1,568 research outputs found
A Joint Intensity and Depth Co-Sparse Analysis Model for Depth Map Super-Resolution
High-resolution depth maps can be inferred from low-resolution depth
measurements and an additional high-resolution intensity image of the same
scene. To that end, we introduce a bimodal co-sparse analysis model, which is
able to capture the interdependency of registered intensity and depth
information. This model is based on the assumption that the co-supports of
corresponding bimodal image structures are aligned when computed by a suitable
pair of analysis operators. No analytic form of such operators exist and we
propose a method for learning them from a set of registered training signals.
This learning process is done offline and returns a bimodal analysis operator
that is universally applicable to natural scenes. We use this to exploit the
bimodal co-sparse analysis model as a prior for solving inverse problems, which
leads to an efficient algorithm for depth map super-resolution.Comment: 13 pages, 4 figure
Temporal shape super-resolution by intra-frame motion encoding using high-fps structured light
One of the solutions of depth imaging of moving scene is to project a static
pattern on the object and use just a single image for reconstruction. However,
if the motion of the object is too fast with respect to the exposure time of
the image sensor, patterns on the captured image are blurred and reconstruction
fails. In this paper, we impose multiple projection patterns into each single
captured image to realize temporal super resolution of the depth image
sequences. With our method, multiple patterns are projected onto the object
with higher fps than possible with a camera. In this case, the observed pattern
varies depending on the depth and motion of the object, so we can extract
temporal information of the scene from each single image. The decoding process
is realized using a learning-based approach where no geometric calibration is
needed. Experiments confirm the effectiveness of our method where sequential
shapes are reconstructed from a single image. Both quantitative evaluations and
comparisons with recent techniques were also conducted.Comment: 9 pages, Published at the International Conference on Computer Vision
(ICCV 2017
3D scanning of cultural heritage with consumer depth cameras
Three dimensional reconstruction of cultural heritage objects is an expensive and time-consuming process. Recent consumer real-time depth acquisition devices, like Microsoft Kinect, allow very fast and simple acquisition of 3D views. However 3D scanning with such devices is a challenging task due to the limited accuracy and reliability of the acquired data. This paper introduces a 3D reconstruction pipeline suited to use consumer depth cameras as hand-held scanners for cultural heritage objects. Several new contributions have been made to achieve this result. They include an ad-hoc filtering scheme that exploits the model of the error on the acquired data and a novel algorithm for the extraction of salient points exploiting both depth and color data. Then the salient points are used within a modified version of the ICP algorithm that exploits both geometry and color distances to precisely align the views even when geometry information is not sufficient to constrain the registration. The proposed method, although applicable to generic scenes, has been tuned to the acquisition of sculptures and in this connection its performance is rather interesting as the experimental results indicate
Depth Super-Resolution Meets Uncalibrated Photometric Stereo
A novel depth super-resolution approach for RGB-D sensors is presented. It
disambiguates depth super-resolution through high-resolution photometric clues
and, symmetrically, it disambiguates uncalibrated photometric stereo through
low-resolution depth cues. To this end, an RGB-D sequence is acquired from the
same viewing angle, while illuminating the scene from various uncalibrated
directions. This sequence is handled by a variational framework which fits
high-resolution shape and reflectance, as well as lighting, to both the
low-resolution depth measurements and the high-resolution RGB ones. The key
novelty consists in a new PDE-based photometric stereo regularizer which
implicitly ensures surface regularity. This allows to carry out depth
super-resolution in a purely data-driven manner, without the need for any
ad-hoc prior or material calibration. Real-world experiments are carried out
using an out-of-the-box RGB-D sensor and a hand-held LED light source.Comment: International Conference on Computer Vision (ICCV) Workshop, 201
Structured Light-Based 3D Reconstruction System for Plants.
Camera-based 3D reconstruction of physical objects is one of the most popular computer vision trends in recent years. Many systems have been built to model different real-world subjects, but there is lack of a completely robust system for plants. This paper presents a full 3D reconstruction system that incorporates both hardware structures (including the proposed structured light system to enhance textures on object surfaces) and software algorithms (including the proposed 3D point cloud registration and plant feature measurement). This paper demonstrates the ability to produce 3D models of whole plants created from multiple pairs of stereo images taken at different viewing angles, without the need to destructively cut away any parts of a plant. The ability to accurately predict phenotyping features, such as the number of leaves, plant height, leaf size and internode distances, is also demonstrated. Experimental results show that, for plants having a range of leaf sizes and a distance between leaves appropriate for the hardware design, the algorithms successfully predict phenotyping features in the target crops, with a recall of 0.97 and a precision of 0.89 for leaf detection and less than a 13-mm error for plant size, leaf size and internode distance
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