5,822 research outputs found

    3D Geometric Analysis of Tubular Objects based on Surface Normal Accumulation

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    This paper proposes a simple and efficient method for the reconstruction and extraction of geometric parameters from 3D tubular objects. Our method constructs an image that accumulates surface normal information, then peaks within this image are located by tracking. Finally, the positions of these are optimized to lie precisely on the tubular shape centerline. This method is very versatile, and is able to process various input data types like full or partial mesh acquired from 3D laser scans, 3D height map or discrete volumetric images. The proposed algorithm is simple to implement, contains few parameters and can be computed in linear time with respect to the number of surface faces. Since the extracted tube centerline is accurate, we are able to decompose the tube into rectilinear parts and torus-like parts. This is done with a new linear time 3D torus detection algorithm, which follows the same principle of a previous work on 2D arc circle recognition. Detailed experiments show the versatility, accuracy and robustness of our new method.Comment: in 18th International Conference on Image Analysis and Processing, Sep 2015, Genova, Italy. 201

    A framework for hull form reverse engineering and geometry integration into numerical simulations

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    The thesis presents a ship hull form specific reverse engineering and CAD integration framework. The reverse engineering part proposes three alternative suitable reconstruction approaches namely curves network, direct surface fitting, and triangulated surface reconstruction. The CAD integration part includes surface healing, region identification, and domain preparation strategies which used to adapt the CAD model to downstream application requirements. In general, the developed framework bridges a point cloud and a CAD model obtained from IGES and STL file into downstream applications

    Methods of obtaining smooth surface in 2D/3D surface reconstruction

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    Surface reconstruction is an emergent research area in the field of computer aided design and manufacturing. There are various methods / algorithms which are working considerably well for surface reconstruction problem but we cannot say to the best of our knowledge that we got all the solutions. Missing surface can be repaired either by surface patch or by extending boundary curves. However, in both cases, surface smoothening problem arises in form of flat surface. The present paper has been tried to offer a solution to above problem which makes the curve smoother

    Automatic normal orientation in point clouds of building interiors

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    Orienting surface normals correctly and consistently is a fundamental problem in geometry processing. Applications such as visualization, feature detection, and geometry reconstruction often rely on the availability of correctly oriented normals. Many existing approaches for automatic orientation of normals on meshes or point clouds make severe assumptions on the input data or the topology of the underlying object which are not applicable to real-world measurements of urban scenes. In contrast, our approach is specifically tailored to the challenging case of unstructured indoor point cloud scans of multi-story, multi-room buildings. We evaluate the correctness and speed of our approach on multiple real-world point cloud datasets

    Reconstructing triangulated surfaces from unorganized points through local skeletal stars

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    Surface reconstruction from unorganized points arises in a variety of practical situations such as range scanning an object from multiple view points, recovery of biological shapes from twodimensional slices, and interactive surface sketching. [...]Reconstrução da superfície de pontos desorganizados surge em uma variedade de situações práticas, tais como rastreamento de um objeto a partir de vários pontos de vista, a recuperação de formas biológicas de fatias bi-dimensionais, e esboçar superfícies interativas. [...

    A Study On Applications And Techniques Of Surface Re- Construction

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    This paper describes a general method for automatic reconstruction of accurate, concise, piecewise smooth surfaces from unorganized 3D points. Instances of surface reconstruction arise in numerous scientific and engineering applications, including reverseengineering, the automatic generation of CAD models from physical objects etc. Previous surface reconstruction methods have typically required additional knowledge, such as structure in the data, known surface genus, or orientation information. In contrast, the method outlined in this paper requires only the 3D coordinates of the data points. From the data, the method is able to automatically infer the topological type of the surface, its geometry, and the presence and location of features such as boundaries, creases, and corners. The surface reconstruction method has three major phases: Initial surface estimation, Mesh optimization, and piecewise smooth surface optimization. In this paper emphasis has been given on the initial surface estimation
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