26,307 research outputs found

    Network emulation focusing on QoS-Oriented satellite communication

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    This chapter proposes network emulation basics and a complete case study of QoS-oriented Satellite Communication

    Improving the performance of HTTP over high bandwidth-delay product circuits

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    As the WWW continues to grow, providing adequate bandwidth to countries remote from the geographic and topological center of the network, such as those in the Asia/Pacific, becomes more and more difficult. To meet the growing traffic needs of the Internet some Network Service Providers are deploying satellite connections. Through discrete event simulation of a real HTTP workload with differing international architectures this paper is able to give guidance on the architecture that should be deployed for long distance, high capacity Internet links. We show that a significant increase in the time taken to fetch HTTP requests can be expected when traffic is moved from a long distance international terrestrial link to a satellite link. We then show several modifications to the network architecture that can be used to greatly improve the performance of a satellite link. These modifications include the use of an asymmetric satellite link, the multiplexing of multiple HTTP requests onto a single TCP connection and the use of HTTP1.1

    IP-Level Satellite Link Emulation with KauNet

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    Distributed applications and transport protocols communicating over a satellite link may react very strongly to conditions specific to that kind of link. Providing a evaluation framework to allow tests of real implementations of such software in that context is quite a challenging task. In this paper we demonstrate how the use of the general-purpose KauNet IP-level emulator combined with satellite-specific packet loss patterns can help by reproducing losses and delays experienced on a satellite link with a simple Ethernet LAN setup. Such a platform is an essential tool for developers performing continuous testing as they provide new features for e.g. video codecs or transport-level software like DCCP and its congestion control components

    NEWSKY - A concept for NEtWorking the SKY for civil aeronautical communications

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    In this paper, an overview of the NEWSKY project is given. This project is funded by the European Commission within the 6th framework program and will start in January 2007. The NEWSKY project is a feasibility study to clarify if it is possible to establish a heterogeneous network for aeronautical communications which is capable to integrate different communications systems as well as different applications into a single global aeronautical network. The envisaged applications comprise not only air-traffic control and management but also airline and passenger communications

    Two-stage wireless network emulation

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    Testing and deploying mobile wireless networks and applications are very challenging tasks, due to the network size and administration as well as node mobility management. Well known simulation tools provide a more flexible environment but they do not run in real time and they rely on models of the developed system rather than on the system itself. Emulation is a hybrid approach allowing real application and traffic to be run over a simulated network, at the expense of accuracy when the number of nodes is too important. In this paper, emulation is split in two stages : first, the simulation of network conditions is precomputed so that it does not undergo real-time constraints that decrease its accuracy ; second, real applications and traffic are run on an emulation platform where the precomputed events are scheduled in soft real-time. This allows the use of accurate models for node mobility, radio signal propagation and communication stacks. An example shows that a simple situation can be simply tested with real applications and traffic while relying on accurate models. The consistency between the simulation results and the emulated conditions is also illustrated
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