240 research outputs found

    Statistical Learning Approaches to Information Filtering

    Get PDF
    Enabling computer systems to understand human thinking or behaviors has ever been an exciting challenge to computer scientists. In recent years one such a topic, information filtering, emerges to help users find desired information items (e.g.~movies, books, news) from large amount of available data, and has become crucial in many applications, like product recommendation, image retrieval, spam email filtering, news filtering, and web navigation etc.. An information filtering system must be able to understand users' information needs. Existing approaches either infer a user's profile by exploring his/her connections to other users, i.e.~collaborative filtering (CF), or analyzing the content descriptions of liked or disliked examples annotated by the user, ~i.e.~content-based filtering (CBF). Those methods work well to some extent, but are facing difficulties due to lack of insights into the problem. This thesis intensively studies a wide scope of information filtering technologies. Novel and principled machine learning methods are proposed to model users' information needs. The work demonstrates that the uncertainty of user profiles and the connections between them can be effectively modelled by using probability theory and Bayes rule. As one major contribution of this thesis, the work clarifies the ``structure'' of information filtering and gives rise to principled solutions. In summary, the work of this thesis mainly covers the following three aspects: Collaborative filtering: We develop a probabilistic model for memory-based collaborative filtering (PMCF), which has clear links with classical memory-based CF. Various heuristics to improve memory-based CF have been proposed in the literature. In contrast, extensions based on PMCF can be made in a principled probabilistic way. With PMCF, we describe a CF paradigm that involves interactions with users, instead of passively receiving data from users in conventional CF, and actively chooses the most informative patterns to learn, thereby greatly reduce user efforts and computational costs. Content-based filtering: One major problem for CBF is the deficiency and high dimensionality of content-descriptive features. Information items (e.g.~images or articles) are typically described by high-dimensional features with mixed types of attributes, that seem to be developed independently but intrinsically related. We derive a generalized principle component analysis to merge high-dimensional and heterogenous content features into a low-dimensional continuous latent space. The derived features brings great conveniences to CBF, because most existing algorithms easily cope with low-dimensional and continuous data, and more importantly, the extracted data highlight the intrinsic semantics of original content features. Hybrid filtering: How to combine CF and CBF in an ``smart'' way remains one of the most challenging problems in information filtering. Little principled work exists so far. This thesis reveals that people's information needs can be naturally modelled with a hierarchical Bayesian thinking, where each individual's data are generated based on his/her own profile model, which itself is a sample from a common distribution of the population of user profiles. Users are thus connected to each other via this common distribution. Due to the complexity of such a distribution in real-world applications, usually applied parametric models are too restrictive, and we thus introduce a nonparametric hierarchical Bayesian model using Dirichlet process. We derive effective and efficient algorithms to learn the described model. In particular, the finally achieved hybrid filtering methods are surprisingly simple and intuitively understandable, offering clear insights to previous work on pure CF, pure CBF, and hybrid filtering

    BlogForever D2.6: Data Extraction Methodology

    Get PDF
    This report outlines an inquiry into the area of web data extraction, conducted within the context of blog preservation. The report reviews theoretical advances and practical developments for implementing data extraction. The inquiry is extended through an experiment that demonstrates the effectiveness and feasibility of implementing some of the suggested approaches. More specifically, the report discusses an approach based on unsupervised machine learning that employs the RSS feeds and HTML representations of blogs. It outlines the possibilities of extracting semantics available in blogs and demonstrates the benefits of exploiting available standards such as microformats and microdata. The report proceeds to propose a methodology for extracting and processing blog data to further inform the design and development of the BlogForever platform

