6,072 research outputs found
Station Assignment with Reallocation
We study a dynamic allocation problem that arises in various scenarios where mobile clients joining and leaving the system have to communicate with static stations via radio transmissions. Restrictions are a maximum delay, or laxity, between consecutive client transmissions and a maximum bandwidth that a station can share among its clients. We study the problem of assigning clients to stations so that every client transmits to some station, satisfying those restrictions. We consider reallocation algorithms, where clients are revealed at its arrival time, the departure time is unknown until they leave, and clients may be reallocated to another station, but at a cost proportional to the reciprocal of the client’s laxity. We present negative results for previous related protocols that motivate the study; we introduce new protocols that expound trade-offs between station usage and reallocation cost; we determine experimentally a classification of the clients attempting to balance those opposite goals; we prove theoretically bounds on our performance metrics; and we show through simulations that, for realistic scenarios, our protocols behave much better than our theoretical guarantees
Issues on packet transmissioin strategies in a TDD-TD/CDMA scenario
This paper presents a packet transmission scheme that deals with the problems of a TDD CDMA scenario with different levels of frame structure asymmetry in adjacent base stations by distributing the users in the slots depending on their Time Advance. A multiple access protocol and a scheduling algorithm are also proposed to provide a certain degree of Quality of Service.Peer ReviewedPostprint (published version
Coalitional Games with Overlapping Coalitions for Interference Management in Small Cell Networks
In this paper, we study the problem of cooperative interference management in
an OFDMA two-tier small cell network. In particular, we propose a novel
approach for allowing the small cells to cooperate, so as to optimize their
sum-rate, while cooperatively satisfying their maximum transmit power
constraints. Unlike existing work which assumes that only disjoint groups of
cooperative small cells can emerge, we formulate the small cells' cooperation
problem as a coalition formation game with overlapping coalitions. In this
game, each small cell base station can choose to participate in one or more
cooperative groups (or coalitions) simultaneously, so as to optimize the
tradeoff between the benefits and costs associated with cooperation. We study
the properties of the proposed overlapping coalition formation game and we show
that it exhibits negative externalities due to interference. Then, we propose a
novel decentralized algorithm that allows the small cell base stations to
interact and self-organize into a stable overlapping coalitional structure.
Simulation results show that the proposed algorithm results in a notable
performance advantage in terms of the total system sum-rate, relative to the
noncooperative case and the classical algorithms for coalitional games with
non-overlapping coalitions
Human-Robot Trust Integrated Task Allocation and Symbolic Motion planning for Heterogeneous Multi-robot Systems
This paper presents a human-robot trust integrated task allocation and motion
planning framework for multi-robot systems (MRS) in performing a set of tasks
concurrently. A set of task specifications in parallel are conjuncted with MRS
to synthesize a task allocation automaton. Each transition of the task
allocation automaton is associated with the total trust value of human in
corresponding robots. Here, the human-robot trust model is constructed with a
dynamic Bayesian network (DBN) by considering individual robot performance,
safety coefficient, human cognitive workload and overall evaluation of task
allocation. Hence, a task allocation path with maximum encoded human-robot
trust can be searched based on the current trust value of each robot in the
task allocation automaton. Symbolic motion planning (SMP) is implemented for
each robot after they obtain the sequence of actions. The task allocation path
can be intermittently updated with this DBN based trust model. The overall
strategy is demonstrated by a simulation with 5 robots and 3 parallel subtask
automata
Decentralized dynamic task allocation for UAVs with limited communication range
We present the Limited-range Online Routing Problem (LORP), which involves a
team of Unmanned Aerial Vehicles (UAVs) with limited communication range that
must autonomously coordinate to service task requests. We first show a general
approach to cast this dynamic problem as a sequence of decentralized task
allocation problems. Then we present two solutions both based on modeling the
allocation task as a Markov Random Field to subsequently assess decisions by
means of the decentralized Max-Sum algorithm. Our first solution assumes
independence between requests, whereas our second solution also considers the
UAVs' workloads. A thorough empirical evaluation shows that our workload-based
solution consistently outperforms current state-of-the-art methods in a wide
range of scenarios, lowering the average service time up to 16%. In the
best-case scenario there is no gap between our decentralized solution and
centralized techniques. In the worst-case scenario we manage to reduce by 25%
the gap between current decentralized and centralized techniques. Thus, our
solution becomes the method of choice for our problem
An improved multi-agent simulation methodology for modelling and evaluating wireless communication systems resource allocation algorithms
Multi-Agent Systems (MAS) constitute a well known approach in modelling dynamical real world systems. Recently, this technology has been applied to Wireless Communication Systems (WCS), where efficient resource allocation is a primary goal, for modelling the physical entities involved, like Base Stations (BS), service providers and network operators. This paper presents a novel approach in applying MAS methodology to WCS resource allocation by modelling more abstract entities involved in WCS operation, and especially the concurrent network procedures (services). Due to the concurrent nature of a WCS, MAS technology presents a suitable modelling solution. Services such as new call admission, handoff, user movement and call termination are independent to one another and may occur at the same time for many different users in the network. Thus, the required network procedures for supporting the above services act autonomously, interact with the network environment (gather information such as interference conditions), take decisions (e.g. call establishment), etc, and can be modelled as agents. Based on this novel simulation approach, the agent cooperation in terms of negotiation and agreement becomes a critical issue. To this end, two negotiation strategies are presented and evaluated in this research effort and among them the distributed negotiation and communication scheme between network agents is presented to be highly efficient in terms of network performance. The multi-agent concept adapted to the concurrent nature of large scale WCS is, also, discussed in this paper
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