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    A Discriminative Representation of Convolutional Features for Indoor Scene Recognition

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    Indoor scene recognition is a multi-faceted and challenging problem due to the diverse intra-class variations and the confusing inter-class similarities. This paper presents a novel approach which exploits rich mid-level convolutional features to categorize indoor scenes. Traditionally used convolutional features preserve the global spatial structure, which is a desirable property for general object recognition. However, we argue that this structuredness is not much helpful when we have large variations in scene layouts, e.g., in indoor scenes. We propose to transform the structured convolutional activations to another highly discriminative feature space. The representation in the transformed space not only incorporates the discriminative aspects of the target dataset, but it also encodes the features in terms of the general object categories that are present in indoor scenes. To this end, we introduce a new large-scale dataset of 1300 object categories which are commonly present in indoor scenes. Our proposed approach achieves a significant performance boost over previous state of the art approaches on five major scene classification datasets

    Spatial histograms of soft pairwise similar patches to improve the bag-of-visual-words model

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    International audienceIn the context of category level scene classification, the bag-of-visual-words model (BoVW) is widely used for image representation. This model is appearance based and does not contain any information regarding the arrangement of the visual words in the 2D image space. To overcome this problem, recent approaches try to capture information about either the absolute or the relative spatial location of visual words. In the first category, the so-called Spatial Pyramid Representation (SPR) is very popular thanks to its simplicity and good results. Alternatively, adding information about occurrences of relative spatial configurations of visual words was proven to be effective but at the cost of higher computational complexity, specifically when relative distance and angles are taken into account. In this paper, we introduce a novel way to incorporate both distance and angle information in the BoVW representation. The novelty is first to provide a computationally efficient representation adding relative spatial information between visual words and second to use a soft pairwise voting scheme based on the distance in the descriptor space. Experiments on challenging data sets MSRC-2, 15Scene, Caltech101, Caltech256 and Pascal VOC 2007 demonstrate that our method outperforms or is competitive with concurrent ones. We also show that it provides important complementary information to the spatial pyramid matching and can improve the overall performance

    Sparse Modeling for Image and Vision Processing

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    In recent years, a large amount of multi-disciplinary research has been conducted on sparse models and their applications. In statistics and machine learning, the sparsity principle is used to perform model selection---that is, automatically selecting a simple model among a large collection of them. In signal processing, sparse coding consists of representing data with linear combinations of a few dictionary elements. Subsequently, the corresponding tools have been widely adopted by several scientific communities such as neuroscience, bioinformatics, or computer vision. The goal of this monograph is to offer a self-contained view of sparse modeling for visual recognition and image processing. More specifically, we focus on applications where the dictionary is learned and adapted to data, yielding a compact representation that has been successful in various contexts.Comment: 205 pages, to appear in Foundations and Trends in Computer Graphics and Visio
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