata standards - we enable the reuse of the defined semantic learning process model across different standards. To illustrate the application of our approach and to prove its feasibility, a prototypical application based on an initial use case scenario is proposed
Size Matters: Microservices Research and Applications
In this chapter we offer an overview of microservices providing the
introductory information that a reader should know before continuing reading
this book. We introduce the idea of microservices and we discuss some of the
current research challenges and real-life software applications where the
microservice paradigm play a key role. We have identified a set of areas where
both researcher and developer can propose new ideas and technical solutions.Comment: arXiv admin note: text overlap with arXiv:1706.0735
Analysis reuse exploiting taxonomical information and belief assignment in industrial problem solving
To take into account the experience feedback on solving complex problems in business is deemed as a way to improve the quality of products and processes. Only a few academic works, however, are concerned with the representation and the instrumentation of experience feedback systems. We propose, in this paper, a model of experiences and mechanisms to use these experiences. More specifically, we wish to encourage the reuse of already performed expert analysis to propose a priori analysis in the solving of a new problem. The proposal is based on a representation in the context of the experience of using a conceptual marker and an explicit representation of the analysis incorporating expert opinions and the fusion of these opinions. The experience feedback models and inference mechanisms are integrated in a commercial support tool for problem solving methodologies. The results obtained to this point have already led to the definition of the role of ââRex Managerââ with principles of sustainable management for continuous improvement of industrial processes in companies
Support for collaborative component-based software engineering
Collaborative system composition during design has been poorly supported by traditional CASE tools (which have usually concentrated on supporting individual projects) and almost exclusively focused on static composition. Little support for maintaining large distributed collections of heterogeneous software components across a number of projects has been developed. The CoDEEDS project addresses the collaborative determination, elaboration, and evolution of design spaces that describe both static and dynamic compositions of software components from sources such as component libraries, software service directories, and reuse repositories. The GENESIS project has focussed, in the development of OSCAR, on the creation and maintenance of large software artefact repositories. The most recent extensions are explicitly addressing the provision of cross-project global views of large software collections and historical views of individual artefacts within a collection. The long-term benefits of such support can only be realised if OSCAR and CoDEEDS are widely adopted and steps to facilitate this are described.
This book continues to provide a forum, which a recent book, Software Evolution with UML and XML, started, where expert insights are presented on the subject.
In that book, initial efforts were made to link together three current phenomena: software evolution, UML, and XML. In this book, focus will be on the practical side of linking them, that is, how UML and XML and their related methods/tools can assist software evolution in practice.
Considering that nowadays software starts evolving before it is delivered, an apparent feature for software evolution is that it happens over all stages and over all aspects.
Therefore, all possible techniques should be explored. This book explores techniques based on UML/XML and a combination of them with other techniques (i.e., over all techniques from theory to tools).
Software evolution happens at all stages. Chapters in this book describe that software evolution issues present at stages of software architecturing, modeling/specifying,
assessing, coding, validating, design recovering, program understanding, and reusing.
Software evolution happens in all aspects. Chapters in this book illustrate that software evolution issues are involved in Web application, embedded system, software repository, component-based development, object model, development environment, software metrics, UML use case diagram, system model, Legacy system, safety critical system, user interface, software reuse, evolution management, and variability modeling. Software evolution needs to be facilitated with all possible techniques. Chapters in this book demonstrate techniques, such as formal methods, program transformation,
empirical study, tool development, standardisation, visualisation, to control system changes to meet organisational and business objectives in a cost-effective way. On the journey of the grand challenge posed by software evolution, the journey that we have to make, the contributory authors of this book have already made further
advances
Advanced Knowledge Technologies at the Midterm: Tools and Methods for the Semantic Web
The University of Edinburgh and research sponsors are authorised to reproduce and distribute reprints and on-line copies for their purposes notwithstanding any copyright annotation hereon. The views and conclusions contained herein are the authorâs and shouldnât be interpreted as necessarily representing the official policies or endorsements, either expressed or implied, of other parties.In a celebrated essay on the new electronic media, Marshall McLuhan wrote in 1962:Our private senses are not closed systems but are endlessly translated into each other in that experience which we call consciousness. Our extended senses, tools, technologies, through the ages, have been closed systems incapable of interplay or collective awareness. Now, in the electric age, the very
instantaneous nature of co-existence among our technological instruments has created a crisis quite new in human history. Our extended faculties and senses now constitute a single field of experience which demands that they become collectively conscious. Our technologies, like our private senses, now demand an interplay and ratio that makes rational co-existence possible. As long as our technologies were as slow as the wheel or the alphabet or money, the fact that
they were separate, closed systems was socially and psychically supportable. This is not true now when sight and sound and movement are simultaneous and global in extent. (McLuhan 1962, p.5, emphasis in original)Over forty years later, the seamless interplay that McLuhan demanded between our
technologies is still barely visible. McLuhanâs predictions of the spread, and increased importance, of electronic media have of course been borne out, and the worlds of business, science and knowledge storage and transfer have been revolutionised. Yet
the integration of electronic systems as open systems remains in its infancy.Advanced Knowledge Technologies (AKT) aims to address this problem, to create a view of knowledge and its management across its lifecycle, to research and create the
services and technologies that such unification will require. Half way through its sixyear span, the results are beginning to come through, and this paper will explore some of the services, technologies and methodologies that have been developed. We hope to give a sense in this paper of the potential for the next three years, to discuss the insights and lessons learnt in the first phase of the project, to articulate the challenges and issues that remain.The WWW provided the original context that made the AKT approach to knowledge
