1,031 research outputs found
Model-Based Environmental Visual Perception for Humanoid Robots
The visual perception of a robot should answer two fundamental questions: What? and Where? In order to properly and efficiently reply to these questions, it is essential to establish a bidirectional coupling between the external stimuli and the internal representations. This coupling links the physical world with the inner abstraction models by sensor transformation, recognition, matching and optimization algorithms. The objective of this PhD is to establish this sensor-model coupling
Tactile Mapping and Localization from High-Resolution Tactile Imprints
This work studies the problem of shape reconstruction and object localization
using a vision-based tactile sensor, GelSlim. The main contributions are the
recovery of local shapes from contact, an approach to reconstruct the tactile
shape of objects from tactile imprints, and an accurate method for object
localization of previously reconstructed objects. The algorithms can be applied
to a large variety of 3D objects and provide accurate tactile feedback for
in-hand manipulation. Results show that by exploiting the dense tactile
information we can reconstruct the shape of objects with high accuracy and do
on-line object identification and localization, opening the door to reactive
manipulation guided by tactile sensing. We provide videos and supplemental
information in the project's website
http://web.mit.edu/mcube/research/tactile_localization.html.Comment: ICRA 2019, 7 pages, 7 figures. Website:
http://web.mit.edu/mcube/research/tactile_localization.html Video:
https://youtu.be/uMkspjmDbq
Computational intelligence approaches to robotics, automation, and control [Volume guest editors]
No abstract available
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Localization using natural landmarks off-field for robot soccer
textLocalization is an important problem that must be resolved in order for a robot to make an estimation of its location based on observation and odometry updates. Relying on artificial landmarks such as the lines, circles, and goalposts in the robot soccer domain, current robot localization requires prior knowledge and suffers from uncertainty problems due to partial observation, and thus is less generalizable compared to human beings, who refer to their surroundings for complimentary information. To improve the certainty of the localization model, we propose a framework that recognizes orientation by actively using natural landmarks from the off-field surroundings, extracting these visual features from raw images. Our approach involves identifying visual features and natural landmarks, training with localization information to understand the surroundings, and prediction based on matching of features. This approach can increase the precision of robot orientation and improve localization accuracy by eliminating uncertain hypotheses, and in addition, it is also a general approach that can be extended and applied to other localization problems as well.Computer Science
Integrating Vision and Physical Interaction for Discovery, Segmentation and Grasping of Unknown Objects
In dieser Arbeit werden Verfahren der Bildverarbeitung und die Fähigkeit
humanoider Roboter, mit ihrer Umgebung physisch zu interagieren, in engem
Zusammenspiel eingesetzt, um unbekannte Objekte zu identifizieren, sie vom
Hintergrund und anderen Objekten zu trennen, und letztendlich zu greifen.
Im Verlauf dieser interaktiven Exploration werden auĂźerdem Eigenschaften
des Objektes wie etwa sein Aussehen und seine Form ermittelt
Data-Driven Grasp Synthesis - A Survey
We review the work on data-driven grasp synthesis and the methodologies for
sampling and ranking candidate grasps. We divide the approaches into three
groups based on whether they synthesize grasps for known, familiar or unknown
objects. This structure allows us to identify common object representations and
perceptual processes that facilitate the employed data-driven grasp synthesis
technique. In the case of known objects, we concentrate on the approaches that
are based on object recognition and pose estimation. In the case of familiar
objects, the techniques use some form of a similarity matching to a set of
previously encountered objects. Finally for the approaches dealing with unknown
objects, the core part is the extraction of specific features that are
indicative of good grasps. Our survey provides an overview of the different
methodologies and discusses open problems in the area of robot grasping. We
also draw a parallel to the classical approaches that rely on analytic
formulations.Comment: 20 pages, 30 Figures, submitted to IEEE Transactions on Robotic
State Estimation for a Humanoid Robot
This paper introduces a framework for state estimation on a humanoid robot
platform using only common proprioceptive sensors and knowledge of leg
kinematics. The presented approach extends that detailed in [1] on a quadruped
platform by incorporating the rotational constraints imposed by the humanoid's
flat feet. As in previous work, the proposed Extended Kalman Filter (EKF)
accommodates contact switching and makes no assumptions about gait or terrain,
making it applicable on any humanoid platform for use in any task. The filter
employs a sensor-based prediction model which uses inertial data from an IMU
and corrects for integrated error using a kinematics-based measurement model
which relies on joint encoders and a kinematic model to determine the relative
position and orientation of the feet. A nonlinear observability analysis is
performed on both the original and updated filters and it is concluded that the
new filter significantly simplifies singular cases and improves the
observability characteristics of the system. Results on simulated walking and
squatting datasets demonstrate the performance gain of the flat-foot filter as
well as confirm the results of the presented observability analysis.Comment: IROS 2014 Submission, IEEE/RSJ International Conference on
Intelligent Robots and Systems (2014) 952-95
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