2 research outputs found
Revisiting Robustness in Priced Timed Games
Priced timed games are optimal-cost reachability games played between two
players---the controller and the environment---by moving a token along the
edges of infinite graphs of configurations of priced timed automata. The goal
of the controller is to reach a given set of target locations as cheaply as
possible, while the goal of the environment is the opposite. Priced timed games
are known to be undecidable for timed automata with or more clocks, while
they are known to be decidable for automata with clock.
In an attempt to recover decidability for priced timed games Bouyer, Markey,
and Sankur studied robust priced timed games where the environment has the
power to slightly perturb delays proposed by the controller. Unfortunately,
however, they showed that the natural problem of deciding the existence of
optimal limit-strategy---optimal strategy of the controller where the
perturbations tend to vanish in the limit---is undecidable with or more
clocks. In this paper we revisit this problem and improve our understanding of
the decidability of these games. We show that the limit-strategy problem is
already undecidable for a subclass of robust priced timed games with or
more clocks. On a positive side, we show the decidability of the existence of
almost optimal strategies for the same subclass of one-clock robust priced
timed games by adapting a classical construction by Bouyer at al. for one-clock
priced timed games
Robust Weighted Timed Automata and Games
Abstract. Weighted timed automata extend timed automata with cost variables that can be used to model the evolution of various quantities. Although cost-optimal reachability is decidable (in polynomial space) on this model, it becomes undecidable on weighted timed games. This paper studies cost-optimal reachability problems on weighted timed automata and games under robust semantics. More precisely, we consider two perturbation game semantics that introduce imprecisions in the standard semantics, and bring robustness properties w.r.t. timing imprecisions to controllers. We give a polynomial-space algorithm for weighted timed automata, and prove the undecidability of cost-optimal reachability on weighted timed games, showing that the problem is robustly undecidable.