15 research outputs found

    Non-Zero Sum Games for Reactive Synthesis

    Get PDF
    In this invited contribution, we summarize new solution concepts useful for the synthesis of reactive systems that we have introduced in several recent publications. These solution concepts are developed in the context of non-zero sum games played on graphs. They are part of the contributions obtained in the inVEST project funded by the European Research Council.Comment: LATA'16 invited pape

    Computer aided synthesis: a game theoretic approach

    Full text link
    In this invited contribution, we propose a comprehensive introduction to game theory applied in computer aided synthesis. In this context, we give some classical results on two-player zero-sum games and then on multi-player non zero-sum games. The simple case of one-player games is strongly related to automata theory on infinite words. All along the article, we focus on general approaches to solve the studied problems, and we provide several illustrative examples as well as intuitions on the proofs.Comment: Invitation contribution for conference "Developments in Language Theory" (DLT 2017

    Infinite-Duration Bidding Games

    Full text link
    Two-player games on graphs are widely studied in formal methods as they model the interaction between a system and its environment. The game is played by moving a token throughout a graph to produce an infinite path. There are several common modes to determine how the players move the token through the graph; e.g., in turn-based games the players alternate turns in moving the token. We study the {\em bidding} mode of moving the token, which, to the best of our knowledge, has never been studied in infinite-duration games. The following bidding rule was previously defined and called Richman bidding. Both players have separate {\em budgets}, which sum up to 11. In each turn, a bidding takes place: Both players submit bids simultaneously, where a bid is legal if it does not exceed the available budget, and the higher bidder pays his bid to the other player and moves the token. The central question studied in bidding games is a necessary and sufficient initial budget for winning the game: a {\em threshold} budget in a vertex is a value t[0,1]t \in [0,1] such that if Player 11's budget exceeds tt, he can win the game, and if Player 22's budget exceeds 1t1-t, he can win the game. Threshold budgets were previously shown to exist in every vertex of a reachability game, which have an interesting connection with {\em random-turn} games -- a sub-class of simple stochastic games in which the player who moves is chosen randomly. We show the existence of threshold budgets for a qualitative class of infinite-duration games, namely parity games, and a quantitative class, namely mean-payoff games. The key component of the proof is a quantitative solution to strongly-connected mean-payoff bidding games in which we extend the connection with random-turn games to these games, and construct explicit optimal strategies for both players.Comment: A short version appeared in CONCUR 2017. The paper is accepted to JAC

    Finite-Valued Weighted Automata

    Get PDF
    Any weighted automaton (WA) defines a relation from finite words to values: given an input word, its set of values is obtained as the set of values computed by each accepting run on that word. A WA is k-valued if the relation it defines has degree at most k, i.e., every set of values associated with an input word has cardinality at most k. We investigate the class of quantitative languages defined by k-valued automata, for all parameters k. We consider several measures to associate values with runs: sum, discounted-sum, and more generally values in groups. We define a general procedure which decides, given a bound k and a WA over a group, whether this automaton is k-valued. We also show that any k-valued WA over a group, under some general conditions, can be decomposed as a union of k unambiguous WA. While inclusion and equivalence are undecidable problems for arbitrary sum-automata, we show, based on this decomposition, that they are decidable for k-valued sum-automata, and k-valued discounted sum-automata over inverted integer discount factors. We finally show that the quantitative Church problem is undecidable for k-valued sum-automata, even given as finite unions of deterministic sum-automata

    The target discounted-sum problem

    Get PDF
    The target discounted-sum problem is the following: Given a rational discount factor 0 < λ < 1 and three rational values a, b, and t, does there exist a finite or an infinite sequence w ε(a, b)∗ or w ε(a, b)w, such that Σ|w| i=0 w(i)λi equals t? The problem turns out to relate to many fields of mathematics and computer science, and its decidability question is surprisingly hard to solve. We solve the finite version of the problem, and show the hardness of the infinite version, linking it to various areas and open problems in mathematics and computer science: β-expansions, discounted-sum automata, piecewise affine maps, and generalizations of the Cantor set. We provide some partial results to the infinite version, among which are solutions to its restriction to eventually-periodic sequences and to the cases that λ λ 1/2 or λ = 1/n, for every n ε N. We use our results for solving some open problems on discounted-sum automata, among which are the exact-value problem for nondeterministic automata over finite words and the universality and inclusion problems for functional automata

    IST Austria Technical Report

    Get PDF
    The target discounted-sum problem is the following: Given a rational discount factor 0 < λ < 1 and three rational values a, b, and t, does there exist a finite or an infinite sequence w ε(a, b)∗ or w ε(a, b)w, such that Σ|w| i=0 w(i)λi equals t? The problem turns out to relate to many fields of mathematics and computer science, and its decidability question is surprisingly hard to solve. We solve the finite version of the problem, and show the hardness of the infinite version, linking it to various areas and open problems in mathematics and computer science: β-expansions, discounted-sum automata, piecewise affine maps, and generalizations of the Cantor set. We provide some partial results to the infinite version, among which are solutions to its restriction to eventually-periodic sequences and to the cases that λ λ 1/2 or λ = 1/n, for every n ε N. We use our results for solving some open problems on discounted-sum automata, among which are the exact-value problem for nondeterministic automata over finite words and the universality and inclusion problems for functional automata
    corecore