2,147 research outputs found
Weighted simplicial complex reconstruction from mobile laser scanning using sensor topology
We propose a new method for the reconstruction of simplicial complexes
(combining points, edges and triangles) from 3D point clouds from Mobile Laser
Scanning (MLS). Our method uses the inherent topology of the MLS sensor to
define a spatial adjacency relationship between points. We then investigate
each possible connexion between adjacent points, weighted according to its
distance to the sensor, and filter them by searching collinear structures in
the scene, or structures perpendicular to the laser beams. Next, we create and
filter triangles for each triplet of self-connected edges and according to
their local planarity. We compare our results to an unweighted simplicial
complex reconstruction.Comment: 8 pages, 11 figures, CFPT 2018. arXiv admin note: substantial text
overlap with arXiv:1802.0748
Impacts of surface model generation approaches on raytracing-based solar potential estimation in urban areas
Raytracing-based methods are widely used for quantifying irradiation on building surfaces. Urban 3D surface models are necessary input for raytracing simulations, which can be generated from open-source point cloud data with the help of surface reconstruction algorithms. In research and engineering practice, various algorithms are being used for this purpose; each leading to different mesh topologies and corresponding performance. This paper compares the impacts of four different reconstruction algorithms by investigating their performance using DAYSIM raytracing simulations. The analysis is carried out for five configurations with various urban morphologies. Results show that the reconstructed models consistently underestimate the shading influence due to geometrical shrinkages that emerge from the various model generation procedures. The explicit algorithms, with Generic Delaunay a notable example, have better performance with less embedded error than the implicit algorithms in both daily and annual simulations. Results also show that diffuse irradiance is responsible for larger contributions to the overall error than direct components. This effect becomes more prominent when modeling reflected irradiation in urban environments. Additionally, the work shows that solar elevation and shading geometry types also affect the error magnitude. The paper concludes by providing reconstruction algorithm selection criteria for photovoltaic practitioners and urban energy planners
Automated 3D model generation for urban environments [online]
Abstract
In this thesis, we present a fast approach to automated
generation of textured 3D city models with both high details at
ground level and complete coverage for birds-eye view.
A ground-based facade model is acquired by driving a vehicle
equipped with two 2D laser scanners and a digital camera under
normal traffic conditions on public roads. One scanner is
mounted horizontally and is used to determine the approximate
component of relative motion along the movement of the
acquisition vehicle via scan matching; the obtained relative
motion estimates are concatenated to form an initial path.
Assuming that features such as buildings are visible from both
ground-based and airborne view, this initial path is globally
corrected by Monte-Carlo Localization techniques using an aerial
photograph or a Digital Surface Model as a global map. The
second scanner is mounted vertically and is used to capture the
3D shape of the building facades. Applying a series of automated
processing steps, a texture-mapped 3D facade model is
reconstructed from the vertical laser scans and the camera
images. In order to obtain an airborne model containing the roof
and terrain shape complementary to the facade model, a Digital
Surface Model is created from airborne laser scans, then
triangulated, and finally texturemapped with aerial imagery.
Finally, the facade model and the airborne model are fused
to one single model usable for both walk- and fly-thrus. The
developed algorithms are evaluated on a large data set acquired
in downtown Berkeley, and the results are shown and discussed
Algorithms for the reconstruction, analysis, repairing and enhancement of 3D urban models from multiple data sources
Over the last few years, there has been a notorious growth in the field of digitization of 3D buildings and urban environments. The substantial improvement of both scanning hardware and reconstruction algorithms has led to the development of representations of buildings and cities that can be remotely transmitted and inspected in real-time. Among the applications that implement these technologies are several GPS navigators and virtual globes such as Google Earth or the tools provided by the Institut Cartogràfic i Geològic de Catalunya.
In particular, in this thesis, we conceptualize cities as a collection of individual buildings. Hence, we focus on the individual processing of one structure at a time, rather than on the larger-scale processing of urban environments.
Nowadays, there is a wide diversity of digitization technologies, and the choice of the appropriate one is key for each particular application. Roughly, these techniques can be grouped around three main families:
- Time-of-flight (terrestrial and aerial LiDAR).
