13 research outputs found

    Software Process Dynamics: Modeling, Simulation and Improvement

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    The aim of this chapter is to introduce the reader to the dynamics of the software process, the ways to represent and formalize it, and how it can be integrated with other techniques to facilitate, among other things, process improvement. In order to achieve this goal, different approaches of software process modeling and simulation will be introduced, analyzing their pros and cons. Then, continuous modeling will be used as the modeling approach to build software process models that work in the qualitative and quantitative fields, assessing the decision-making process and the software process improvement arena. The integration of this approach with current process assessment models (such as CMM), static and algorithmic models (such as traditional models used in the estimation process) and the design of a metrics collection program which is triggered by the actual process of model building will also be described in the chapter.Comisión Interministerial de Ciencia y Tecnología (CICYT) TIN2004-06689-C03-0

    Hacia un modelo híbrido de simulación de la producción de software en un entorno multiproyecto

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    La simulación del ciclo de vida de los proyectos software o de partes de éste es un activo campo de investigación en la ingeniería del software. El presente informe analiza la literatura sobre modelos de simulación que puedan se útiles para estudiar las organizaciones de desarrollo de software. La finalidad del trabajo es construir un modelo de simulación en el que se puedan implementar diversas políticas de asignación de recursos basadas en las técnicas de gestión de proyectos propias de la investigación operativa en un contexto de mejora de procesos y teniendo en cuenta el carácter multiproyecto.Ministerio de Educación y Ciencia TIN2007-67843- C06-0

    Technological roadmap on AI planning and scheduling

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    At the beginning of the new century, Information Technologies had become basic and indispensable constituents of the production and preparation processes for all kinds of goods and services and with that are largely influencing both the working and private life of nearly every citizen. This development will continue and even further grow with the continually increasing use of the Internet in production, business, science, education, and everyday societal and private undertaking. Recent years have shown, however, that a dramatic enhancement of software capabilities is required, when aiming to continuously provide advanced and competitive products and services in all these fast developing sectors. It includes the development of intelligent systems – systems that are more autonomous, flexible, and robust than today’s conventional software. Intelligent Planning and Scheduling is a key enabling technology for intelligent systems. It has been developed and matured over the last three decades and has successfully been employed for a variety of applications in commerce, industry, education, medicine, public transport, defense, and government. This document reviews the state-of-the-art in key application and technical areas of Intelligent Planning and Scheduling. It identifies the most important research, development, and technology transfer efforts required in the coming 3 to 10 years and shows the way forward to meet these challenges in the short-, medium- and longer-term future. The roadmap has been developed under the regime of PLANET – the European Network of Excellence in AI Planning. This network, established by the European Commission in 1998, is the co-ordinating framework for research, development, and technology transfer in the field of Intelligent Planning and Scheduling in Europe. A large number of people have contributed to this document including the members of PLANET non- European international experts, and a number of independent expert peer reviewers. All of them are acknowledged in a separate section of this document. Intelligent Planning and Scheduling is a far-reaching technology. Accepting the challenges and progressing along the directions pointed out in this roadmap will enable a new generation of intelligent application systems in a wide variety of industrial, commercial, public, and private sectors

    FLOSSSim: Understanding the Free/Libre Open Source Software (FLOSS) Development Process through Agent-Based Modeling

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    abstract: Free/Libre Open Source Software (FLOSS) is the product of volunteers collaborating to build software in an open, public manner. The large number of FLOSS projects, combined with the data that is inherently archived with this online process, make studying this phenomenon attractive. Some FLOSS projects are very functional, well-known, and successful, such as Linux, the Apache Web Server, and Firefox. However, for every successful FLOSS project there are 100's of projects that are unsuccessful. These projects fail to attract sufficient interest from developers and users and become inactive or abandoned before useful functionality is achieved. The goal of this research is to better understand the open source development process and gain insight into why some FLOSS projects succeed while others fail. This dissertation presents an agent-based model of the FLOSS development process. The model is built around the concept that projects must manage to attract contributions from a limited pool of participants in order to progress. In the model developer and user agents select from a landscape of competing FLOSS projects based on perceived utility. Via the selections that are made and subsequent contributions, some projects are propelled to success while others remain stagnant and inactive. Findings from a diverse set of empirical studies of FLOSS projects are used to formulate the model, which is then calibrated on empirical data from multiple sources of public FLOSS data. The model is able to reproduce key characteristics observed in the FLOSS domain and is capable of making accurate predictions. The model is used to gain a better understanding of the FLOSS development process, including what it means for FLOSS projects to be successful and what conditions increase the probability of project success. It is shown that FLOSS is a producer-driven process, and project factors that are important for developers selecting projects are identified. In addition, it is shown that projects are sensitive to when core developers make contributions, and the exhibited bandwagon effects mean that some projects will be successful regardless of competing projects. Recommendations for improving software engineering in general based on the positive characteristics of FLOSS are also presented.Dissertation/ThesisPh.D. Computer Science 201

    Combining SOA and BPM Technologies for Cross-System Process Automation

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    This paper summarizes the results of an industry case study that introduced a cross-system business process automation solution based on a combination of SOA and BPM standard technologies (i.e., BPMN, BPEL, WSDL). Besides discussing major weaknesses of the existing, custom-built, solution and comparing them against experiences with the developed prototype, the paper presents a course of action for transforming the current solution into the proposed solution. This includes a general approach, consisting of four distinct steps, as well as specific action items that are to be performed for every step. The discussion also covers language and tool support and challenges arising from the transformation

    Embedding requirements within the model driven architecture.

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    The Model Driven Architecture (MDA) is offered as one way forward in software systems modelling to connect software design with the business domain. The general focus of the MDA is the development of software systems by performing transformations between software design models, and the automatic generation of application code from those models. Software systems are provided by developers, whose experience and models are not always in line with those of other stakeholders, which presents a challenge for the community. From reviewing the available literature, it is found that whilst many models and notations are available, those that are significantly supported by the MDA may not be best for use by non technical stakeholders. In addition, the MDA does not explicitly consider requirements and specification. This research begins by investigating the adequacy of the MDA requirements phase and examining the feasibility of incorporating a requirements definition, specifically focusing upon model transformations. MDA artefacts were found to serve better the software community and requirements were not appropriately integrated within the MDA, with significant extension upstream being required in order to sufficiently accommodate the business user in terms of a requirements definition. Therefore, an extension to the MDA framework is offered that directly addresses Requirements Engineering (RE), including the distinction of analysis from design, highlighting the importance of specification. This extension is suggested to further the utility of the MDA by making it accessible to a wider audience upstream, enabling specification to be a direct output from business user involvement in the requirements phase of the MDA. To demonstrate applicability, this research illustrates the framework extension with the provision of a method and discusses the use of the approach in both academic and commercial settings. The results suggest that such an extension is academically viable in facilitating the move from analysis into the design of software systems, accessible for business use and beneficial in industry by allowing for the involvement of the client in producing models sufficient enough for use in the development of software systems using MDA tools and techniques

    Boundary influences In high frequency, shallow water acoustics

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    Boundary influences In high frequency, shallow water acoustics

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