80 research outputs found

    Quantifying the Security of Recognition Passwords: Gestures and Signatures

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    Gesture and signature passwords are two-dimensional figures created by drawing on the surface of a touchscreen with one or more fingers. Prior results about their security have used resilience to either shoulder surfing, a human observation attack, or dictionary attacks. These evaluations restrict generalizability since the results are: non-comparable to other password systems (e.g. PINs), harder to reproduce, and attacker-dependent. Strong statements about the security of a password system use an analysis of the statistical distribution of the password space, which models a best-case attacker who guesses passwords in order of most likely to least likely. Estimating the distribution of recognition passwords is challenging because many different trials need to map to one password. In this paper, we solve this difficult problem by: (1) representing a recognition password of continuous data as a discrete alphabet set, and (2) estimating the password distribution through modeling the unseen passwords. We use Symbolic Aggregate approXimation (SAX) to represent time series data as symbols and develop Markov chains to model recognition passwords. We use a partial guessing metric, which demonstrates how many guesses an attacker needs to crack a percentage of the entire space, to compare the security of the distributions for gestures, signatures, and Android unlock patterns. We found the lower bounds of the partial guessing metric of gestures and signatures are much higher than the upper bound of the partial guessing metric of Android unlock patterns

    Exploring human factors issues & possible countermeasures in password authentication

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    PhD ThesisThis thesis is concerned with usable security. It describes a series of experiments to understand users’ behaviour in the domain of password authentication. The thesis is comprised of two parts. Part 1 reports on experiments into how different persuasion strategies can be used to increase the strength of users’ password. Existing research indicates that the lack of persuasive elements in password guidelines may lead to a lack of motivation to produce strong passwords. Thus, an experimental study involving seventy-five participants was conducted to evaluate the effectiveness of a range of persuasion strategies on password strength. In addition this experiment explores how personality variables affect the susceptibility of users to persuasion. The results showed that passwords created by users who received password guidelines that include a persuasion strategy produce stronger passwords than a control group. In terms of the personality variables, the result shows that there are certain personality types that tend to produce slightly better passwords than others; but it is difficult to draw a firm conclusion about how personality affects susceptibility to persuasion. The second part of this thesis presents an innovative alternative to text-based passwords, namely, graphical password schemes. Graphical passwords take advantage of the superior ability of humans to remember graphics and pictures over text and numbers. Research shows that graphical password schemes are a promising alternative, but that they are susceptible to shoulder surfing attacks, resulting in scepticism about adoption. Thus in part 2 of the thesis, three innovative shoulder surfing defence techniques are proposed and implemented in a small-scale prototype with a specific focus given to one type of graphical password; The Draw-A-Secret (DAS) scheme. The results of two separate experimental studies involving sixty-five and thirty participants respectively to evaluate the proposed defence techniques from the perspectives of security and usability are presented. The results show that the technique which, on theoretical grounds, was expected to be quite effective, provides little protection. A second technique which did provide the best overall shoulder surfing defence; created usability problems. But a third technique provided a reasonable shoulder surfing defence and good usability simultaneously; a good balance which the other two techniques did not achieve. The proposed defence techniques and experimental results are directly relevant to other graphical password schemes of the same category with slight modification to suit the requirements of the scheme intended. In summary, the thesis contributes to the discussion of some key usability problems which exist around password authentication domains. All the proposed countermeasures are evaluated through a series of experimental studies which present several intriguing discussions and promising findings

    GestureMeter: Evaluating Gesture Password Selection on Smartphones with Strength Meter

