5,731 research outputs found
Wave-Style Token Machines and Quantum Lambda Calculi
Particle-style token machines are a way to interpret proofs and programs,
when the latter are written following the principles of linear logic. In this
paper, we show that token machines also make sense when the programs at hand
are those of a simple quantum lambda-calculus with implicit qubits. This,
however, requires generalising the concept of a token machine to one in which
more than one particle travel around the term at the same time. The presence of
multiple tokens is intimately related to entanglement and allows us to give a
simple operational semantics to the calculus, coherently with the principles of
quantum computation.Comment: In Proceedings LINEARITY 2014, arXiv:1502.0441
The Geometry of Synchronization (Long Version)
We graft synchronization onto Girard's Geometry of Interaction in its most
concrete form, namely token machines. This is realized by introducing
proof-nets for SMLL, an extension of multiplicative linear logic with a
specific construct modeling synchronization points, and of a multi-token
abstract machine model for it. Interestingly, the correctness criterion ensures
the absence of deadlocks along reduction and in the underlying machine, this
way linking logical and operational properties.Comment: 26 page
Applying quantitative semantics to higher-order quantum computing
Finding a denotational semantics for higher order quantum computation is a
long-standing problem in the semantics of quantum programming languages. Most
past approaches to this problem fell short in one way or another, either
limiting the language to an unusably small finitary fragment, or giving up
important features of quantum physics such as entanglement. In this paper, we
propose a denotational semantics for a quantum lambda calculus with recursion
and an infinite data type, using constructions from quantitative semantics of
linear logic
Semantics for a Quantum Programming Language by Operator Algebras
This paper presents a novel semantics for a quantum programming language by
operator algebras, which are known to give a formulation for quantum theory
that is alternative to the one by Hilbert spaces. We show that the opposite
category of the category of W*-algebras and normal completely positive
subunital maps is an elementary quantum flow chart category in the sense of
Selinger. As a consequence, it gives a denotational semantics for Selinger's
first-order functional quantum programming language QPL. The use of operator
algebras allows us to accommodate infinite structures and to handle classical
and quantum computations in a unified way.Comment: In Proceedings QPL 2014, arXiv:1412.810
Classical Control, Quantum Circuits and Linear Logic in Enriched Category Theory
We describe categorical models of a circuit-based (quantum) functional
programming language. We show that enriched categories play a crucial role.
Following earlier work on QWire by Paykin et al., we consider both a simple
first-order linear language for circuits, and a more powerful host language,
such that the circuit language is embedded inside the host language. Our
categorical semantics for the host language is standard, and involves cartesian
closed categories and monads. We interpret the circuit language not in an
ordinary category, but in a category that is enriched in the host category. We
show that this structure is also related to linear/non-linear models. As an
extended example, we recall an earlier result that the category of W*-algebras
is dcpo-enriched, and we use this model to extend the circuit language with
some recursive types
Quantum Turing automata
A denotational semantics of quantum Turing machines having a quantum control
is defined in the dagger compact closed category of finite dimensional Hilbert
spaces. Using the Moore-Penrose generalized inverse, a new additive trace is
introduced on the restriction of this category to isometries, which trace is
carried over to directed quantum Turing machines as monoidal automata. The
Joyal-Street-Verity Int construction is then used to extend this structure to a
reversible bidirectional one.Comment: In Proceedings DCM 2012, arXiv:1403.757
The game semantics of game theory
We use a reformulation of compositional game theory to reunite game theory
with game semantics, by viewing an open game as the System and its choice of
contexts as the Environment. Specifically, the system is jointly controlled by
noncooperative players, each independently optimising a real-valued
payoff. The goal of the system is to play a Nash equilibrium, and the goal of
the environment is to prevent it. The key to this is the realisation that
lenses (from functional programming) form a dialectica category, which have an
existing game-semantic interpretation.
In the second half of this paper, we apply these ideas to build a compact
closed category of `computable open games' by replacing the underlying
dialectica category with a wave-style geometry of interaction category,
specifically the Int-construction applied to the cartesian monoidal category of
directed-complete partial orders
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