37,009 research outputs found
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
Co-Fusion: Real-time Segmentation, Tracking and Fusion of Multiple Objects
In this paper we introduce Co-Fusion, a dense SLAM system that takes a live
stream of RGB-D images as input and segments the scene into different objects
(using either motion or semantic cues) while simultaneously tracking and
reconstructing their 3D shape in real time. We use a multiple model fitting
approach where each object can move independently from the background and still
be effectively tracked and its shape fused over time using only the information
from pixels associated with that object label. Previous attempts to deal with
dynamic scenes have typically considered moving regions as outliers, and
consequently do not model their shape or track their motion over time. In
contrast, we enable the robot to maintain 3D models for each of the segmented
objects and to improve them over time through fusion. As a result, our system
can enable a robot to maintain a scene description at the object level which
has the potential to allow interactions with its working environment; even in
the case of dynamic scenes.Comment: International Conference on Robotics and Automation (ICRA) 2017,
http://visual.cs.ucl.ac.uk/pubs/cofusion,
https://github.com/martinruenz/co-fusio
Quantile-based optimization under uncertainties using adaptive Kriging surrogate models
Uncertainties are inherent to real-world systems. Taking them into account is
crucial in industrial design problems and this might be achieved through
reliability-based design optimization (RBDO) techniques. In this paper, we
propose a quantile-based approach to solve RBDO problems. We first transform
the safety constraints usually formulated as admissible probabilities of
failure into constraints on quantiles of the performance criteria. In this
formulation, the quantile level controls the degree of conservatism of the
design. Starting with the premise that industrial applications often involve
high-fidelity and time-consuming computational models, the proposed approach
makes use of Kriging surrogate models (a.k.a. Gaussian process modeling).
Thanks to the Kriging variance (a measure of the local accuracy of the
surrogate), we derive a procedure with two stages of enrichment of the design
of computer experiments (DoE) used to construct the surrogate model. The first
stage globally reduces the Kriging epistemic uncertainty and adds points in the
vicinity of the limit-state surfaces describing the system performance to be
attained. The second stage locally checks, and if necessary, improves the
accuracy of the quantiles estimated along the optimization iterations.
Applications to three analytical examples and to the optimal design of a car
body subsystem (minimal mass under mechanical safety constraints) show the
accuracy and the remarkable efficiency brought by the proposed procedure
Application of optimization techniques to vehicle design: A review
The work that has been done in the last decade or so in the application of optimization techniques to vehicle design is discussed. Much of the work reviewed deals with the design of body or suspension (chassis) components for reduced weight. Also reviewed are studies dealing with system optimization problems for improved functional performance, such as ride or handling. In reviewing the work on the use of optimization techniques, one notes the transition from the rare mention of the methods in the 70's to an increased effort in the early 80's. Efficient and convenient optimization and analysis tools still need to be developed so that they can be regularly applied in the early design stage of the vehicle development cycle to be most effective. Based on the reported applications, an attempt is made to assess the potential for automotive application of optimization techniques. The major issue involved remains the creation of quantifiable means of analysis to be used in vehicle design. The conventional process of vehicle design still contains much experience-based input because it has not yet proven possible to quantify all important constraints. This restraint on the part of the analysis will continue to be a major limiting factor in application of optimization to vehicle design
Application of a new multi-agent Hybrid Co-evolution based Particle Swarm Optimisation methodology in ship design
In this paper, a multiple objective 'Hybrid Co-evolution based Particle Swarm Optimisation' methodology (HCPSO) is proposed. This methodology is able to handle multiple objective optimisation problems in the area of ship design, where the simultaneous optimisation of several conflicting objectives is considered. The proposed method is a hybrid technique that merges the features of co-evolution and Nash equilibrium with a ε-disturbance technique to eliminate the stagnation. The method also offers a way to identify an efficient set of Pareto (conflicting) designs and to select a preferred solution amongst these designs. The combination of co-evolution approach and Nash-optima contributes to HCPSO by utilising faster search and evolution characteristics. The design search is performed within a multi-agent design framework to facilitate distributed synchronous cooperation. The most widely used test functions from the formal literature of multiple objectives optimisation are utilised to test the HCPSO. In addition, a real case study, the internal subdivision problem of a ROPAX vessel, is provided to exemplify the applicability of the developed method
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