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    Department of Human Factors EngineeringGestures are potential authentication method for touchscreen devices and common tasks such as phone lock. While many studies have indicated gesture passwords can achieve high usability, evaluating their security remains a grey area. Key challenges stem from the small sample sizes in current gesture password studies and the requirement to use similarity-based recognition metrics which prevent the application of traditional entropy assessment methods. To overcome these problems, we perform a large-scale study online (N=2594). With the resulting data set, we develop a novel multi-stage discretization method and n-gram Markov models that enable us to assess the partial guessing entropy of gesture passwords and to create a novel clustering-based dictionary attack. We report then while partial guessing entropy appears to be greater than other common phone lock methods (e.g., Pin, pattern), gestures are highly susceptible to dictionary attack. To improve the security of gesture passwords, we develop a novel gesture password strength meter. Password strength meters has been previously proposed as an effective password policy that can improve the security of other authentication techniques such as passwords or pattern. Using the meter, we propose various mandated compliances in which users are restricted to meet certain level of strength: default (none), weak, fair, and strong. We validate the effectiveness of gesture strength meter designs on security by performing a follow up online study and applying the security framework and attacks established in the first study. The default policy improves the gesture password security with small cost in usability. This thesis concludes that gesture password meters can be an effective technique for improving the security of gesture authentication systems that deserve further study.clos

    A STUDY OF GRAPHICAL ALTERNATIVES FOR USER AUTHENTICATION

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    Merged with duplicate record 10026.1/1124 on 27.02.2017 by CS (TIS)Merged with duplicate record 10026.1/1124 Submitted by Collection Services ([email protected]) on 2012-08-07T10:49:43Z No. of bitstreams: 1 JALI MZ_2011.pdf: 7019966 bytes, checksum: e2aca7edf5e11df083ec430aedac512f (MD5) Approved for entry into archive by Collection Services([email protected]) on 2012-08-07T10:50:20Z (GMT) No. of bitstreams: 1 JALI MZ_2011.pdf: 7019966 bytes, checksum: e2aca7edf5e11df083ec430aedac512f (MD5) Made available in DSpace on 2012-08-07T10:50:20Z (GMT). No. of bitstreams: 1 JALI MZ_2011.pdf: 7019966 bytes, checksum: e2aca7edf5e11df083ec430aedac512f (MD5) Previous issue date: 2011Authenticating users by means of passwords is still the dominant form of authentication despite its recognised weaknesses. To solve this, authenticating users with images or pictures (i.e. graphical passwords) is proposed as one possible alternative as it is claimed that pictures are easy to remember, easy to use and has considerable security. Reviewing literature from the last twenty years found that few graphical password schemes have successfully been applied as the primary user authentication mechanism, with many studies reporting that their proposed scheme was better than their predecessors and they normally compared their scheme with the traditional password-based. In addition, opportunities for further research in areas such as image selection, image storage and retrieval, memorability (i.e. the user’s ability to remember passwords), predictability, applicability to multiple platforms, as well as users’ familiarity are still widely possible. Motivated by the above findings and hoping to reduce the aforementioned issues, this thesis reports upon a series of graphical password studies by comparing existing methods, developing a novel alternative scheme, and introducing guidance for users before they start selecting their password. Specifically, two studies comparing graphical password methods were conducted with the specific aims to evaluate users’ familiarity and perception towards graphical methods and to examine the performance of graphical methods in the web environment. To investigate the feasibility of combining two graphical methods, a novel graphical method known as EGAS (Enhanced Graphical Authentication System) was developed and tested in terms of its ease of use, ideal secret combination, ideal login strategies, effect of using smaller tolerances (i.e. areas where the click is still accepted) as well as users’ familiarity. In addition, graphical password guidelines (GPG) were introduced and deployed within the EGAS prototype, in order to evaluate their potential to assist users in creating appropriate password choices. From these studies, the thesis provides an alternative classification for graphical password methods by looking at the users’ tasks when authenticating into the system; namely click-based, choice-based, draw-based and hybrid. Findings from comparative studies revealed that although a number of participants stated that they were aware of the existence of graphical passwords, they actually had little understanding of the methods involved. Moreover, the methods of selecting a series of images (i.e. choice-based) and clicking on the image (i.e. click-based) are actually possible to be used for web-based authentication due to both of them reporting complementary results. With respect to EGAS, the studies have shown that combining two graphical methods is possible and does not introduce negative effects upon the resulting usability. User familiarity with the EGAS software prototype was also improved as they used the software for periods of time, with improvement shown in login time, accuracy and login failures. With the above findings, the research proposes that users’ familiarity is one of the key elements in deploying any graphical method, and appropriate HCI guidelines should be considered and employed during development of the scheme. Additionally, employing the guidelines within the graphical method and not treating them as a separate entity in user authentication is also recommended. Other than that, elements such as reducing predictability, testing with multiple usage scenarios and platforms, as well as flexibility with respect to tolerance should be the focus for future research

