1,049 research outputs found

    High-Efficient Parallel CAVLC Encoders on Heterogeneous Multicore Architectures

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    This article presents two high-efficient parallel realizations of the context-based adaptive variable length coding (CAVLC) based on heterogeneous multicore processors. By optimizing the architecture of the CAVLC encoder, three kinds of dependences are eliminated or weaken, including the context-based data dependence, the memory accessing dependence and the control dependence. The CAVLC pipeline is divided into three stages: two scans, coding, and lag packing, and be implemented on two typical heterogeneous multicore architectures. One is a block-based SIMD parallel CAVLC encoder on multicore stream processor STORM. The other is a component-oriented SIMT parallel encoder on massively parallel architecture GPU. Both of them exploited rich data-level parallelism. Experiments results show that compared with the CPU version, more than 70 times of speedup can be obtained for STORM and over 50 times for GPU. The implementation of encoder on STORM can make a real-time processing for 1080p @30fps and GPU-based version can satisfy the requirements for 720p real-time encoding. The throughput of the presented CAVLC encoders is more than 10 times higher than that of published software encoders on DSP and multicore platforms

    Motion estimation and CABAC VLSI co-processors for real-time high-quality H.264/AVC video coding

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    Real-time and high-quality video coding is gaining a wide interest in the research and industrial community for different applications. H.264/AVC, a recent standard for high performance video coding, can be successfully exploited in several scenarios including digital video broadcasting, high-definition TV and DVD-based systems, which require to sustain up to tens of Mbits/s. To that purpose this paper proposes optimized architectures for H.264/AVC most critical tasks, Motion estimation and context adaptive binary arithmetic coding. Post synthesis results on sub-micron CMOS standard-cells technologies show that the proposed architectures can actually process in real-time 720 × 480 video sequences at 30 frames/s and grant more than 50 Mbits/s. The achieved circuit complexity and power consumption budgets are suitable for their integration in complex VLSI multimedia systems based either on AHB bus centric on-chip communication system or on novel Network-on-Chip (NoC) infrastructures for MPSoC (Multi-Processor System on Chip

    A High performance and low cost hardware arcitecture for H.264 transform and quantization algorithms

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    In this paper, we present a high performance and low cost hardware architecture for real-time implementation of forward transform and quantization and inverse transform and quantization algorithms used in H.264 / MPEG4 Part 10 video coding standard. The hard-ware architecture is based on a reconfigurable datapath with only one multiplier. This hardware is designed to be used as part of a complete low power H.264 video coding system for portable appli-cations. The proposed architecture is implemented in Verilog HDL. The Verilog RTL code is verified to work at 81 MHz in a Xilinx Virtex II FPGA and it is verified to work at 210 MHz in a 0.18´ ASIC implementation. The FPGA and ASIC implementations can code 27 and 70 VGA frames (640x480) per second respectively

    Optimizations for real-time implementation of H264/AVC video encoder on DSP processor

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    International audienceReal-time H.264/AVC high definition video encoding represents a challenging workload to most existing programmable processors. The new technologies of programmable processors such as Graphic Processor Unit (GPU) and multicore Digital signal Processor (DSP) offer a very promising solution to overcome these constraints. In this paper, an optimized implementation of H264/AVC video encoder on a single core among the six cores of TMS320C6472 DSP for Common Intermediate Format (CIF) (352x288) resolution is presented in order to move afterwards to a multicore implementation for standard and high definitions (SD,HD).Algorithmic optimization is applied to the intra prediction module to reduce the computational time. Furthermore, based on the DSP architectural features, various structural and hardware optimizations are adopted to minimize external memory access. The parallelism between CPU processing and data transfers is fully exploited using an Enhanced Direct Memory Access controller (EDMA). Experimental results show that the whole proposed optimizations, on a single core running at 700 MHz for CIF resolution, improve the encoding speed by up to 42.91%. They allow reaching the real-time encoding 25 f/s without inducing any Peak Signal to Noise Ratio (PSNR) degradation or bit-rate increase and make possible to achieve real time implementation for SD and HD resolutions when exploiting multicore features

    Fast H.264 intra prediction for network video processing

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    This letter proposes a fast parallel and deeply pipelined architecture for realtime H. 264 intra 4x4 prediction capable of handling up to 32 High Definition video streams (1920x1080 @ 30 fps) simultaneously, while offering high flexibility and consuming only a fraction of resources available on modern FPGA's. The design has been validated on target using a state of the art Altera Stratix IV FPGA

    Novel VLSI Architecture for Quantization and Variable Length Coding for H-264/AVC Video Compression Standard

