50,797 research outputs found

    On green routing and scheduling problem

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    The vehicle routing and scheduling problem has been studied with much interest within the last four decades. In this paper, some of the existing literature dealing with routing and scheduling problems with environmental issues is reviewed, and a description is provided of the problems that have been investigated and how they are treated using combinatorial optimization tools

    AI and OR in management of operations: history and trends

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    The last decade has seen a considerable growth in the use of Artificial Intelligence (AI) for operations management with the aim of finding solutions to problems that are increasing in complexity and scale. This paper begins by setting the context for the survey through a historical perspective of OR and AI. An extensive survey of applications of AI techniques for operations management, covering a total of over 1200 papers published from 1995 to 2004 is then presented. The survey utilizes Elsevier's ScienceDirect database as a source. Hence, the survey may not cover all the relevant journals but includes a sufficiently wide range of publications to make it representative of the research in the field. The papers are categorized into four areas of operations management: (a) design, (b) scheduling, (c) process planning and control and (d) quality, maintenance and fault diagnosis. Each of the four areas is categorized in terms of the AI techniques used: genetic algorithms, case-based reasoning, knowledge-based systems, fuzzy logic and hybrid techniques. The trends over the last decade are identified, discussed with respect to expected trends and directions for future work suggested

    Enriching the tactical network design of express service carriers with fleet scheduling characteristics

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    Express service carriers provide time-guaranteed deliveries of parcels via a network consisting of nodes and hubs. In this, nodes take care of the collection and delivery of parcels, and hubs have the function to consolidate parcels in between the nodes. The tactical network design problem assigns nodes to hubs, determines arcs between hubs, and routes parcels through the network. Afterwards, fleet scheduling creates a schedule for vehicles operated in the network. The strong relation between flow routing and fleet scheduling makes it difficult to optimise the network cost. Due to this complexity, fleet scheduling and network design are usually decoupled. We propose a new tactical network design model that is able to include fleet scheduling characteristics (like vehicle capacities, vehicle balancing, and drivers' legislations) in the network design. The model is tested on benchmark data based on instances from an express provider, resulting in significant cost reductions

    Comparison of agent-based scheduling to look-ahead heuristics for real-time transportation problems

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    We consider the real-time scheduling of full truckload transportation orders with time windows that arrive during schedule execution. Because a fast scheduling method is required, look-ahead heuristics are traditionally used to solve these kinds of problems. As an alternative, we introduce an agent-based approach where intelligent vehicle agents schedule their own routes. They interact with job agents, who strive for minimum transportation costs, using a Vickrey auction for each incoming order. This approach offers several advantages: it is fast, requires relatively little information and facilitates easy schedule adjustments in reaction to information updates. We compare the agent-based approach to more traditional hierarchical heuristics in an extensive simulation experiment. We find that a properly designed multiagent approach performs as good as or even better than traditional methods. Particularly, the multi-agent approach yields less empty miles and a more stable service level

    Enriching the Tactical Network Design of Express Service Carriers with Fleet Scheduling Characteristics

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    Express service carriers provide time-guaranteed deliveries of parcels via a network consisting of nodes and hubs. In this, nodes take care of the collection and delivery of parcels, and hubs have the function to consolidate parcels in between the nodes. The tactical network design problem assigns nodes to hubs, determines arcs between hubs, and routes parcels through the network. Afterwards, fleet scheduling creates a schedule for vehicles operated in the network. The strong relation between flow routing and fleet scheduling makes it difficult to optimise the network cost. Due to this complexity, fleet scheduling and network design are usually decoupled. We propose a new tactical network design model that is able to include fleet scheduling characteristics (like vehicle capacities, vehicle balancing, and drivers’ legislations) in the network design. The model is tested on benchmark data based on instances from an express provider, resulting in significant cost reductions.express service carriers;freight transportation;tactical hub network design;integer programming;fleet scheduling;heuristics

    Offline and online variants of the Traveling Salesman Problem

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    In this thesis, we study several well-motivated variants of the Traveling Salesman Problem (TSP). First, we consider makespan minimization for vehicle scheduling problems on trees with release and handling times. 2-approximation algorithms were known for several variants of the single vehicle problem on a path. A 3/2-approximation algorithm was known for the single vehicle problem on a path where there is a fixed starting point and the vehicle must return to the starting point upon completion. Karuno, Nagamochi and Ibaraki give a 2-approximation algorithm for the single vehicle problem on trees. We develop a Polynomial Time Approximation Scheme (PTAS) for the single vehicle scheduling problem on trees which have a constant number of leaves. This PTAS can be easily adapted to accommodate various starting/ending constraints. We then extended this to a PTAS for the multiple vehicle problem where vehicles operate in disjoint subtrees. We also present competitive online algorithms for some single vehicle scheduling problems. Secondly, we study a class of problems called the Online Packet TSP Class (OP-TSP-CLASS). It is based on the online TSP with a packet of requests known and available for scheduling at any given time. We provide a 5/3 lower bound on any online algorithm for problems in OP-TSP-CLASS. We extend this result to the related k-reordering problem for which a 3/2 lower bound was known. We develop a κ+1-competitive algorithm for problems in OP-TSP-CLASS, where a κ-approximation algorithm is known for the offline version of that problem. We use this result to develop an offline m(κ+1)-approximation algorithm for the Precedence-Constrained TSP (PCTSP) by segmenting the n requests into m packets. Its running time is mf(n/m) given a κ-approximation algorithm for the offline version whose running time is f(n)

    Maximizing Revenues for Online-Dial-a-Ride

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    In the classic Dial-a-Ride Problem, a server travels in some metric space to serve requests for rides. Each request has a source, destination, and release time. We study a variation of this problem where each request also has a revenue that is earned if the request is satisfied. The goal is to serve requests within a time limit such that the total revenue is maximized. We first prove that the version of this problem where edges in the input graph have varying weights is NP-complete. We also prove that no algorithm can be competitive for this problem. We therefore consider the version where edges in the graph have unit weight and develop a 2-competitive algorithm for this problem
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