75,502 research outputs found
A Probabilistic Logic Programming Event Calculus
We present a system for recognising human activity given a symbolic
representation of video content. The input of our system is a set of
time-stamped short-term activities (STA) detected on video frames. The output
is a set of recognised long-term activities (LTA), which are pre-defined
temporal combinations of STA. The constraints on the STA that, if satisfied,
lead to the recognition of a LTA, have been expressed using a dialect of the
Event Calculus. In order to handle the uncertainty that naturally occurs in
human activity recognition, we adapted this dialect to a state-of-the-art
probabilistic logic programming framework. We present a detailed evaluation and
comparison of the crisp and probabilistic approaches through experimentation on
a benchmark dataset of human surveillance videos.Comment: Accepted for publication in the Theory and Practice of Logic
Programming (TPLP) journa
Planning and Proof Planning
. The paper adresses proof planning as a specific AI planning. It describes some peculiarities of proof planning and discusses some possible cross-fertilization of planning and proof planning. 1 Introduction Planning is an established area of Artificial Intelligence (AI) whereas proof planning introduced by Bundy in [2] still lives in its childhood. This means that the development of proof planning needs maturing impulses and the natural questions arise What can proof planning learn from its Big Brother planning?' and What are the specific characteristics of the proof planning domain that determine the answer?'. In turn for planning, the analysis of approaches points to a need of mature techniques for practical planning. Drummond [8], e.g., analyzed approaches with the conclusion that the success of Nonlin, SIPE, and O-Plan in practical planning can be attributed to hierarchical action expansion, the explicit representation of a plan's causal structure, and a very simple form of propo..
Living Innovation Laboratory Model Design and Implementation
Living Innovation Laboratory (LIL) is an open and recyclable way for
multidisciplinary researchers to remote control resources and co-develop user
centered projects. In the past few years, there were several papers about LIL
published and trying to discuss and define the model and architecture of LIL.
People all acknowledge about the three characteristics of LIL: user centered,
co-creation, and context aware, which make it distinguished from test platform
and other innovation approaches. Its existing model consists of five phases:
initialization, preparation, formation, development, and evaluation.
Goal Net is a goal-oriented methodology to formularize a progress. In this
thesis, Goal Net is adopted to subtract a detailed and systemic methodology for
LIL. LIL Goal Net Model breaks the five phases of LIL into more detailed steps.
Big data, crowd sourcing, crowd funding and crowd testing take place in
suitable steps to realize UUI, MCC and PCA throughout the innovation process in
LIL 2.0. It would become a guideline for any company or organization to develop
a project in the form of an LIL 2.0 project.
To prove the feasibility of LIL Goal Net Model, it was applied to two real
cases. One project is a Kinect game and the other one is an Internet product.
They were both transformed to LIL 2.0 successfully, based on LIL goal net based
methodology. The two projects were evaluated by phenomenography, which was a
qualitative research method to study human experiences and their relations in
hope of finding the better way to improve human experiences. Through
phenomenographic study, the positive evaluation results showed that the new
generation of LIL had more advantages in terms of effectiveness and efficiency.Comment: This is a book draf
Cognitive architectures as Lakatosian research programmes: two case studies
Cognitive architectures - task-general theories of the structure and function of the complete cognitive system - are sometimes argued to be more akin to frameworks or belief systems than scientific theories. The argument stems from the apparent non-falsifiability of existing cognitive architectures. Newell was aware of this criticism and argued that architectures should be viewed not as theories subject to Popperian falsification, but rather as Lakatosian research programs based on cumulative growth. Newell's argument is undermined because he failed to demonstrate that the development of Soar, his own candidate architecture, adhered to Lakatosian principles. This paper presents detailed case studies of the development of two cognitive architectures, Soar and ACT-R, from a Lakatosian perspective. It is demonstrated that both are broadly Lakatosian, but that in both cases there have been theoretical progressions that, according to Lakatosian criteria, are pseudo-scientific. Thus, Newell's defense of Soar as a scientific rather than pseudo-scientific theory is not supported in practice. The ACT series of architectures has fewer pseudo-scientific progressions than Soar, but it too is vulnerable to accusations of pseudo-science. From this analysis, it is argued that successive versions of theories of the human cognitive architecture must explicitly address five questions to maintain scientific credibility
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