7,740 research outputs found

    Computational methods and software systems for dynamics and control of large space structures

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    Two key areas of crucial importance to the computer-based simulation of large space structures are discussed. The first area involves multibody dynamics (MBD) of flexible space structures, with applications directed to deployment, construction, and maneuvering. The second area deals with advanced software systems, with emphasis on parallel processing. The latest research thrust in the second area involves massively parallel computers

    Achieving High Speed CFD simulations: Optimization, Parallelization, and FPGA Acceleration for the unstructured DLR TAU Code

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    Today, large scale parallel simulations are fundamental tools to handle complex problems. The number of processors in current computation platforms has been recently increased and therefore it is necessary to optimize the application performance and to enhance the scalability of massively-parallel systems. In addition, new heterogeneous architectures, combining conventional processors with specific hardware, like FPGAs, to accelerate the most time consuming functions are considered as a strong alternative to boost the performance. In this paper, the performance of the DLR TAU code is analyzed and optimized. The improvement of the code efficiency is addressed through three key activities: Optimization, parallelization and hardware acceleration. At first, a profiling analysis of the most time-consuming processes of the Reynolds Averaged Navier Stokes flow solver on a three-dimensional unstructured mesh is performed. Then, a study of the code scalability with new partitioning algorithms are tested to show the most suitable partitioning algorithms for the selected applications. Finally, a feasibility study on the application of FPGAs and GPUs for the hardware acceleration of CFD simulations is presented

    Cumulative reports and publications through December 31, 1988

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    This document contains a complete list of ICASE Reports. Since ICASE Reports are intended to be preprints of articles that will appear in journals or conference proceedings, the published reference is included when it is available

    Doctor of Philosophy

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    dissertationPartial differential equations (PDEs) are widely used in science and engineering to model phenomena such as sound, heat, and electrostatics. In many practical science and engineering applications, the solutions of PDEs require the tessellation of computational domains into unstructured meshes and entail computationally expensive and time-consuming processes. Therefore, efficient and fast PDE solving techniques on unstructured meshes are important in these applications. Relative to CPUs, the faster growth curves in the speed and greater power efficiency of the SIMD streaming processors, such as GPUs, have gained them an increasingly important role in the high-performance computing area. Combining suitable parallel algorithms and these streaming processors, we can develop very efficient numerical solvers of PDEs. The contributions of this dissertation are twofold: proposal of two general strategies to design efficient PDE solvers on GPUs and the specific applications of these strategies to solve different types of PDEs. Specifically, this dissertation consists of four parts. First, we describe the general strategies, the domain decomposition strategy and the hybrid gathering strategy. Next, we introduce a parallel algorithm for solving the eikonal equation on fully unstructured meshes efficiently. Third, we present the algorithms and data structures necessary to move the entire FEM pipeline to the GPU. Fourth, we propose a parallel algorithm for solving the levelset equation on fully unstructured 2D or 3D meshes or manifolds. This algorithm combines a narrowband scheme with domain decomposition for efficient levelset equation solving
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