1,397 research outputs found
Ecological Modelling with the Calculus of Wrapped Compartments
The Calculus of Wrapped Compartments is a framework based on stochastic
multiset rewriting in a compartmentalised setting originally developed for the
modelling and analysis of biological interactions. In this paper, we propose to
use this calculus for the description of ecological systems and we provide the
modelling guidelines to encode within the calculus some of the main
interactions leading ecosystems evolution. As a case study, we model the
distribution of height of Croton wagneri, a shrub constituting the endemic
predominant species of the dry ecosystem in southern Ecuador. In particular, we
consider the plant at different altitude gradients (i.e. at different
temperature conditions), to study how it adapts under the effects of global
climate change.Comment: A preliminary version of this paper has been presented in CMC13 (LNCS
7762, pp 358-377, 2013
Modelling Cell Cycle using Different Levels of Representation
Understanding the behaviour of biological systems requires a complex setting
of in vitro and in vivo experiments, which attracts high costs in terms of time
and resources. The use of mathematical models allows researchers to perform
computerised simulations of biological systems, which are called in silico
experiments, to attain important insights and predictions about the system
behaviour with a considerably lower cost. Computer visualisation is an
important part of this approach, since it provides a realistic representation
of the system behaviour. We define a formal methodology to model biological
systems using different levels of representation: a purely formal
representation, which we call molecular level, models the biochemical dynamics
of the system; visualisation-oriented representations, which we call visual
levels, provide views of the biological system at a higher level of
organisation and are equipped with the necessary spatial information to
generate the appropriate visualisation. We choose Spatial CLS, a formal
language belonging to the class of Calculi of Looping Sequences, as the
formalism for modelling all representation levels. We illustrate our approach
using the budding yeast cell cycle as a case study
Modelling the Dynamics of an Aedes albopictus Population
We present a methodology for modelling population dynamics with formal means
of computer science. This allows unambiguous description of systems and
application of analysis tools such as simulators and model checkers. In
particular, the dynamics of a population of Aedes albopictus (a species of
mosquito) and its modelling with the Stochastic Calculus of Looping Sequences
(Stochastic CLS) are considered. The use of Stochastic CLS to model population
dynamics requires an extension which allows environmental events (such as
changes in the temperature and rainfalls) to be taken into account. A simulator
for the constructed model is developed via translation into the specification
language Maude, and used to compare the dynamics obtained from the model with
real data.Comment: In Proceedings AMCA-POP 2010, arXiv:1008.314
Topological Calculus of Looping Sequences
Il Calculus of Looping Sequences (CLS) permette la descrizione dei sistemi biologici e della loro evoluzione. Nell'ambito del lavoro di tesi e' stata sviluppata una estensione del CLS, chiamata Topological CLS (TCLS), dove ad ogni oggetto del sistema biologico sono associate una precisa posizione e dimensione nello spazio. Gli oggetti possono muoversi autonomamente e l'applicabilita' delle regole di riscrittura, che modellano le reazioni tra gli elementi, puo' essere determinata dalle posizioni degli oggetti coinvolti. Infine, alle regole di riscrittura e' associato un parametro che ne specifica la velocita' di reazione.
Il Topological CLS e' stato quindi utilizzato per modellare due esempi di sistemi biologici: il processo di mitosi e il quorum-sensing
Parallel BioScape: A Stochastic and Parallel Language for Mobile and Spatial Interactions
BioScape is a concurrent language motivated by the biological landscapes
found at the interface of biology and biomaterials. It has been motivated by
the need to model antibacterial surfaces, biofilm formation, and the effect of
DNAse in treating and preventing biofilm infections. As its predecessor, SPiM,
BioScape has a sequential semantics based on Gillespie's algorithm, and its
implementation does not scale beyond 1000 agents. However, in order to model
larger and more realistic systems, a semantics that may take advantage of the
new multi-core and GPU architectures is needed. This motivates the introduction
of parallel semantics, which is the contribution of this paper: Parallel
BioScape, an extension with fully parallel semantics.Comment: In Proceedings MeCBIC 2012, arXiv:1211.347
Formal Modelling and Simulation of Biological Systems with Spatiality
In Systems Biology, spatial modelling allows an accurate description of phenomena whose behaviour is influenced by the spatial arrangement of the elements. In this thesis, we present various modelling formalisms with spatial features, each using a different abstraction level of the real space. From the formalisms with the most abstract notion of space, to the most concrete, we formally define the MIM Calculus with compartments, the Spatial P systems, and the Spatial CLS. Each formalism is suitable for the description of different kinds of systems, which call for the use of different space modelling abstractions. We present models of various real-world systems which benefit from the ability to precisely describe space-dependent behaviours.
We define the MIM Calculus, inspired by Molecular Interaction Maps, a graphical notation for bioregulatory networks. The MIM Calculus provides high-level operators with a direct biological meaning, which are used to describe the interaction capabilities of the elements of such systems. Its spatial extension includes the most abstract notion of space, namely it only allows the modelling of compartments. Such a feature allows distinguishing only the abstract position where an element is, identified by the name of the compartment.
Subsequently, we propose a spatial extension to the membrane computing formalism P systems. In this case, we follow a more precise approach to spatial modelling, by embedding membranes and objects in a two-dimensional discrete space. Some objects of a Spatial P system can be declared as mutually exclusive objects, with the constraint that each position can accommodate at most one of them. The distinction between ordinary and mutually exclusive objects can be thought of as an abstraction on the size of the objects. We study the computational complexity of the formalism and the problem of efficient simulation of some kinds of models.
Finally, we present the Spatial Calculus of Looping Sequences (Spatial CLS), which is an extension of the Calculus of Looping Sequences (CLS), a formalism geared towards the modelling of cellular systems. In this case, models are based on two/three dimensional continuous space, and allow an accurate description of the motion of the elements, and of their size. In particular, Spatial CLS allows the description of the space occupied by elements and membranes, which can change their sizes dynamically as the system evolves. Space conflicts which may occur can be resolved by performing a rearrangement of elements and membranes. As example applications of the calculus we present a model of cell proliferation, and a model of the quorum sensing process in Pseudomonas aeruginosa
Brane Calculi Systems: A Static Preview of their Possible Behaviour
We improve the precision of a previous Control Flow Analysis for Brane
Calculi, by adding information on the context and introducing causality
information on the membranes. This allows us to prove some biological
properties on the behaviour of systems specified in Brane Calculi.Comment: Presented at MeCBIC 201
Innocent strategies as presheaves and interactive equivalences for CCS
Seeking a general framework for reasoning about and comparing programming
languages, we derive a new view of Milner's CCS. We construct a category E of
plays, and a subcategory V of views. We argue that presheaves on V adequately
represent innocent strategies, in the sense of game semantics. We then equip
innocent strategies with a simple notion of interaction. This results in an
interpretation of CCS.
Based on this, we propose a notion of interactive equivalence for innocent
strategies, which is close in spirit to Beffara's interpretation of testing
equivalences in concurrency theory. In this framework we prove that the
analogues of fair and must testing equivalences coincide, while they differ in
the standard setting.Comment: In Proceedings ICE 2011, arXiv:1108.014
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