    Persönliche Wege der Interaktion mit multimedialen Inhalten

    Get PDF
    Today the world of multimedia is almost completely device- and content-centered. It focuses it’s energy nearly exclusively on technical issues such as computing power, network specifics or content and device characteristics and capabilities. In most multimedia systems, the presentation of multimedia content and the basic controls for playback are main issues. Because of this, a very passive user experience, comparable to that of traditional TV, is most often provided. In the face of recent developments and changes in the realm of multimedia and mass media, this ”traditional” focus seems outdated. The increasing use of multimedia content on mobile devices, along with the continuous growth in the amount and variety of content available, make necessary an urgent re-orientation of this domain. In order to highlight the depth of the increasingly difficult situation faced by users of such systems, it is only logical that these individuals be brought to the center of attention. In this thesis we consider these trends and developments by applying concepts and mechanisms to multimedia systems that were first introduced in the domain of usercentrism. Central to the concept of user-centrism is that devices should provide users with an easy way to access services and applications. Thus, the current challenge is to combine mobility, additional services and easy access in a single and user-centric approach. This thesis presents a framework for introducing and supporting several of the key concepts of user-centrism in multimedia systems. Additionally, a new definition of a user-centric multimedia framework has been developed and implemented. To satisfy the user’s need for mobility and flexibility, our framework makes possible seamless media and service consumption. The main aim of session mobility is to help people cope with the increasing number of different devices in use. Using a mobile agent system, multimedia sessions can be transferred between different devices in a context-sensitive way. The use of the international standard MPEG-21 guarantees extensibility and the integration of content adaptation mechanisms. Furthermore, a concept is presented that will allow for individualized and personalized selection and face the need for finding appropriate content. All of which can be done, using this approach, in an easy and intuitive way. Especially in the realm of television, the demand that such systems cater to the need of the audience is constantly growing. Our approach combines content-filtering methods, state-of-the-art classification techniques and mechanisms well known from the area of information retrieval and text mining. These are all utilized for the generation of recommendations in a promising new way. Additionally, concepts from the area of collaborative tagging systems are also used. An extensive experimental evaluation resulted in several interesting findings and proves the applicability of our approach. In contrast to the ”lean-back” experience of traditional media consumption, interactive media services offer a solution to make possible the active participation of the audience. Thus, we present a concept which enables the use of interactive media services on mobile devices in a personalized way. Finally, a use case for enriching TV with additional content and services demonstrates the feasibility of this concept.Die heutige Welt der Medien und der multimedialen Inhalte ist nahezu ausschließlich inhalts- und gerĂ€teorientiert. Im Fokus verschiedener Systeme und Entwicklungen stehen oft primĂ€r die Art und Weise der InhaltsprĂ€sentation und technische Spezifika, die meist gerĂ€teabhĂ€ngig sind. Die zunehmende Menge und Vielfalt an multimedialen Inhalten und der verstĂ€rkte Einsatz von mobilen GerĂ€ten machen ein Umdenken bei der Konzeption von Multimedia Systemen und Frameworks dringend notwendig. Statt an eher starren und passiven Konzepten, wie sie aus dem TV Umfeld bekannt sind, festzuhalten, sollte der Nutzer in den Fokus der multimedialen Konzepte rĂŒcken. Um dem Nutzer im Umgang mit dieser immer komplexeren und schwierigen Situation zu helfen, ist ein Umdenken im grundlegenden Paradigma des Medienkonsums notwendig. Durch eine Fokussierung auf den Nutzer kann der beschriebenen Situation entgegengewirkt werden. In der folgenden Arbeit wird auf Konzepte aus dem Bereich Nutzerzentrierung zurĂŒckgegriffen, um diese auf den Medienbereich zu ĂŒbertragen und sie im Sinne einer stĂ€rker nutzerspezifischen und nutzerorientierten Ausrichtung einzusetzen. Im Fokus steht hierbei der TV-Bereich, wobei die meisten Konzepte auch auf die allgemeine Mediennutzung ĂŒbertragbar sind. Im Folgenden wird ein Framework fĂŒr die UnterstĂŒtzung der wichtigsten Konzepte der Nutzerzentrierung im Multimedia Bereich vorgestellt. Um dem Trend zur mobilen Mediennutzung Sorge zu tragen, ermöglicht das vorgestellte Framework die Nutzung von multimedialen Diensten und Inhalten auf und ĂŒber die Grenzen verschiedener GerĂ€te und Netzwerke hinweg (Session mobility). Durch die Nutzung einer mobilen Agentenplattform in Kombination mit dem MPEG-21 Standard konnte ein neuer und flexibel erweiterbarer Ansatz zur MobilitĂ€t von Benutzungssitzungen realisiert werden. Im Zusammenhang mit der stetig wachsenden Menge an Inhalten und Diensten stellt diese Arbeit ein Konzept zur einfachen und individualisierten Selektion und dem Auffinden von interessanten Inhalten und Diensten in einer kontextspezifischen Weise vor. Hierbei werden Konzepte und Methoden des inhaltsbasierten Filterns, aktuelle Klassifikationsmechanismen und Methoden aus dem Bereich des ”Textminings” in neuer Art und Weise in einem Multimedia Empfehlungssystem eingesetzt. ZusĂ€tzlich sind Methoden des Web 2.0 in eine als Tag-basierte kollaborative Komponente integriert. In einer umfassenden Evaluation wurde sowohl die Umsetzbarkeit als auch der Mehrwert dieser Komponente demonstriert. Eine aktivere Beteiligung im Medienkonsum ermöglicht unsere iTV Komponente. Sie unterstĂŒtzt das Anbieten und die Nutzung von interaktiven Diensten, begleitend zum Medienkonsum, auf mobilen GerĂ€ten. Basierend auf einem Szenario zur Anreicherung von TV Sendungen um interaktive Dienste konnte die Umsetzbarkeit dieses Konzepts demonstriert werden