    Risks and potentials of graphical and gesture-based authentication for touchscreen mobile devices

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    While a few years ago, mobile phones were mainly used for making phone calls and texting short messages, the functionality of mobile devices has massively grown. We are surfing the web, sending emails and we are checking our bank accounts on the go. As a consequence, these internet-enabled devices store a lot of potentially sensitive data and require enhanced protection. We argue that authentication often represents the only countermeasure to protect mobile devices from unwanted access. Knowledge-based concepts (e.g., PIN) are the most used authentication schemes on mobile devices. They serve as the main protection barrier for many users and represent the fallback solution whenever alternative mechanisms fail (e.g., fingerprint recognition). This thesis focuses on the risks and potentials of gesture-based authentication concepts that particularly exploit the touch feature of mobile devices. The contribution of our work is threefold. Firstly, the problem space of mobile authentication is explored. Secondly, the design space is systematically evaluated utilizing interactive prototypes. Finally, we provide generalized insights into the impact of specific design factors and present recommendations for the design and the evaluation of graphical gesture-based authentication mechanisms. The problem space exploration is based on four research projects that reveal important real-world issues of gesture-based authentication on mobile devices. The first part focuses on authentication behavior in the wild and shows that the mobile context makes great demands on the usability of authentication concepts. The second part explores usability features of established concepts and indicates that gesture-based approaches have several benefits in the mobile context. The third part focuses on observability and presents a prediction model for the vulnerability of a given grid-based gesture. Finally, the fourth part investigates the predictability of user-selected gesture-based secrets. The design space exploration is based on a design-oriented research approach and presents several practical solutions to existing real-world problems. The novel authentication mechanisms are implemented into working prototypes and evaluated in the lab and the field. In the first part, we discuss smudge attacks and present alternative authentication concepts that are significantly more secure against such attacks. The second part focuses on observation attacks. We illustrate how relative touch gestures can support eyes-free authentication and how they can be utilized to make traditional PIN-entry secure against observation attacks. The third part addresses the problem of predictable gesture choice and presents two concepts which nudge users to select a more diverse set of gestures. Finally, the results of the basic research and the design-oriented applied research are combined to discuss the interconnection of design space and problem space. We contribute by outlining crucial requirements for mobile authentication mechanisms and present empirically proven objectives for future designs. In addition, we illustrate a systematic goal-oriented development process and provide recommendations for the evaluation of authentication on mobile devices.WĂ€hrend Mobiltelefone vor einigen Jahren noch fast ausschließlich zum Telefonieren und zum SMS schreiben genutzt wurden, sind die Anwendungsmöglichkeiten von