- Photogrammetry (street-level, satellite, and aerial imagery).
- Human-edited vector data (cadastre and other map sources).
Each of these has its advantages in terms of covered area, data quality, economic cost, and processing effort.
Plane and car-mounted LiDAR devices are optimal for sweeping huge areas, but acquiring and calibrating such devices is not a trivial task. Moreover, the capturing process is done by scan lines, which need to be registered using GPS and inertial data. As an alternative, terrestrial LiDAR devices are more accessible but cover smaller areas, and their sampling strategy usually produces massive point clouds with over-represented plain regions. A more inexpensive option is street-level imagery. A dense set of images captured with a commodity camera can be fed to state-of-the-art multi-view stereo algorithms to produce realistic-enough reconstructions. One other advantage of this approach is capturing high-quality color data, whereas the geometric information is usually lacking.
In this thesis, we analyze in-depth some of the shortcomings of these data-acquisition methods and propose new ways to overcome them. Mainly, we focus on the technologies that allow high-quality digitization of individual buildings. These are terrestrial LiDAR for geometric information and street-level imagery for color information.
Our main goal is the processing and completion of detailed 3D urban representations. For this, we will work with multiple data sources and combine them when possible to produce models that can be inspected in real-time. Our research has focused on the following contributions:
- Effective and feature-preserving simplification of massive point clouds.
- Developing normal estimation algorithms explicitly designed for LiDAR data.
- Low-stretch panoramic representation for point clouds.
- Semantic analysis of street-level imagery for improved multi-view stereo reconstruction.
- Color improvement through heuristic techniques and the registration of LiDAR and imagery data.
- Efficient and faithful visualization of massive point clouds using image-based techniques.Durant els darrers anys, hi ha hagut un creixement notori en el camp de la digitalització d'edificis en 3D i entorns urbans. La millora substancial tant del maquinari d'escaneig com dels algorismes de reconstrucció ha portat al desenvolupament de representacions d'edificis i ciutats que es poden transmetre i inspeccionar remotament en temps real. Entre les aplicacions que implementen aquestes tecnologies hi ha diversos navegadors GPS i globus virtuals com Google Earth o les eines proporcionades per l'Institut Cartogràfic i Geològic de Catalunya. En particular, en aquesta tesi, conceptualitzem les ciutats com una col·lecció d'edificis individuals. Per tant, ens centrem en el processament individual d'una estructura a la vegada, en lloc del processament a gran escala d'entorns urbans. Avui en dia, hi ha una àmplia diversitat de tecnologies de digitalització i la selecció de l'adequada és clau per a cada aplicació particular. Aproximadament, aquestes tècniques es poden agrupar en tres famílies principals: - Temps de vol (LiDAR terrestre i aeri). - Fotogrametria (imatges a escala de carrer, de satèl·lit i aèries). - Dades vectorials editades per humans (cadastre i altres fonts de mapes). Cadascun d'ells presenta els seus avantatges en termes d'àrea coberta, qualitat de les dades, cost econòmic i esforç de processament. Els dispositius LiDAR muntats en avió i en cotxe són òptims per escombrar àrees enormes, però adquirir i calibrar aquests dispositius no és una tasca trivial. A més, el procés de captura es realitza mitjançant línies d'escaneig, que cal registrar mitjançant GPS i dades inercials. Com a alternativa, els dispositius terrestres de LiDAR són més accessibles, però cobreixen àrees més petites, i la seva estratègia de mostreig sol produir núvols de punts massius amb regions planes sobrerepresentades. Una opció més barata són les imatges a escala de carrer. Es pot fer servir un conjunt dens d'imatges capturades amb una càmera de qualitat mitjana per obtenir reconstruccions prou realistes mitjançant algorismes estèreo d'última generació per produir. Un altre avantatge d'aquest mètode és la captura de dades de color d'alta qualitat. Tanmateix, la informació geomètrica resultant sol ser de baixa qualitat. En aquesta tesi, analitzem en profunditat algunes de les mancances d'aquests mètodes d'adquisició de dades i proposem noves maneres de superar-les. Principalment, ens centrem en les tecnologies que permeten una digitalització d'alta qualitat d'edificis individuals. Es tracta de LiDAR terrestre per obtenir informació geomètrica i imatges a escala de carrer per obtenir informació sobre colors. El nostre objectiu principal és el processament i la millora de representacions urbanes 3D amb molt detall. Per a això, treballarem amb diverses fonts de dades i les combinarem quan sigui possible per produir models que es puguin inspeccionar en temps real. La nostra investigació s'ha centrat en les següents contribucions: - Simplificació eficaç de núvols de punts massius, preservant detalls d'alta resolució. - Desenvolupament d'algoritmes d'estimació normal dissenyats explícitament per a dades LiDAR. - Representació panoràmica de baixa distorsió per a núvols de punts. - Anàlisi semàntica d'imatges a escala de carrer per millorar la reconstrucció estèreo de façanes. - Millora del color mitjançant tècniques heurístiques i el registre de dades LiDAR i imatge. - Visualització eficient i fidel de núvols de punts massius mitjançant tècniques basades en imatges
