10,133 research outputs found

    The loop expansion of the Kontsevich integral, the null move and S-equivalence

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    This is a substantially revised version. The Kontsevich integral of a knot is a graph-valued invariant which (when graded by the Vassiliev degree of graphs) is characterized by a universal property; namely it is a universal Vassiliev invariant of knots. We introduce a second grading of the Kontsevich integral, the Euler degree, and a geometric null-move on the set of knots. We explain the relation of the null-move to S-equivalence, and the relation to the Euler grading of the Kontsevich integral. The null move leads in a natural way to the introduction of trivalent graphs with beads, and to a conjecture on a rational version of the Kontsevich integral, formulated by the second author and proven in joint work of the first author and A. Kricker.Comment: AMS-LaTeX, 20 pages with 31 figure

    Static/Dynamic Filtering for Mesh Geometry

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    The joint bilateral filter, which enables feature-preserving signal smoothing according to the structural information from a guidance, has been applied for various tasks in geometry processing. Existing methods either rely on a static guidance that may be inconsistent with the input and lead to unsatisfactory results, or a dynamic guidance that is automatically updated but sensitive to noises and outliers. Inspired by recent advances in image filtering, we propose a new geometry filtering technique called static/dynamic filter, which utilizes both static and dynamic guidances to achieve state-of-the-art results. The proposed filter is based on a nonlinear optimization that enforces smoothness of the signal while preserving variations that correspond to features of certain scales. We develop an efficient iterative solver for the problem, which unifies existing filters that are based on static or dynamic guidances. The filter can be applied to mesh face normals followed by vertex position update, to achieve scale-aware and feature-preserving filtering of mesh geometry. It also works well for other types of signals defined on mesh surfaces, such as texture colors. Extensive experimental results demonstrate the effectiveness of the proposed filter for various geometry processing applications such as mesh denoising, geometry feature enhancement, and texture color filtering

    Gradual Generalization of Nautical Chart Contours with a Cube B-Spline Snake Model

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    —B-spline snake methods have been used in cartographic generalization in the past decade, particularly in the generalization of navigational charts where this method yields good results with respect to the shoal-bias rules for generalization of chart contours. However, previous studies only show generalization results at particular generalization (or scale) levels, and the user can only see two conditions: before the generalization and after generalization, but nothing in between. This paper presents an improved method of using B-spline snakes for generalization in the context of nautical charts, where the generalization process is done gradually, and the user can see the complete process of the generalization
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