12,985 research outputs found
New Results on Online Resource Minimization
We consider the online resource minimization problem in which jobs with hard
deadlines arrive online over time at their release dates. The task is to
determine a feasible schedule on a minimum number of machines. We rigorously
study this problem and derive various algorithms with small constant
competitive ratios for interesting restricted problem variants. As the most
important special case, we consider scheduling jobs with agreeable deadlines.
We provide the first constant ratio competitive algorithm for the
non-preemptive setting, which is of particular interest with regard to the
known strong lower bound of n for the general problem. For the preemptive
setting, we show that the natural algorithm LLF achieves a constant ratio for
agreeable jobs, while for general jobs it has a lower bound of Omega(n^(1/3)).
We also give an O(log n)-competitive algorithm for the general preemptive
problem, which improves upon the known O(p_max/p_min)-competitive algorithm.
Our algorithm maintains a dynamic partition of the job set into loose and tight
jobs and schedules each (temporal) subset individually on separate sets of
machines. The key is a characterization of how the decrease in the relative
laxity of jobs influences the optimum number of machines. To achieve this we
derive a compact expression of the optimum value, which might be of independent
interest. We complement the general algorithmic result by showing lower bounds
that rule out that other known algorithms may yield a similar performance
guarantee
Scheduling of unit-length jobs with bipartite incompatibility graphs on four uniform machines
In the paper we consider the problem of scheduling identical jobs on 4
uniform machines with speeds respectively.
Our aim is to find a schedule with a minimum possible length. We assume that
jobs are subject to some kind of mutual exclusion constraints modeled by a
bipartite incompatibility graph of degree , where two incompatible jobs
cannot be processed on the same machine. We show that the problem is NP-hard
even if . If, however, and ,
, then the problem can be solved to optimality in time
. The same algorithm returns a solution of value at most 2 times
optimal provided that . Finally, we study the case and give an -time -approximation algorithm in
all such situations
Online makespan scheduling with job migration on uniform machines
In the classic minimum makespan scheduling problem, we are given an input sequence of n jobs with sizes. A scheduling algorithm has to assign the jobs to m parallel machines. The objective is to minimize the makespan, which is the time it takes until all jobs are processed. In this paper, we consider online scheduling algorithms without preemption. However, we allow the online algorithm to reassign up to k jobs to different machines in the final assignment. For m identical machines, Albers and Hellwig (Algorithmica, 2017) give tight bounds on the competitive ratio in this model. The precise ratio depends on, and increases with, m. It lies between 4/3 and ~~ 1.4659. They show that k = O(m) is sufficient to achieve this bound and no k = o(n) can result in a better bound. We study m uniform machines, i.e., machines with different speeds, and show that this setting is strictly harder. For sufficiently large m, there is a delta = Theta(1) such that, for m machines with only two different machine speeds, no online algorithm can achieve a competitive ratio of less than 1.4659 + delta with k = o(n). We present a new algorithm for the uniform machine setting. Depending on the speeds of the machines, our scheduling algorithm achieves a competitive ratio that lies between 4/3 and ~~ 1.7992 with k = O(m). We also show that k = Omega(m) is necessary to achieve a competitive ratio below 2. Our algorithm is based on a subtle imbalance with respect to the completion times of the machines, complemented by a bicriteria approximation algorithm that minimizes the makespan and maximizes the average completion time for certain sets of machines
Impliance: A Next Generation Information Management Appliance
ably successful in building a large market and adapting to the changes of the
last three decades, its impact on the broader market of information management
is surprisingly limited. If we were to design an information management system
from scratch, based upon today's requirements and hardware capabilities, would
it look anything like today's database systems?" In this paper, we introduce
Impliance, a next-generation information management system consisting of
hardware and software components integrated to form an easy-to-administer
appliance that can store, retrieve, and analyze all types of structured,
semi-structured, and unstructured information. We first summarize the trends
that will shape information management for the foreseeable future. Those trends
imply three major requirements for Impliance: (1) to be able to store, manage,
and uniformly query all data, not just structured records; (2) to be able to
scale out as the volume of this data grows; and (3) to be simple and robust in
operation. We then describe four key ideas that are uniquely combined in
Impliance to address these requirements, namely the ideas of: (a) integrating
software and off-the-shelf hardware into a generic information appliance; (b)
automatically discovering, organizing, and managing all data - unstructured as
well as structured - in a uniform way; (c) achieving scale-out by exploiting
simple, massive parallel processing, and (d) virtualizing compute and storage
resources to unify, simplify, and streamline the management of Impliance.