MobilgerĂ€ten in den letzten Jahren erheblich gewachsen. Wir surfen unterwegs im Netz, senden E-Mails und ĂŒberprĂŒfen Bankkonten. In der Folge speichern moderne internetfĂ€higen MobilgerĂ€te eine Vielfalt potenziell sensibler Daten und erfordern einen erhöhten Schutz. In diesem Zusammenhang stellen Authentifizierungsmethoden hĂ€ufig die einzige Möglichkeit dar, um MobilgerĂ€te vor ungewolltem Zugriff zu schĂŒtzen. Wissensbasierte Konzepte (bspw. PIN) sind die meistgenutzten Authentifizierungssysteme auf MobilgerĂ€ten. Sie stellen fĂŒr viele Nutzer den einzigen Schutzmechanismus dar und dienen als Ersatzlösung, wenn alternative Systeme (bspw. Fingerabdruckerkennung) versagen. Diese Dissertation befasst sich mit den Risiken und Potenzialen gestenbasierter Konzepte, welche insbesondere die Touch-Funktion moderner MobilgerĂ€te ausschöpfen. Der wissenschaftliche Beitrag dieser Arbeit ist vielschichtig. Zum einen wird der Problemraum mobiler Authentifizierung erforscht. Zum anderen wird der Gestaltungsraum anhand interaktiver Prototypen systematisch evaluiert. Schließlich stellen wir generelle Einsichten bezĂŒglich des Einflusses bestimmter Gestaltungsaspekte dar und geben Empfehlungen fĂŒr die Gestaltung und Bewertung grafischer gestenbasierter Authentifizierungsmechanismen. Die Untersuchung des Problemraums basiert auf vier Forschungsprojekten, welche praktische Probleme gestenbasierter Authentifizierung offenbaren. Der erste Teil befasst sich mit dem Authentifizierungsverhalten im Alltag und zeigt, dass der mobile Kontext hohe AnsprĂŒche an die Benutzerfreundlichkeit eines Authentifizierungssystems stellt. Der zweite Teil beschĂ€ftigt sich mit der Benutzerfreundlichkeit etablierter Methoden und deutet darauf hin, dass gestenbasierte Konzepte vor allem im mobilen Bereich besondere VorzĂŒge bieten. Im dritten Teil untersuchen wir die Beobachtbarkeit gestenbasierter Eingabe und prĂ€sentieren ein Vorhersagemodell, welches die Angreifbarkeit einer gegebenen rasterbasierten Geste abschĂ€tzt. Schließlich beschĂ€ftigen wir uns mit der Erratbarkeit nutzerselektierter Gesten. Die Untersuchung des Gestaltungsraums basiert auf einem gestaltungsorientierten Forschungsansatz, welcher zu mehreren praxisgerechte Lösungen fĂŒhrt. Die neuartigen Authentifizierungskonzepte werden als interaktive Prototypen umgesetzt und in Labor- und Feldversuchen evaluiert. Im ersten Teil diskutieren wir Fettfingerattacken ("smudge attacks") und prĂ€sentieren alternative Authentifizierungskonzepte, welche effektiv vor diesen Angriffen schĂŒtzen. Der zweite Teil beschĂ€ftigt sich mit Angriffen durch Beobachtung und verdeutlicht wie relative Gesten dazu genutzt werden können, um blickfreie Authentifizierung zu gewĂ€hrleisten oder um PIN-Eingaben vor Beobachtung zu schĂŒtzen. Der dritte Teil beschĂ€ftigt sich mit dem Problem der vorhersehbaren Gestenwahl und prĂ€sentiert zwei Konzepte, welche Nutzer dazu bringen verschiedenartige Gesten zu wĂ€hlen. Die Ergebnisse der Grundlagenforschung und der gestaltungsorientierten angewandten Forschung werden schließlich verknĂŒpft, um die Verzahnung von Gestaltungsraum und Problemraum zu diskutieren. Wir prĂ€sentieren wichtige Anforderungen fĂŒr mobile Authentifizierungsmechanismen und erlĂ€utern empirisch nachgewiesene Zielvorgaben fĂŒr zukĂŒnftige Konzepte. ZusĂ€tzlich zeigen wir einen zielgerichteten Entwicklungsprozess auf, welcher bei der Entwicklung neuartiger Konzepte helfen wird und geben Empfehlungen fĂŒr die Evaluation mobiler Authentifizierungsmethoden
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