41,893 research outputs found

    Smart Sensing Systems for the Daily Drive

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    When driving, you might sometimes wonder, "Are there any disruptions on my regular route that might delay me, and will I be able to find a parking space when I arrive?" Two smartphone-based prototype systems can help answer these questions. The first is ParkSense, which can be used to sense on-street parking-space occupancy when coupled with electronic parking payment systems. The second system can sense and recognize a user's repeated car journeys, which can be used to provide personalized alerts to the user. Both systems aim to minimize the impact of sensing tasks on the device's lifetime so that the user can continue to use the device for its primary purpose. This department is part of a special issue on smart vehicle spaces

    Internet Predictions

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    More than a dozen leading experts give their opinions on where the Internet is headed and where it will be in the next decade in terms of technology, policy, and applications. They cover topics ranging from the Internet of Things to climate change to the digital storage of the future. A summary of the articles is available in the Web extras section

    Exploring the Design of Pay-Per-Use Objects in the Construction Domain

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    Equipment used in the construction domain is often hired in order to reduce cost and maintenance overhead. The cost of hire is dependent on the time period involved and does not take into account the actual use equipment has received. This paper presents our initial investigation into how physical objects augmented with sensing and communication technologies can measure use in order to enable new pay-per-use payment models for equipment hire. We also explore user interaction with pay-per-use objects via mobile devices. The user interactions that take place within our prototype scenario range from simple information access to transactions involving multiple users. This paper presents the design, implementation and evaluation of a prototype pay-per-use system motivated by a real world equipment hire scenario. We also provide insights into the various challenges introduced by supporting a pay-per-use model, including data storage and data security in addition to user interaction issues

    Wearable Computing for Health and Fitness: Exploring the Relationship between Data and Human Behaviour

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    Health and fitness wearable technology has recently advanced, making it easier for an individual to monitor their behaviours. Previously self generated data interacts with the user to motivate positive behaviour change, but issues arise when relating this to long term mention of wearable devices. Previous studies within this area are discussed. We also consider a new approach where data is used to support instead of motivate, through monitoring and logging to encourage reflection. Based on issues highlighted, we then make recommendations on the direction in which future work could be most beneficial

    Nanosensors, big benefit or big brother

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