AUTOMATIC IMAGE TO MODEL ALIGNMENT FOR PHOTO-REALISTIC URBAN MODEL RECONSTRUCTION
We introduce a hybrid approach in which images of an urban scene are automatically alignedwith a base geometry of the scene to determine model-relative external camera parameters. Thealgorithm takes as input a model of the scene and images with approximate external cameraparameters and aligns the images to the model by extracting the facades from the images andaligning the facades with the model by minimizing over a multivariate objective function. Theresulting image-pose pairs can be used to render photo-realistic views of the model via texturemapping.Several natural extensions to the base hybrid reconstruction technique are also introduced. Theseextensions, which include vanishing point based calibration refinement and video stream basedreconstruction, increase the accuracy of the base algorithm, reduce the amount of data that mustbe provided by the user as input to the algorithm, and provide a mechanism for automaticallycalibrating a large set of images for post processing steps such as automatic model enhancementand fly-through model visualization.Traditionally, photo-realistic urban reconstruction has been approached from purely image-basedor model-based approaches. Recently, research has been conducted on hybrid approaches, whichcombine the use of images and models. Such approaches typically require user assistance forcamera calibration. Our approach is an improvement over these methods because it does notrequire user assistance for camera calibration
Interferometric Synthetic Aperture RADAR and Radargrammetry towards the Categorization of Building Changes
The purpose of this work is the investigation of SAR techniques relying on multi image acquisition for fully automatic and rapid change detection analysis at building level. In particular, the benefits and limitations of a complementary use of two specific SAR techniques, InSAR and radargrammetry, in an emergency context are examined in term of quickness, globality and accuracy. The analysis is performed using spaceborne SAR data
Mobile mapping system for historic built heritage and GIS integration: a challenging case study
Abstract
To manage the historic built heritage, it is of fundamental importance to fully understand the urban area under study, so that all its characteristics and critical issues related to historical conformation, stratifcation, and transformations can be better understood and described. Geometric surveying allows a deeper investigation of these characteristics through analytical investigation in support of urban planning theories as well. To date, geomatics provides various tools and techniques to meet the above-mentioned needs, and mobile mapping system (MMS) is a technology that can survey large areas in a short time, with good results in terms of density, accuracy, and coverage of the data. In this context, the article aims to verify whether this approach can also be useful in the complex and stratifed reality of the historic urban context. The case analyzed—the historical center of Sabbioneta—presents some criticalities found in many urban centers of historical layout. Examples are narrow streets inserted in an urban context with multi-story buildings and consequent difculty in receiving the GNSS signal and difculty in following general MMS survey guidelines (trajectories with closed loops, wide radius curves). The analysis presented, relating to a survey carried out with Leica Pegasus:Two instrumentation, in addition to describing the strategies used to properly develop the survey, aims to analyze the resulting datum by discussing its possibilities for use in urban modeling, for cartographic or three-dimensional information modeling purposes. Particular attention is paid to assessing whether the quality of the data (accuracy, density) is suitable for the urban scale. Finally, an analysis of the data obtained from MMS was made with the geographic-topographic database (DBGT), in a GIS (Geographic Information System) environment, to check the possibilities of use and integration between the two models
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