50,528 research outputs found

    Programming frameworks for mobile sensing

    Get PDF
    The proliferation of smart mobile devices in people’s daily lives is making context-aware computing a reality. A plethora of sensors available in these devices can be utilized to understand users’ context better. Apps can provide more relevant data or services to the user based on improved understanding of user’s context. With the advent of cloud-assisted mobile platforms, apps can also perform collaborative computation over the sensing data collected from a group of users. However, there are still two main issues: (1) A lack of simple and effective personal sensing frameworks: existing frameworks do not provide support for real-time fusing of data from motion and visual sensors in a simple manner, and no existing framework collectively utilizes sensors from multiple personal devices and personal IoT sensors, and (2) a lack of collaborative/distributed computing frameworks for mobile users. This dissertation presents solutions for these two issues. The first issue is addressed by TagPix and Sentio, two frameworks for mobile sensing. The second issue is addressed by Moitree, a middleware for mobile distributed computing, and CASINO, a collaborative sensor-driven offloading system. TagPix is a real-time, privacy preserving photo tagging framework, which works locally on the phones and consumes little resources (e.g., battery). It generates relevant tags for landscape photos by utilizing sensors of a mobile device and it does not require any previous training or indexing. When a user aims the mobile camera to a particular landmark, the framework uses accelerometer and geomagnetic field sensor to identify in which direction the user is aiming the camera at. It then uses a landmark database and employs a smart distance estimation algorithm to identify which landmark(s) is targeted by the user. The framework then generates relevant tags for the captured photo using these information. A more versatile sensing framework can be developed using sensors from multiple devices possessed by a user. Sentio is such a framework which enables apps to seamlessly utilize the collective sensing capabilities of the user’s personal devices and of the IoT sensors located in the proximity of the user. With Sentio, an app running on any personal mobile/wearable device can access any sensor of the user in real-time using the same API, can selectively switch to the most suitable sensor of a particular type when multiple sensors of this type are available at different devices, and can build composite sensors. Sentio offers seamless connectivity to sensors even if the sensor-accessing code is offloaded to the cloud. Sentio provides these functionalities with a high-level API and a distributed middleware that handles all low-level communication and sensor management tasks. This dissertation also proposes Moitree, a middleware for the mobile cloud platforms where each mobile device is augmented by an avatar, a per-user always-on software entity that resides in the cloud. Mobile-avatar pairs participate in distributed computing as a unified computing entity. Moitree provides a common programming and execution framework for mobile distributed apps. Moitree allows the components of a distributed app to execute seamlessly over a set of mobile/avatar pairs, with the provision of offloading computation and communication to the cloud. The programming framework has two key features: user collaborations are modeled using group semantics - groups are created dynamically based on context and are hierarchical; data communication among group members is offloaded to the cloud through high-level communication channels. Finally, this dissertation presents and discusses CASINO, a collaborative sensor-driven computation offloading framework which can be used alongside Moitree. This framework includes a new scheduling algorithm which minimizes the total completion time of a collaborative computation that executes over a set of mobile/avatar pairs. Using the CASINO API, the programmers can mark their classes and functions as ”offloadable”. The framework collects profiling information (network, CPU, battery, etc.) from participating users’ mobile devices and avatars, and then schedules ”offloadable” tasks in mobiles and avatars in a way that reduces the total completion time. The scheduling problem is proven to be NP-Hard and there is no polynomial time optimization algorithm for it. The proposed algorithm can generate a schedule in polynomial time using a topological sorting and greedy technique

    HotMobile 2008: Postconference Report

    Get PDF
    HotMobile 2008 presented a two-day program on mobile computing systems and applications. The authors focuses on the sessions on sensors, modularity, wireless, security, systems, and screens. The mobile device is the most amazing invention in history and that it has had the largest impact on human kind. Because mobile phones combine mobile devices with ongoing developments in software and communication technologies, they have the potential to change the way people think and act

    A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing

    Full text link
    Edge computing is promoted to meet increasing performance needs of data-driven services using computational and storage resources close to the end devices, at the edge of the current network. To achieve higher performance in this new paradigm one has to consider how to combine the efficiency of resource usage at all three layers of architecture: end devices, edge devices, and the cloud. While cloud capacity is elastically extendable, end devices and edge devices are to various degrees resource-constrained. Hence, an efficient resource management is essential to make edge computing a reality. In this work, we first present terminology and architectures to characterize current works within the field of edge computing. Then, we review a wide range of recent articles and categorize relevant aspects in terms of 4 perspectives: resource type, resource management objective, resource location, and resource use. This taxonomy and the ensuing analysis is used to identify some gaps in the existing research. Among several research gaps, we found that research is less prevalent on data, storage, and energy as a resource, and less extensive towards the estimation, discovery and sharing objectives. As for resource types, the most well-studied resources are computation and communication resources. Our analysis shows that resource management at the edge requires a deeper understanding of how methods applied at different levels and geared towards different resource types interact. Specifically, the impact of mobility and collaboration schemes requiring incentives are expected to be different in edge architectures compared to the classic cloud solutions. Finally, we find that fewer works are dedicated to the study of non-functional properties or to quantifying the footprint of resource management techniques, including edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless Communications and Mobile Computing journa

