70,831 research outputs found
Walking Through Waypoints
We initiate the study of a fundamental combinatorial problem: Given a
capacitated graph , find a shortest walk ("route") from a source to a destination that includes all vertices specified by a set
: the \emph{waypoints}. This waypoint routing problem
finds immediate applications in the context of modern networked distributed
systems. Our main contribution is an exact polynomial-time algorithm for graphs
of bounded treewidth. We also show that if the number of waypoints is
logarithmically bounded, exact polynomial-time algorithms exist even for
general graphs. Our two algorithms provide an almost complete characterization
of what can be solved exactly in polynomial-time: we show that more general
problems (e.g., on grid graphs of maximum degree 3, with slightly more
waypoints) are computationally intractable
An Algebra of Synchronous Scheduling Interfaces
In this paper we propose an algebra of synchronous scheduling interfaces
which combines the expressiveness of Boolean algebra for logical and functional
behaviour with the min-max-plus arithmetic for quantifying the non-functional
aspects of synchronous interfaces. The interface theory arises from a
realisability interpretation of intuitionistic modal logic (also known as
Curry-Howard-Isomorphism or propositions-as-types principle). The resulting
algebra of interface types aims to provide a general setting for specifying
type-directed and compositional analyses of worst-case scheduling bounds. It
covers synchronous control flow under concurrent, multi-processing or
multi-threading execution and permits precise statements about exactness and
coverage of the analyses supporting a variety of abstractions. The paper
illustrates the expressiveness of the algebra by way of some examples taken
from network flow problems, shortest-path, task scheduling and worst-case
reaction times in synchronous programming.Comment: In Proceedings FIT 2010, arXiv:1101.426
Turbo NOC: a framework for the design of Network On Chip based turbo decoder architectures
This work proposes a general framework for the design and simulation of
network on chip based turbo decoder architectures. Several parameters in the
design space are investigated, namely the network topology, the parallelism
degree, the rate at which messages are sent by processing nodes over the
network and the routing strategy. The main results of this analysis are: i) the
most suited topologies to achieve high throughput with a limited complexity
overhead are generalized de-Bruijn and generalized Kautz topologies; ii)
depending on the throughput requirements different parallelism degrees, message
injection rates and routing algorithms can be used to minimize the network area
overhead.Comment: submitted to IEEE Trans. on Circuits and Systems I (submission date
27 may 2009
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Network problems & algorythms
Special structure linear programming problems have received considerable attention during the last two decades and among them network problems are of particular importance and have found numerous applications in manage- ment science and technology.
The mathematical models of the shortest route, maximal flow, and pure minimum cost flow problems are presented and various interrelationships among them are investigated. Finally three algorithms due to Dijkstra and Ford and Fulkerson which deal with the solution of the above three network problems are discussed
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