Impliance is an ambitious, long-term effort to define simpler, more robust, and
more scalable information systems for tomorrow's enterprises.Comment: This article is published under a Creative Commons License Agreement
(http://creativecommons.org/licenses/by/2.5/.) You may copy, distribute,
display, and perform the work, make derivative works and make commercial use
of the work, but, you must attribute the work to the author and CIDR 2007.
3rd Biennial Conference on Innovative Data Systems Research (CIDR) January
710, 2007, Asilomar, California, US
Cardinality Constrained Scheduling in Online Models
Makespan minimization on parallel identical machines is a classical and
intensively studied problem in scheduling, and a classic example for online
algorithm analysis with Graham's famous list scheduling algorithm dating back
to the 1960s. In this problem, jobs arrive over a list and upon an arrival, the
algorithm needs to assign the job to a machine. The goal is to minimize the
makespan, that is, the maximum machine load. In this paper, we consider the
variant with an additional cardinality constraint: The algorithm may assign at
most jobs to each machine where is part of the input. While the offline
(strongly NP-hard) variant of cardinality constrained scheduling is well
understood and an EPTAS exists here, no non-trivial results are known for the
online variant. We fill this gap by making a comprehensive study of various
different online models. First, we show that there is a constant competitive
algorithm for the problem and further, present a lower bound of on the
competitive ratio of any online algorithm. Motivated by the lower bound, we
consider a semi-online variant where upon arrival of a job of size , we are
allowed to migrate jobs of total size at most a constant times . This
constant is called the migration factor of the algorithm. Algorithms with small
migration factors are a common approach to bridge the performance of online
algorithms and offline algorithms. One can obtain algorithms with a constant
migration factor by rounding the size of each incoming job and then applying an
ordinal algorithm to the resulting rounded instance. With this in mind, we also
consider the framework of ordinal algorithms and characterize the competitive
ratio that can be achieved using the aforementioned approaches.Comment: An extended abstract will appear in the proceedings of STACS'2
Scheduling with processing set restrictions : a survey
2008-2009 > Academic research: refereed > Publication in refereed journalAccepted ManuscriptPublishe
Dynamic Windows Scheduling with Reallocation
We consider the Windows Scheduling problem. The problem is a restricted
version of Unit-Fractions Bin Packing, and it is also called Inventory
Replenishment in the context of Supply Chain. In brief, the problem is to
schedule the use of communication channels to clients. Each client ci is
characterized by an active cycle and a window wi. During the period of time
that any given client ci is active, there must be at least one transmission
from ci scheduled in any wi consecutive time slots, but at most one
transmission can be carried out in each channel per time slot. The goal is to
minimize the number of channels used. We extend previous online models, where
decisions are permanent, assuming that clients may be reallocated at some cost.
We assume that such cost is a constant amount paid per reallocation. That is,
we aim to minimize also the number of reallocations. We present three online
reallocation algorithms for Windows Scheduling. We evaluate experimentally
these protocols showing that, in practice, all three achieve constant amortized
reallocations with close to optimal channel usage. Our simulations also expose
interesting trade-offs between reallocations and channel usage. We introduce a
new objective function for WS with reallocations, that can be also applied to
models where reallocations are not possible. We analyze this metric for one of
the algorithms which, to the best of our knowledge, is the first online WS
protocol with theoretical guarantees that applies to scenarios where clients
may leave and the analysis is against current load rather than peak load. Using
previous results, we also observe bounds on channel usage for one of the
algorithms.Comment: 6 figure
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