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Automatic, computer aided geometric design of free-knot, regression splines
A new algorithm for Computer Aided Geometric Design of least squares (LS) splines with variable knots, named GeDS, is presented. It is based on interpreting functional spline regression as a parametric B-spline curve, and on using the shape preserving property of its control polygon. The GeDS algorithm includes two major stages. For the first stage, an automatic adaptive, knot location algorithm is developed. By adding knots, one at a time, it sequentially "breaks" a straight line segment into pieces in order to construct a linear LS B-spline fit, which captures the "shape" of the data. A stopping rule is applied which avoids both over and under fitting and selects the number of knots for the second stage of GeDS, in which smoother, higher order (quadratic, cubic, etc.) fits are generated. The knots appropriate for the second stage are determined, according to a new knot location method, called the averaging method. It approximately preserves the linear precision property of B-spline curves and allows the attachment of smooth higher order LS B-spline fits to a control polygon, so that the shape of the linear polygon of stage one is followed. The GeDS method produces simultaneously linear, quadratic, cubic (and possibly higher order) spline fits with one and the same number of B-spline regression functions. The GeDS algorithm is very fast, since no deterministic or stochastic knot insertion/deletion and relocation search strategies are involved, neither in the first nor the second stage. Extensive numerical examples are provided, illustrating the performance of GeDS and the quality of the resulting LS spline fits. The GeDS procedure is compared with other existing variable knot spline methods and smoothing techniques, such as SARS, HAS, MDL, AGS methods and is shown to produce models with fewer parameters but with similar goodness of fit characteristics, and visual quality
The loop expansion of the Kontsevich integral, the null move and S-equivalence
This is a substantially revised version. The Kontsevich integral of a knot is
a graph-valued invariant which (when graded by the Vassiliev degree of graphs)
is characterized by a universal property; namely it is a universal Vassiliev
invariant of knots. We introduce a second grading of the Kontsevich integral,
the Euler degree, and a geometric null-move on the set of knots. We explain the
relation of the null-move to S-equivalence, and the relation to the Euler
grading of the Kontsevich integral. The null move leads in a natural way to the
introduction of trivalent graphs with beads, and to a conjecture on a rational
version of the Kontsevich integral, formulated by the second author and proven
in joint work of the first author and A. Kricker.Comment: AMS-LaTeX, 20 pages with 31 figure
Static/Dynamic Filtering for Mesh Geometry
The joint bilateral filter, which enables feature-preserving signal smoothing
according to the structural information from a guidance, has been applied for
various tasks in geometry processing. Existing methods either rely on a static
guidance that may be inconsistent with the input and lead to unsatisfactory
results, or a dynamic guidance that is automatically updated but sensitive to
noises and outliers. Inspired by recent advances in image filtering, we propose
a new geometry filtering technique called static/dynamic filter, which utilizes
both static and dynamic guidances to achieve state-of-the-art results. The
proposed filter is based on a nonlinear optimization that enforces smoothness
of the signal while preserving variations that correspond to features of
certain scales. We develop an efficient iterative solver for the problem, which
unifies existing filters that are based on static or dynamic guidances. The
filter can be applied to mesh face normals followed by vertex position update,
to achieve scale-aware and feature-preserving filtering of mesh geometry. It
also works well for other types of signals defined on mesh surfaces, such as
texture colors. Extensive experimental results demonstrate the effectiveness of
the proposed filter for various geometry processing applications such as mesh
denoising, geometry feature enhancement, and texture color filtering
Gradual Generalization of Nautical Chart Contours with a Cube B-Spline Snake Model
—B-spline snake methods have been used in cartographic generalization in the past decade, particularly in the generalization of navigational charts where this method yields good results with respect to the shoal-bias rules for generalization of chart contours. However, previous studies only show generalization results at particular generalization (or scale) levels, and the user can only see two conditions: before the generalization and after generalization, but nothing in between. This paper presents an improved method of using B-spline snakes for generalization in the context of nautical charts, where the generalization process is done gradually, and the user can see the complete process of the generalization
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