28,510 research outputs found

    Second-order Shape Optimization for Geometric Inverse Problems in Vision

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    We develop a method for optimization in shape spaces, i.e., sets of surfaces modulo re-parametrization. Unlike previously proposed gradient flows, we achieve superlinear convergence rates through a subtle approximation of the shape Hessian, which is generally hard to compute and suffers from a series of degeneracies. Our analysis highlights the role of mean curvature motion in comparison with first-order schemes: instead of surface area, our approach penalizes deformation, either by its Dirichlet energy or total variation. Latter regularizer sparks the development of an alternating direction method of multipliers on triangular meshes. Therein, a conjugate-gradients solver enables us to bypass formation of the Gaussian normal equations appearing in the course of the overall optimization. We combine all of the aforementioned ideas in a versatile geometric variation-regularized Levenberg-Marquardt-type method applicable to a variety of shape functionals, depending on intrinsic properties of the surface such as normal field and curvature as well as its embedding into space. Promising experimental results are reported

    Shape Calculus for Shape Energies in Image Processing

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    Many image processing problems are naturally expressed as energy minimization or shape optimization problems, in which the free variable is a shape, such as a curve in 2d or a surface in 3d. Examples are image segmentation, multiview stereo reconstruction, geometric interpolation from data point clouds. To obtain the solution of such a problem, one usually resorts to an iterative approach, a gradient descent algorithm, which updates a candidate shape gradually deforming it into the optimal shape. Computing the gradient descent updates requires the knowledge of the first variation of the shape energy, or rather the first shape derivative. In addition to the first shape derivative, one can also utilize the second shape derivative and develop a Newton-type method with faster convergence. Unfortunately, the knowledge of shape derivatives for shape energies in image processing is patchy. The second shape derivatives are known for only two of the energies in the image processing literature and many results for the first shape derivative are limiting, in the sense that they are either for curves on planes, or developed for a specific representation of the shape or for a very specific functional form in the shape energy. In this work, these limitations are overcome and the first and second shape derivatives are computed for large classes of shape energies that are representative of the energies found in image processing. Many of the formulas we obtain are new and some generalize previous existing results. These results are valid for general surfaces in any number of dimensions. This work is intended to serve as a cookbook for researchers who deal with shape energies for various applications in image processing and need to develop algorithms to compute the shapes minimizing these energies

    Piecewise rigid curve deformation via a Finsler steepest descent

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    This paper introduces a novel steepest descent flow in Banach spaces. This extends previous works on generalized gradient descent, notably the work of Charpiat et al., to the setting of Finsler metrics. Such a generalized gradient allows one to take into account a prior on deformations (e.g., piecewise rigid) in order to favor some specific evolutions. We define a Finsler gradient descent method to minimize a functional defined on a Banach space and we prove a convergence theorem for such a method. In particular, we show that the use of non-Hilbertian norms on Banach spaces is useful to study non-convex optimization problems where the geometry of the space might play a crucial role to avoid poor local minima. We show some applications to the curve matching problem. In particular, we characterize piecewise rigid deformations on the space of curves and we study several models to perform piecewise rigid evolution of curves

    The Conditional Lucas & Kanade Algorithm

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    The Lucas & Kanade (LK) algorithm is the method of choice for efficient dense image and object alignment. The approach is efficient as it attempts to model the connection between appearance and geometric displacement through a linear relationship that assumes independence across pixel coordinates. A drawback of the approach, however, is its generative nature. Specifically, its performance is tightly coupled with how well the linear model can synthesize appearance from geometric displacement, even though the alignment task itself is associated with the inverse problem. In this paper, we present a new approach, referred to as the Conditional LK algorithm, which: (i) directly learns linear models that predict geometric displacement as a function of appearance, and (ii) employs a novel strategy for ensuring that the generative pixel independence assumption can still be taken advantage of. We demonstrate that our approach exhibits superior performance to classical generative forms of the LK algorithm. Furthermore, we demonstrate its comparable performance to state-of-the-art methods such as the Supervised Descent Method with substantially less training examples, as well as the unique ability to "swap" geometric warp functions without having to retrain from scratch. Finally, from a theoretical perspective, our approach hints at possible redundancies that exist in current state-of-the-art methods for alignment that could be leveraged in vision systems of the future.Comment: 17 pages, 11 figure

    CNN-based Real-time Dense Face Reconstruction with Inverse-rendered Photo-realistic Face Images

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    With the powerfulness of convolution neural networks (CNN), CNN based face reconstruction has recently shown promising performance in reconstructing detailed face shape from 2D face images. The success of CNN-based methods relies on a large number of labeled data. The state-of-the-art synthesizes such data using a coarse morphable face model, which however has difficulty to generate detailed photo-realistic images of faces (with wrinkles). This paper presents a novel face data generation method. Specifically, we render a large number of photo-realistic face images with different attributes based on inverse rendering. Furthermore, we construct a fine-detailed face image dataset by transferring different scales of details from one image to another. We also construct a large number of video-type adjacent frame pairs by simulating the distribution of real video data. With these nicely constructed datasets, we propose a coarse-to-fine learning framework consisting of three convolutional networks. The networks are trained for real-time detailed 3D face reconstruction from monocular video as well as from a single image. Extensive experimental results demonstrate that our framework can produce high-quality reconstruction but with much less computation time compared to the state-of-the-art. Moreover, our method is robust to pose, expression and lighting due to the diversity of data.Comment: Accepted by IEEE Transactions on Pattern Analysis and Machine Intelligence, 201

    Joint Image Reconstruction and Segmentation Using the Potts Model

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    We propose a new algorithmic approach to the non-smooth and non-convex Potts problem (also called piecewise-constant Mumford-Shah problem) for inverse imaging problems. We derive a suitable splitting into specific subproblems that can all be solved efficiently. Our method does not require a priori knowledge on the gray levels nor on the number of segments of the reconstruction. Further, it avoids anisotropic artifacts such as geometric staircasing. We demonstrate the suitability of our method for joint image reconstruction and segmentation. We focus on Radon data, where we in particular consider limited data situations. For instance, our method is able to recover all segments of the Shepp-Logan phantom from 77 angular views only. We illustrate the practical applicability on a real PET dataset. As further applications, we consider spherical Radon data as well as blurred data

    Graph Spectral Image Processing

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    Recent advent of graph signal processing (GSP) has spurred intensive studies of signals that live naturally on irregular data kernels described by graphs (e.g., social networks, wireless sensor networks). Though a digital image contains pixels that reside on a regularly sampled 2D grid, if one can design an appropriate underlying graph connecting pixels with weights that reflect the image structure, then one can interpret the image (or image patch) as a signal on a graph, and apply GSP tools for processing and analysis of the signal in graph spectral domain. In this article, we overview recent graph spectral techniques in GSP specifically for image / video processing. The topics covered include image compression, image restoration, image filtering and image segmentation
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