80,733 research outputs found

    MultiBodySync: Multi-Body Segmentation and Motion Estimation via 3D Scan Synchronization

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    We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds. The two non-trivial challenges posed by this multi-scan multibody setting that we investigate are: (i) guaranteeing correspondence and segmentation consistency across multiple input point clouds capturing different spatial arrangements of bodies or body parts; and (ii) obtaining robust motion-based rigid body segmentation applicable to novel object categories. We propose an approach to address these issues that incorporates spectral synchronization into an iterative deep declarative network, so as to simultaneously recover consistent correspondences as well as motion segmentation. At the same time, by explicitly disentangling the correspondence and motion segmentation estimation modules, we achieve strong generalizability across different object categories. Our extensive evaluations demonstrate that our method is effective on various datasets ranging from rigid parts in articulated objects to individually moving objects in a 3D scene, be it single-view or full point clouds.Comment: Contact: huang-jh18mailstsinghuaeduc

    Multi-view Human Parsing for Human-Robot Collaboration

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    In human-robot collaboration, perception plays a major role in enabling the robot to understand the surrounding environment and the position of humans inside the working area, which represents a key element for an effective and safe collaboration. Human pose estimators based on skeletal models are among the most popular approaches to monitor the position of humans around the robot, but they do not take into account information such as the body volume, needed by the robot for effective collision avoidance. In this paper, we propose a novel 3D human representation derived from body parts segmentation which combines high-level semantic information (i.e., human body parts) and volume information. To compute such body parts segmentation, also known as human parsing in the literature, we propose a multi-view system based on a camera network. People body parts are segmented in the frames acquired by each camera, projected into 3D world coordinates, and then aggregated to build a 3D representation of the human that is robust to occlusions. A further step of 3D data filtering has been implemented to improve robustness to outliers and segmentation accuracy. The proposed multi-view human parsing approach was tested in a real environment and its performance measured in terms of global and class accuracy on a dedicated dataset, acquired to thoroughly test the system under various conditions. The experimental results demonstrated the performance improvements that can be achieved thanks to the proposed multi-view approach

    Multigranularity Representations for Human Inter-Actions: Pose, Motion and Intention

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    Tracking people and their body pose in videos is a central problem in computer vision. Standard tracking representations reason about temporal coherence of detected people and body parts. They have difficulty tracking targets under partial occlusions or rare body poses, where detectors often fail, since the number of training examples is often too small to deal with the exponential variability of such configurations. We propose tracking representations that track and segment people and their body pose in videos by exploiting information at multiple detection and segmentation granularities when available, whole body, parts or point trajectories. Detections and motion estimates provide contradictory information in case of false alarm detections or leaking motion affinities. We consolidate contradictory information via graph steering, an algorithm for simultaneous detection and co-clustering in a two-granularity graph of motion trajectories and detections, that corrects motion leakage between correctly detected objects, while being robust to false alarms or spatially inaccurate detections. We first present a motion segmentation framework that exploits long range motion of point trajectories and large spatial support of image regions. We show resulting video segments adapt to targets under partial occlusions and deformations. Second, we augment motion-based representations with object detection for dealing with motion leakage. We demonstrate how to combine dense optical flow trajectory affinities with repulsions from confident detections to reach a global consensus of detection and tracking in crowded scenes. Third, we study human motion and pose estimation. We segment hard to detect, fast moving body limbs from their surrounding clutter and match them against pose exemplars to detect body pose under fast motion. We employ on-the-fly human body kinematics to improve tracking of body joints under wide deformations. We use motion segmentability of body parts for re-ranking a set of body joint candidate trajectories and jointly infer multi-frame body pose and video segmentation. We show empirically that such multi-granularity tracking representation is worthwhile, obtaining significantly more accurate multi-object tracking and detailed body pose estimation in popular datasets

    LiDAR-BEVMTN: Real-Time LiDAR Bird's-Eye View Multi-Task Perception Network for Autonomous Driving

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    LiDAR is crucial for robust 3D scene perception in autonomous driving. LiDAR perception has the largest body of literature after camera perception. However, multi-task learning across tasks like detection, segmentation, and motion estimation using LiDAR remains relatively unexplored, especially on automotive-grade embedded platforms. We present a real-time multi-task convolutional neural network for LiDAR-based object detection, semantics, and motion segmentation. The unified architecture comprises a shared encoder and task-specific decoders, enabling joint representation learning. We propose a novel Semantic Weighting and Guidance (SWAG) module to transfer semantic features for improved object detection selectively. Our heterogeneous training scheme combines diverse datasets and exploits complementary cues between tasks. The work provides the first embedded implementation unifying these key perception tasks from LiDAR point clouds achieving 3ms latency on the embedded NVIDIA Xavier platform. We achieve state-of-the-art results for two tasks, semantic and motion segmentation, and close to state-of-the-art performance for 3D object detection. By maximizing hardware efficiency and leveraging multi-task synergies, our method delivers an accurate and efficient solution tailored for real-world automated driving deployment. Qualitative results can be seen at https://youtu.be/H-hWRzv2lIY