    Contextual Models for Sequential Recommendation

    Get PDF
    Recommender systems aim to capture the interests of users in order to provide them with tailored recommendations for items or services they might like. User interests are often unique and depend on many unobservable factors including internal moods or external events. This phenomenon creates a broad range of tasks for recommendation systems that are difficult to address altogether. Nevertheless, analyzing the historical activities of users sheds light on the characteristic traits of individual behaviors in order to enable qualified recommendations. In this thesis, we deal with the problem of comprehending the interests of users, searching for pertinent items, and ranking them to recommend the most relevant items to the users given different contexts and situations. We focus on recommendation problems in sequential scenarios, where a series of past events influences the future decisions of users. These events are either the developed preferences of users over a long span of time or highly influenced by the zeitgeist and common trends. We are among the first to model recommendation systems in a sequential fashion via exploiting the short-term interests of users in session-based scenarios. We leverage reinforcement learning techniques to capture underlying short- and long-term user interests in the absence of explicit feedback and develop novel contextual approaches for sequential recommendation systems. These approaches are designed to efficiently learn models for different types of recommendation tasks and are extended to continuous and multi-agent settings. All the proposed methods are empirically studied on large-scale real-world scenarios ranging from e-commerce to sport and demonstrate excellent performance in comparison to baseline approaches

    Sequence modelling for e-commerce

    Get PDF

    A Collaborative Location Based Travel Recommendation System through Enhanced Rating Prediction for the Group of Users

    Get PDF
    Rapid growth of web and its applications has created a colossal importance for recommender systems. Being applied in various domains, recommender systems were designed to generate suggestions such as items or services based on user interests. Basically, recommender systems experience many issues which reflects dwindled effectiveness. Integrating powerful data management techniques to recommender systems can address such issues and the recommendations quality can be increased significantly. Recent research on recommender systems reveals an idea of utilizing social network data to enhance traditional recommender system with better prediction and improved accuracy. This paper expresses views on social network data based recommender systems by considering usage of various recommendation algorithms, functionalities of systems, different types of interfaces, filtering techniques, and artificial intelligence techniques. After examining the depths of objectives, methodologies, and data sources of the existing models, the paper helps anyone interested in the development of travel recommendation systems and facilitates future research direction. We have also proposed a location recommendation system based on social pertinent trust walker (SPTW) and compared the results with the existing baseline random walk models. Later, we have enhanced the SPTW model for group of users recommendations. The results obtained from the experiments have been presented
    • 

    corecore