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    Integrated multimedia systems process text, graphics, and other discrete media such as digital audio and video streams. In an uncompressed state, graphics, audio and video data, especially moving pictures, require large transmission and storage capacities which can be very expensive. Hence video compression has become a key component of any multimedia system or application. The ITU (International Telecommunications Union) and MPEG (Moving Picture Experts Group) have combined efforts to put together the next generation of video compression standard, the H.264/MPEG-4 PartlO/AVC, which was finalized in 2003. The H.264/AVC uses significantly improved and computationally intensive compression techniques to maximize performance. H.264/AVC compliant encoders achieve the same reproduction quality as encoders that are compliant with the previous standards while requiring 60% or less of the bit rate [2]. This thesis aims at designing two basic blocks of an ASIC capable of performing the H.264 video compression. These two blocks, the Quantizer, and Entropy Encoder implement the Baseline Profile of the H.264/AVC standard. The architecture is implemented in Register Transfer Level HDL and synthesized with Synopsys Design Compiler using TSMC 0.25(xm technology, giving us an estimate of the hardware requirements in real-time implementation. The quantizer block is capable of running at 309MHz and has a total area of 785K gates with a power requirement of 88.59mW. The entropy encoder unit is capable of running at 250 MHz and has a total area of 49K gates with a power requirement of 2.68mW. The high speed that is achieved in this thesis simply indicates that the two blocks Quantizer and Entropy Encoder can be used as IP embedded in the HDTV systems

    Side information exploitation, quality control and low complexity implementation for distributed video coding

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    Distributed video coding (DVC) is a new video coding methodology that shifts the highly complex motion search components from the encoder to the decoder, such a video coder would have a great advantage in encoding speed and it is still able to achieve similar rate-distortion performance as the conventional coding solutions. Applications include wireless video sensor networks, mobile video cameras and wireless video surveillance, etc. Although many progresses have been made in DVC over the past ten years, there is still a gap in RD performance between conventional video coding solutions and DVC. The latest development of DVC is still far from standardization and practical use. The key problems remain in the areas such as accurate and efficient side information generation and refinement, quality control between Wyner-Ziv frames and key frames, correlation noise modelling and decoder complexity, etc. Under this context, this thesis proposes solutions to improve the state-of-the-art side information refinement schemes, enable consistent quality control over decoded frames during coding process and implement highly efficient DVC codec. This thesis investigates the impact of reference frames on side information generation and reveals that reference frames have the potential to be better side information than the extensively used interpolated frames. Based on this investigation, we also propose a motion range prediction (MRP) method to exploit reference frames and precisely guide the statistical motion learning process. Extensive simulation results show that choosing reference frames as SI performs competitively, and sometimes even better than interpolated frames. Furthermore, the proposed MRP method is shown to significantly reduce the decoding complexity without degrading any RD performance. To minimize the block artifacts and achieve consistent improvement in both subjective and objective quality of side information, we propose a novel side information synthesis framework working on pixel granularity. We synthesize the SI at pixel level to minimize the block artifacts and adaptively change the correlation noise model according to the new SI. Furthermore, we have fully implemented a state-of-the-art DVC decoder with the proposed framework using serial and parallel processing technologies to identify bottlenecks and areas to further reduce the decoding complexity, which is another major challenge for future practical DVC system deployments. The performance is evaluated based on the latest transform domain DVC codec and compared with different standard codecs. Extensive experimental results show substantial and consistent rate-distortion gains over standard video codecs and significant speedup over serial implementation. In order to bring the state-of-the-art DVC one step closer to practical use, we address the problem of distortion variation introduced by typical rate control algorithms, especially in a variable bit rate environment. Simulation results show that the proposed quality control algorithm is capable to meet user defined target distortion and maintain a rather small variation for sequence with slow motion and performs similar to fixed quantization for fast motion sequence at the cost of some RD performance. Finally, we propose the first implementation of a distributed video encoder on a Texas Instruments TMS320DM6437 digital signal processor. The WZ encoder is efficiently implemented, using rate adaptive low-density-parity-check accumulative (LDPCA) codes, exploiting the hardware features and optimization techniques to improve the overall performance. Implementation results show that the WZ encoder is able to encode at 134M instruction cycles per QCIF frame on a TMS320DM6437 DSP running at 700MHz. This results in encoder speed 29 times faster than non-optimized encoder implementation. We also implemented a highly efficient DVC decoder using both serial and parallel technology based on a PC-HPC (high performance cluster) architecture, where the encoder is running in a general purpose PC and the decoder is running in a multicore HPC. The experimental results show that the parallelized decoder can achieve about 10 times speedup under various bit-rates and GOP sizes compared to the serial implementation and significant RD gains with regards to the state-of-the-art DISCOVER codec

    A High performance and low power hardware architecture for H.264 cavlc algorithm

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    In this paper, we present a high performance and low power hard-ware architecture for real-time implementation of Context Adap-tive Variable Length Coding (CAVLC) algorithm used in H.264 / MPEG4 Part 10 video coding standard. This hardware is designed to be used as part of a complete low power H.264 video coding system for portable applications. The proposed architecture is im-plemented in Verilog HDL. The Verilog RTL code is verified to work at 76 MHz in a Xilinx Virtex II FPGA and it is verified to work at 233 MHz in a 0.18´ ASIC implementation. The FPGA and ASIC implementations can code 22 and 67 VGA frames (640x480) per second respectively
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