    Keypoint Transfer for Fast Whole-Body Segmentation

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    We introduce an approach for image segmentation based on sparse correspondences between keypoints in testing and training images. Keypoints represent automatically identified distinctive image locations, where each keypoint correspondence suggests a transformation between images. We use these correspondences to transfer label maps of entire organs from the training images to the test image. The keypoint transfer algorithm includes three steps: (i) keypoint matching, (ii) voting-based keypoint labeling, and (iii) keypoint-based probabilistic transfer of organ segmentations. We report segmentation results for abdominal organs in whole-body CT and MRI, as well as in contrast-enhanced CT and MRI. Our method offers a speed-up of about three orders of magnitude in comparison to common multi-atlas segmentation, while achieving an accuracy that compares favorably. Moreover, keypoint transfer does not require the registration to an atlas or a training phase. Finally, the method allows for the segmentation of scans with highly variable field-of-view.Comment: Accepted for publication at IEEE Transactions on Medical Imagin

    Robust Motion Segmentation from Pairwise Matches

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    In this paper we address a classification problem that has not been considered before, namely motion segmentation given pairwise matches only. Our contribution to this unexplored task is a novel formulation of motion segmentation as a two-step process. First, motion segmentation is performed on image pairs independently. Secondly, we combine independent pairwise segmentation results in a robust way into the final globally consistent segmentation. Our approach is inspired by the success of averaging methods. We demonstrate in simulated as well as in real experiments that our method is very effective in reducing the errors in the pairwise motion segmentation and can cope with large number of mismatches

    Holistic, Instance-Level Human Parsing

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    Object parsing -- the task of decomposing an object into its semantic parts -- has traditionally been formulated as a category-level segmentation problem. Consequently, when there are multiple objects in an image, current methods cannot count the number of objects in the scene, nor can they determine which part belongs to which object. We address this problem by segmenting the parts of objects at an instance-level, such that each pixel in the image is assigned a part label, as well as the identity of the object it belongs to. Moreover, we show how this approach benefits us in obtaining segmentations at coarser granularities as well. Our proposed network is trained end-to-end given detections, and begins with a category-level segmentation module. Thereafter, a differentiable Conditional Random Field, defined over a variable number of instances for every input image, reasons about the identity of each part by associating it with a human detection. In contrast to other approaches, our method can handle the varying number of people in each image and our holistic network produces state-of-the-art results in instance-level part and human segmentation, together with competitive results in category-level part segmentation, all achieved by a single forward-pass through our neural network.Comment: Poster at BMVC 201

    Shape Interaction Matrix Revisited and Robustified: Efficient Subspace Clustering with Corrupted and Incomplete Data

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    The Shape Interaction Matrix (SIM) is one of the earliest approaches to performing subspace clustering (i.e., separating points drawn from a union of subspaces). In this paper, we revisit the SIM and reveal its connections to several recent subspace clustering methods. Our analysis lets us derive a simple, yet effective algorithm to robustify the SIM and make it applicable to realistic scenarios where the data is corrupted by noise. We justify our method by intuitive examples and the matrix perturbation theory. We then show how this approach can be extended to handle missing data, thus yielding an efficient and general subspace clustering algorithm. We demonstrate the benefits of our approach over state-of-the-art subspace clustering methods on several challenging motion segmentation and face clustering problems, where the data includes corrupted and missing measurements.Comment: This is an extended version of our iccv15 pape

    Gait recognition and understanding based on hierarchical temporal memory using 3D gait semantic folding

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    Gait recognition and understanding systems have shown a wide-ranging application prospect. However, their use of unstructured data from image and video has affected their performance, e.g., they are easily influenced by multi-views, occlusion, clothes, and object carrying conditions. This paper addresses these problems using a realistic 3-dimensional (3D) human structural data and sequential pattern learning framework with top-down attention modulating mechanism based on Hierarchical Temporal Memory (HTM). First, an accurate 2-dimensional (2D) to 3D human body pose and shape semantic parameters estimation method is proposed, which exploits the advantages of an instance-level body parsing model and a virtual dressing method. Second, by using gait semantic folding, the estimated body parameters are encoded using a sparse 2D matrix to construct the structural gait semantic image. In order to achieve time-based gait recognition, an HTM Network is constructed to obtain the sequence-level gait sparse distribution representations (SL-GSDRs). A top-down attention mechanism is introduced to deal with various conditions including multi-views by refining the SL-GSDRs, according to prior knowledge. The proposed gait learning model not only aids gait recognition tasks to overcome the difficulties in real application scenarios but also provides the structured gait semantic images for visual cognition. Experimental analyses on CMU MoBo, CASIA B, TUM-IITKGP, and KY4D datasets show a significant performance gain in terms of accuracy and robustness
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