1,330 research outputs found

    On the Expressive Power of 2-Stack Visibly Pushdown Automata

    Full text link
    Visibly pushdown automata are input-driven pushdown automata that recognize some non-regular context-free languages while preserving the nice closure and decidability properties of finite automata. Visibly pushdown automata with multiple stacks have been considered recently by La Torre, Madhusudan, and Parlato, who exploit the concept of visibility further to obtain a rich automata class that can even express properties beyond the class of context-free languages. At the same time, their automata are closed under boolean operations, have a decidable emptiness and inclusion problem, and enjoy a logical characterization in terms of a monadic second-order logic over words with an additional nesting structure. These results require a restricted version of visibly pushdown automata with multiple stacks whose behavior can be split up into a fixed number of phases. In this paper, we consider 2-stack visibly pushdown automata (i.e., visibly pushdown automata with two stacks) in their unrestricted form. We show that they are expressively equivalent to the existential fragment of monadic second-order logic. Furthermore, it turns out that monadic second-order quantifier alternation forms an infinite hierarchy wrt words with multiple nestings. Combining these results, we conclude that 2-stack visibly pushdown automata are not closed under complementation. Finally, we discuss the expressive power of B\"{u}chi 2-stack visibly pushdown automata running on infinite (nested) words. Extending the logic by an infinity quantifier, we can likewise establish equivalence to existential monadic second-order logic

    Tree transducers, L systems, and two-way machines

    Get PDF
    A relationship between parallel rewriting systems and two-way machines is investigated. Restrictions on the “copying power” of these devices endow them with rich structuring and give insight into the issues of determinism, parallelism, and copying. Among the parallel rewriting systems considered are the top-down tree transducer; the generalized syntax-directed translation scheme and the ETOL system, and among the two-way machines are the tree-walking automaton, the two-way finite-state transducer, and (generalizations of) the one-way checking stack automaton. The. relationship of these devices to macro grammars is also considered. An effort is made .to provide a systematic survey of a number of existing results

    Extended macro grammars and stack controlled machines

    Get PDF
    K-extended basic macro grammars are introduced, where K is any class of languages. The class B(K) of languages generated by such grammars is investigated, together with the class LB(K) of languages generated by the corresponding linear basic grammars. For any full semi-AFL K, B(K) is a full AFL closed under iterated LB(K)-substitution, but not necessarily under substitution. For any machine type D, the stack controlled machine type corresponding to D is introduced, denoted S(D), and the checking-stack controlled machine type CS(D). The data structure of this machine is a stack which controls a pushdown of data structures from D. If D accepts K, then S(D) accepts B(K) and CS(D) accepts LB(K). Thus the classes B(K) are characterized by stack controlled machines and the classes LB(K), i.e., the full hyper-AFLs, by checking-stack controlled machines. A full basic-AFL is a full AFL K such that B(K)C K. Every full basic-AFL is a full hyper-AFL, but not vice versa. The class of OI macro languages (i.e., indexed languages, i.e., nested stack automaton languages) is a full basic-AFL, properly containing the smallest full basic-AFL. The latter is generated by the ultrabasic macro grammars and accepted by the nested stack automata with bounded depth of nesting (and properly contains the stack languages, the ETOL languages, i.e., the smallest full hyper-AFL, and the basic macro languages). The full basic-AFLs are characterized by bounded nested stack controlled machines

    Program schemes with deep pushdown storage.

    Get PDF
    Inspired by recent work of Meduna on deep pushdown automata, we consider the computational power of a class of basic program schemes, TeX, based around assignments, while-loops and non- deterministic guessing but with access to a deep pushdown stack which, apart from having the usual push and pop instructions, also has deep-push instructions which allow elements to be pushed to stack locations deep within the stack. We syntactically define sub-classes of TeX by restricting the occurrences of pops, pushes and deep-pushes and capture the complexity classes NP and PSPACE. Furthermore, we show that all problems accepted by program schemes of TeX are in EXPTIME

    Formats of Winning Strategies for Six Types of Pushdown Games

    Full text link
    The solution of parity games over pushdown graphs (Walukiewicz '96) was the first step towards an effective theory of infinite-state games. It was shown that winning strategies for pushdown games can be implemented again as pushdown automata. We continue this study and investigate the connection between game presentations and winning strategies in altogether six cases of game arenas, among them realtime pushdown systems, visibly pushdown systems, and counter systems. In four cases we show by a uniform proof method that we obtain strategies implementable by the same type of pushdown machine as given in the game arena. We prove that for the two remaining cases this correspondence fails. In the conclusion we address the question of an abstract criterion that explains the results

    On external presentations of infinite graphs

    Get PDF
    The vertices of a finite state system are usually a subset of the natural numbers. Most algorithms relative to these systems only use this fact to select vertices. For infinite state systems, however, the situation is different: in particular, for such systems having a finite description, each state of the system is a configuration of some machine. Then most algorithmic approaches rely on the structure of these configurations. Such characterisations are said internal. In order to apply algorithms detecting a structural property (like identifying connected components) one may have first to transform the system in order to fit the description needed for the algorithm. The problem of internal characterisation is that it hides structural properties, and each solution becomes ad hoc relatively to the form of the configurations. On the contrary, external characterisations avoid explicit naming of the vertices. Such characterisation are mostly defined via graph transformations. In this paper we present two kind of external characterisations: deterministic graph rewriting, which in turn characterise regular graphs, deterministic context-free languages, and rational graphs. Inverse substitution from a generator (like the complete binary tree) provides characterisation for prefix-recognizable graphs, the Caucal Hierarchy and rational graphs. We illustrate how these characterisation provide an efficient tool for the representation of infinite state systems
    • …
    corecore