    Lessons learned from the design of a mobile multimedia system in the Moby Dick project

    Get PDF
    Recent advances in wireless networking technology and the exponential development of semiconductor technology have engendered a new paradigm of computing, called personal mobile computing or ubiquitous computing. This offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The research performed in the MOBY DICK project is about designing such a mobile multimedia system. This paper discusses the approach made in the MOBY DICK project to solve some of these problems, discusses its contributions, and accesses what was learned from the project

    A Priority-based Fair Queuing (PFQ) Model for Wireless Healthcare System

    Get PDF
    Healthcare is a very active research area, primarily due to the increase in the elderly population that leads to increasing number of emergency situations that require urgent actions. In recent years some of wireless networked medical devices were equipped with different sensors to measure and report on vital signs of patient remotely. The most important sensors are Heart Beat Rate (ECG), Pressure and Glucose sensors. However, the strict requirements and real-time nature of medical applications dictate the extreme importance and need for appropriate Quality of Service (QoS), fast and accurate delivery of a patient’s measurements in reliable e-Health ecosystem. As the elderly age and older adult population is increasing (65 years and above) due to the advancement in medicine and medical care in the last two decades; high QoS and reliable e-health ecosystem has become a major challenge in Healthcare especially for patients who require continuous monitoring and attention. Nevertheless, predictions have indicated that elderly population will be approximately 2 billion in developing countries by 2050 where availability of medical staff shall be unable to cope with this growth and emergency cases that need immediate intervention. On the other side, limitations in communication networks capacity, congestions and the humongous increase of devices, applications and IOT using the available communication networks add extra layer of challenges on E-health ecosystem such as time constraints, quality of measurements and signals reaching healthcare centres. Hence this research has tackled the delay and jitter parameters in E-health M2M wireless communication and succeeded in reducing them in comparison to current available models. The novelty of this research has succeeded in developing a new Priority Queuing model ‘’Priority Based-Fair Queuing’’ (PFQ) where a new priority level and concept of ‘’Patient’s Health Record’’ (PHR) has been developed and integrated with the Priority Parameters (PP) values of each sensor to add a second level of priority. The results and data analysis performed on the PFQ model under different scenarios simulating real M2M E-health environment have revealed that the PFQ has outperformed the results obtained from simulating the widely used current models such as First in First Out (FIFO) and Weight Fair Queuing (WFQ). PFQ model has improved transmission of ECG sensor data by decreasing delay and jitter in emergency cases by 83.32% and 75.88% respectively in comparison to FIFO and 46.65% and 60.13% with respect to WFQ model. Similarly, in pressure sensor the improvements were 82.41% and 71.5% and 68.43% and 73.36% in comparison to FIFO and WFQ respectively. Data transmission were also improved in the Glucose sensor by 80.85% and 64.7% and 92.1% and 83.17% in comparison to FIFO and WFQ respectively. However, non-emergency cases data transmission using PFQ model was negatively impacted and scored higher rates than FIFO and WFQ since PFQ tends to give higher priority to emergency cases. Thus, a derivative from the PFQ model has been developed to create a new version namely “Priority Based-Fair Queuing-Tolerated Delay” (PFQ-TD) to balance the data transmission between emergency and non-emergency cases where tolerated delay in emergency cases has been considered. PFQ-TD has succeeded in balancing fairly this issue and reducing the total average delay and jitter of emergency and non-emergency cases in all sensors and keep them within the acceptable allowable standards. PFQ-TD has improved the overall average delay and jitter in emergency and non-emergency cases among all sensors by 41% and 84% respectively in comparison to PFQ model

    Efficient energy management for the internet of things in smart cities

    Get PDF
    The drastic increase in urbanization over the past few years requires sustainable, efficient, and smart solutions for transportation, governance, environment, quality of life, and so on. The Internet of Things offers many sophisticated and ubiquitous applications for smart cities. The energy demand of IoT applications is increased, while IoT devices continue to grow in both numbers and requirements. Therefore, smart city solutions must have the ability to efficiently utilize energy and handle the associated challenges. Energy management is considered as a key paradigm for the realization of complex energy systems in smart cities. In this article, we present a brief overview of energy management and challenges in smart cities. We then provide a unifying framework for energy-efficient optimization and scheduling of IoT-based smart cities. We also discuss the energy harvesting in smart cities, which is a promising solution for extending the lifetime of low-power devices and its related challenges. We detail two case studies. The first one targets energy-efficient scheduling in smart homes, and the second covers wireless power transfer for IoT devices in smart cities. Simulation results for the case studies demonstrate the tremendous impact of energy-efficient scheduling optimization and wireless power transfer on the performance of IoT in smart cities
    • 

    corecore