management (KM) possible. AKT was initially proposed in 1999, it brought together an interdisciplinary consortium with the technological breadth and complementarity to create the conditions for a unified approach to knowledge across its lifecycle. The
combination of this expertise, and the time and space afforded the consortium by the
IRC structure, suggested the opportunity for a concerted effort to develop an approach
to advanced knowledge technologies, based on the WWW as a basic infrastructure.The technological context of AKT altered for the better in the short period between the development of the proposal and the beginning of the project itself with the development of the semantic web (SW), which foresaw much more intelligent manipulation and querying of knowledge. The opportunities that the SW provided for e.g., more intelligent retrieval, put AKT in the centre of information technology innovation and knowledge management services; the AKT skill set would clearly be central for the exploitation of those opportunities.The SW, as an extension of the WWW, provides an interesting set of constraints to
the knowledge management services AKT tries to provide. As a medium for the
semantically-informed coordination of information, it has suggested a number of ways in which the objectives of AKT can be achieved, most obviously through the
provision of knowledge management services delivered over the web as opposed to the creation and provision of technologies to manage knowledge.AKT is working on the assumption that many web services will be developed and provided for users. The KM problem in the near future will be one of deciding which services are needed and of coordinating them. Many of these services will be largely or entirely legacies of the WWW, and so the capabilities of the services will vary. As well as providing useful KM services in their own right, AKT will be aiming to exploit this opportunity, by reasoning over services, brokering between them, and providing essential meta-services for SW knowledge service management.Ontologies will be a crucial tool for the SW. The AKT consortium brings a lot of expertise on ontologies together, and ontologies were always going to be a key part of the strategy. All kinds of knowledge sharing and transfer activities will be mediated by ontologies, and ontology management will be an important enabling task. Different
applications will need to cope with inconsistent ontologies, or with the problems that will follow the automatic creation of ontologies (e.g. merging of pre-existing
ontologies to create a third). Ontology mapping, and the elimination of conflicts of
reference, will be important tasks. All of these issues are discussed along with our
proposed technologies.Similarly, specifications of tasks will be used for the deployment of knowledge services over the SW, but in general it cannot be expected that in the medium term there will be standards for task (or service) specifications. The brokering metaservices
that are envisaged will have to deal with this heterogeneity.The emerging picture of the SW is one of great opportunity but it will not be a wellordered, certain or consistent environment. It will comprise many repositories of legacy data, outdated and inconsistent stores, and requirements for common understandings across divergent formalisms. There is clearly a role for standards to play to bring much of this context together; AKT is playing a significant role in these efforts. But standards take time to emerge, they take political power to enforce, and they have been known to stifle innovation (in the short term). AKT is keen to understand the balance between principled inference and statistical processing of web content. Logical inference on the Web is tough. Complex queries using traditional AI inference methods bring most distributed computer systems to their knees. Do we set up semantically well-behaved areas of the Web? Is any part of the Web in which
semantic hygiene prevails interesting enough to reason in? These and many other
questions need to be addressed if we are to provide effective knowledge technologies
for our content on the web
Context-adaptive learning designs by using semantic web services
IMS Learning Design (IMS-LD) is a promising technology aimed at supporting learning processes. IMS-LD packages contain the learning process metadata as well as the learning resources. However, the allocation of resources - whether data or services - within the learning design is done manually at design-time on the basis of the subjective appraisals of a learning designer. Since the actual learning context is known at runtime only, IMS-LD applications cannot adapt to a specific context or learner. Therefore, the reusability is limited and high development costs have to be taken into account to support a variety of contexts. To overcome these issues, we propose a highly dynamic approach based on Semantic Web Services (SWS) technology. Our aim is moving from the current data- and metadata-based to a context-adaptive service-orientated paradigm We introduce semantic descriptions of a learning process in terms of user objectives (learning goals) to abstract from any specific metadata standards and used learning resources. At runtime, learning goals are accomplished by automatically selecting and invoking the services that fit the actual user needs and process contexts. As a result, we obtain a dynamic adaptation to different contexts at runtime. Semantic mappings from our standard-independent process models will enable the automatic development of versatile, reusable IMS-LD applications as well as the reusability across multiple metadata standards. To illustrate our approach, we describe a prototype application based on our principles
Ontology-based patterns for the integration of business processes and enterprise application architectures
Increasingly, enterprises are using Service-Oriented Architecture (SOA) as an approach to Enterprise Application Integration (EAI). SOA has the potential to bridge
the gap between business and technology and to improve the reuse of existing applications and the interoperability with new ones. In addition to service architecture
descriptions, architecture abstractions like patterns and styles capture design knowledge and allow the reuse of successfully applied designs, thus improving the quality of
software. Knowledge gained from integration projects can be captured to build a repository of semantically enriched, experience-based solutions. Business patterns identify the interaction and structure between users, business processes, and data.
Specific integration and composition patterns at a more technical level address enterprise application integration and capture reliable architecture solutions. We use an
ontology-based approach to capture architecture and process patterns. Ontology techniques for pattern definition, extension and composition are developed and their
applicability in business process-driven application integration is demonstrated
The future of enterprise groupware applications
This paper provides a review of groupware technology and products. The purpose of this review is to investigate the appropriateness of current groupware technology as the basis for future enterprise systems and evaluate its role in realising, the currently emerging, Virtual Enterprise model for business organisation. It also identifies in which way current technological phenomena will transform groupware technology and will drive the development of the enterprise systems of the future
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Reusability in software engineering
This paper surveys recent work concerning reusability in software engineering. The current directions in software reusability are discussed, and the two major approaches of reusable building blocks and reusable patterns studied. An extensive bibliography, parts of which are annotated, is included
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