31 research outputs found

    Semi-autonomous wheelchair developed using a unique camera system configuration biologically inspired by equine vision

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    This paper is concerned with the design and development of a semi-autonomous wheelchair system using cameras in a system configuration modeled on the vision system of a horse. This new camera configuration utilizes stereoscopic vision for 3-Dimensional (3D) depth perception and mapping ahead of the wheelchair, combined with a spherical camera system for 360-degrees of monocular vision. This unique combination allows for static components of an unknown environment to be mapped and any surrounding dynamic obstacles to be detected, during real-time autonomous navigation, minimizing blind-spots and preventing accidental collisions with people or obstacles. This novel vision system combined with shared control strategies provides intelligent assistive guidance during wheelchair navigation and can accompany any hands-free wheelchair control technology. Leading up to experimental trials with patients at the Royal Rehabilitation Centre (RRC) in Ryde, results have displayed the effectiveness of this system to assist the user in navigating safely within the RRC whilst avoiding potential collisions. © 2011 IEEE

    Experimental study on a smart wheelchair system using a combination of stereoscopic and spherical vision

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    This paper is concerned with the experimental study performance of a smart wheelchair system named TIM (Thought-controlled Intelligent Machine), which uses a unique camera configuration for vision. Included in this configuration are stereoscopic cameras for 3-Dimensional (3D) depth perception and mapping ahead of the wheelchair, and a spherical camera system for 360-degrees of monocular vision. The camera combination provides obstacle detection and mapping in unknown environments during real-time autonomous navigation of the wheelchair. With the integration of hands-free wheelchair control technology, designed as control methods for people with severe physical disability, the smart wheelchair system can assist the user with automated guidance during navigation. An experimental study on this system was conducted with a total of 10 participants, consisting of 8 able-bodied subjects and 2 tetraplegic (C-6 to C-7) subjects. The hands-free control technologies utilized for this testing were a head-movement controller (HMC) and a brain-computer interface (BCI). The results showed the assistance of TIM's automated guidance system had a statistically significant reduction effect (p-value = 0.000533) on the completion times of the obstacle course presented in the experimental study, as compared to the test runs conducted without the assistance of TIM. © 2013 IEEE

    2020 Student Symposium Research and Creative Activity Book of Abstracts

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    The UMaine Student Symposium (UMSS) is an annual event that celebrates undergraduate and graduate student research and creative work. Students from a variety of disciplines present their achievements with video presentations. It’s the ideal occasion for the community to see how UMaine students’ work impacts locally – and beyond. The 2020 Student Symposium Research and Creative Activity Book of Abstracts includes a complete list of student presenters as well as abstracts related to their works

    Florida Undergraduate Research Conference

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    FURC serves as a multi-disciplinary conference through which undergraduate students from the state of Florida can present their research. February 16-17, 2024https://digitalcommons.unf.edu/university_events/1006/thumbnail.jp

    Decoding Digital Culture with Science Fiction: Hyper-Modernism, Hyperreality, and Posthumanism

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    How do digital media technologies affect society and our lives? Through the cultural theory hypotheses of hyper-modernism, hyperreality, and posthumanism, Alan N. Shapiro investigates the social impact of Virtual/Augmented Reality, AI, social media platforms, robots, and the Brain-Computer Interface. His examination of concepts of Jean Baudrillard and Katherine Hayles, as well as films such as Blade Runner 2049, Ghost in the Shell, Ex Machina, and the TV series Black Mirror, suggests that the boundary between science fiction narratives and the »real world« has become indistinct. Science-fictional thinking should be advanced as a principal mode of knowledge for grasping the world and digitalization

    2016 SCAS Annual Meeting Program

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