9,918 research outputs found

    Experimental Evaluation of the Projection-based Force Reflection Algorithms for Haptic Interaction with Virtual Environment

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    Haptic interaction with virtual environments is currently a major and growing area of research with a number of emerging applications, particularly in the field of robotics. Digital implementation of the virtual environments, however, introduces errors which may result in instability of the haptic displays. This thesis deals with experimental investigation of the Projection-Based Force Reflection Algorithms (PFRAs) for haptic interaction with virtual environments, focusing on their performance in terms of stability and transparency. Experiments were performed to compare the PFRA in terms of performance for both non-delayed and delayed haptic interactions with more conventional haptic rendering methods, such as the Virtual Coupling (VC) and Wave Variables (WV). The results demonstrated that the PFRA is more stable, guarantees higher levels of transparency, and is less sensitive to decrease in update rates

    Stability analysis and user perception of haptic rendering combining virtual elastic, viscous and inertial effects

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    Virtual Reality environments are being used on a mass scale in fields, such as Industry and Medicine. These virtual scenarios serve very different purposes such as prototyping, gaming and exercising. Interaction with the virtual environment is mainly achieved by senses of sight and hearing through devices, such as a mouse or VR glasses. To this end, haptic research started a few decades ago with the aim of improving this interaction through a sense of touch. A key element, hitherto not researched, is the effective combination of virtual elastic, viscous, and inertial effects in haptic feedback restored to the user and the safety implications of these feedback effects. It is of particular importance in neurological rehabilitation exercising, as interaction realism and safety are of great importance in therapy and for the patient. Therefore, this work addresses the stability analysis of the combination of three haptic effects—elastic, viscous, and inertial—and the subjective feeling on the part of users regarding different combinations of these effects. A theoretical analysis is presented with a view to establishing stable control principles, and a user-study was carried out in order to help understand the perception of users to different combinations of haptic effects

    Stability of haptic rendering for deformable objects

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    Stable and robust point-based haptic rendering interaction and sliding with and on various types of deformable elastic objects, ranging from low-stiffness (soft) to high-stiffness (rigid), is one of the main technical challenges in the field of virtual environments and force feedback haptic displays. The methods proposed in this work offer a high-fidelity 3D force reflecting haptic model to guarantee a stable interaction and sliding of deformable objects. Consequently, one is able to maintain a continuous force feedback field over the surface of polygonal-based deformable bodies with different normal stiffnesses in each polygonal mesh. Several control strategies are developed and investigated for maintaining and improving on the stability margins and achievable performances for haptic rendering intended for interacting with virtual deformable objects. Two specific classes of control strategies are investigated in this thesis. The first is a Lead-Lag compensator design based on classical control theory and the second scheme is a Linear-Quadratic-Gaussian (LQG) controller designed according to modern control theory. A detailed comparative evaluation of the proposed control strategies are presented to illustrate the performance of the resulting controlled haptic display when applied to deformable objects

    Prop-Based Haptic Interaction with Co-location and Immersion: an Automotive Application

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    Most research on 3D user interfaces aims at providing only a single sensory modality. One challenge is to integrate several sensory modalities into a seamless system while preserving each modality's immersion and performance factors. This paper concerns manipulation tasks and proposes a visuo-haptic system integrating immersive visualization, tactile force and tactile feedback with co-location. An industrial application is presented

    Exploration of Reaction Pathways and Chemical Transformation Networks

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    For the investigation of chemical reaction networks, the identification of all relevant intermediates and elementary reactions is mandatory. Many algorithmic approaches exist that perform explorations efficiently and automatedly. These approaches differ in their application range, the level of completeness of the exploration, as well as the amount of heuristics and human intervention required. Here, we describe and compare the different approaches based on these criteria. Future directions leveraging the strengths of chemical heuristics, human interaction, and physical rigor are discussed.Comment: 48 pages, 4 figure

    Sampled data systems passivity and discrete port-Hamiltonian systems

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    In this paper, we present a novel way to approach the interconnection of a continuous and a discrete time physical system first presented in [1][2] [3]. This is done in a way which preserves passivity of the coupled system independently of the sampling time T. This strategy can be used both in the field of telemanipulation, for the implementation of a passive master/slave system on a digital transmission line with varying time delays and possible loss of packets (e.g., the Internet), and in the field of haptics, where the virtual environment should `feel¿ like a physical equivalent system
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