4,140 research outputs found
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Building self-optimized communication systems based on applicative cross-layer information
This article proposes the Implicit Packet Meta Header(IPMH) as a standard method to compute and represent common QoS properties of the Application Data Units (ADU) of multimedia streams using legacy and proprietary streamsâ headers (e.g. Real-time Transport Protocol headers). The use of IPMH by mechanisms located at different layers of the communication architecture will allow implementing fine per-packet selfoptimization of communication services regarding the actual application requirements. A case study showing how IPMH is used by error control mechanisms in the context of wireless networks is presented in order to demonstrate the feasibility and advantages of this approach
Steered mixture-of-experts for light field images and video : representation and coding
Research in light field (LF) processing has heavily increased over the last decade. This is largely driven by the desire to achieve the same level of immersion and navigational freedom for camera-captured scenes as it is currently available for CGI content. Standardization organizations such as MPEG and JPEG continue to follow conventional coding paradigms in which viewpoints are discretely represented on 2-D regular grids. These grids are then further decorrelated through hybrid DPCM/transform techniques. However, these 2-D regular grids are less suited for high-dimensional data, such as LFs. We propose a novel coding framework for higher-dimensional image modalities, called Steered Mixture-of-Experts (SMoE). Coherent areas in the higher-dimensional space are represented by single higher-dimensional entities, called kernels. These kernels hold spatially localized information about light rays at any angle arriving at a certain region. The global model consists thus of a set of kernels which define a continuous approximation of the underlying plenoptic function. We introduce the theory of SMoE and illustrate its application for 2-D images, 4-D LF images, and 5-D LF video. We also propose an efficient coding strategy to convert the model parameters into a bitstream. Even without provisions for high-frequency information, the proposed method performs comparable to the state of the art for low-to-mid range bitrates with respect to subjective visual quality of 4-D LF images. In case of 5-D LF video, we observe superior decorrelation and coding performance with coding gains of a factor of 4x in bitrate for the same quality. At least equally important is the fact that our method inherently has desired functionality for LF rendering which is lacking in other state-of-the-art techniques: (1) full zero-delay random access, (2) light-weight pixel-parallel view reconstruction, and (3) intrinsic view interpolation and super-resolution
Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures
Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, SlepianâWolf and WynerâZiv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs
ATM network impairment to video quality
Includes bibliographical reference
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Performance analysis of an ATM network with multimedia traffic: a simulation study
Traffic and congestion control are important in enabling ATM networks to maintain the Quality of Service (QoS) required by end users. A Call Admission Control (CAC) strategy ensures that the network has sufficient resources available at the start of each call, but this does not prevent a traffic source from violating the negotiated contract. A policing strategy (User Parameter Control (UPC)) is also required to enforce the negotiated rates for a particular connection and to protect conforming users from network overload.
The aim of this work is to investigate traffic policing and bandwidth management at the User to Network Interface (UNI). A policing function is proposed which is based on the leaky bucket (LB) which offers improved performance for both real time (RT) traffic such as speech and video and non-real time (non-RT) traffic, mainly data by taking into account the QoS requirements. A video cell in violation of the negotiated bit rate causes the remainder of the slice to be discarded. This 'tail clipping' provides protection for the decoder from damaged video slices. Speech cells are coded using a frequency domain coder, which places the most significant bits of a double speech sample into a high priority cell and the least significant bits into a high priority cell. In the case of congestion, the low priority cell can be discarded with little impact on the intelligibility of the received speech. However, data cells require loss-free delivery and are buffered rather than being discarded or tagged for subsequent deletion. This triple strategy is termed the super leaky bucket (SLB).
Separate queues for RT and non-RT traffic, are also proposed at the multiplexer, with non pre-emptive priority service for RT traffic if the queue exceeds a predetermined threshold. If the RT queue continues to grow beyond a second threshold, then all low priority cells (mainly speech) are discarded. This scheme protects non-RT traffic from being tagged and subsequently discarded, by queueing the cells and also by throttling back non-RT sources during periods of congestion. It also prevents the RT cells from being delayed excessively in the multiplexer queue.
A simulation model has been designed and implemented to test the proposal. Realistic sources have been incorporated into the model to simulate the types of traffic which could be expected on an ATM network.
The results show that the S-LB outperforms the standard LB for video cells. The number of cells discarded and the resulting number of damaged video slices are significantly reduced. Dual queues with cyclic service at the multiplexer also reduce the delays experienced by RT cells. The QoS for all categories of traffic is preserved
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