26,863 research outputs found

    Histogram of Oriented Principal Components for Cross-View Action Recognition

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    Existing techniques for 3D action recognition are sensitive to viewpoint variations because they extract features from depth images which are viewpoint dependent. In contrast, we directly process pointclouds for cross-view action recognition from unknown and unseen views. We propose the Histogram of Oriented Principal Components (HOPC) descriptor that is robust to noise, viewpoint, scale and action speed variations. At a 3D point, HOPC is computed by projecting the three scaled eigenvectors of the pointcloud within its local spatio-temporal support volume onto the vertices of a regular dodecahedron. HOPC is also used for the detection of Spatio-Temporal Keypoints (STK) in 3D pointcloud sequences so that view-invariant STK descriptors (or Local HOPC descriptors) at these key locations only are used for action recognition. We also propose a global descriptor computed from the normalized spatio-temporal distribution of STKs in 4-D, which we refer to as STK-D. We have evaluated the performance of our proposed descriptors against nine existing techniques on two cross-view and three single-view human action recognition datasets. The Experimental results show that our techniques provide significant improvement over state-of-the-art methods

    3D Cylindrical Trace Transform based feature extraction for effective human action classification

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    Human action recognition is currently one of the hottest areas in pattern recognition and machine intelligence. Its applications vary from console and exertion gaming and human computer interaction to automated surveillance and assistive environments. In this paper, we present a novel feature extraction method for action recognition, extending the capabilities of the Trace transform to the 3D domain. We define the notion of a 3D form of the Trace transform on discrete volumes extracted from spatio-temporal image sequences. On a second level, we propose the combination of the novel transform, named 3D Cylindrical Trace Transform, with Selective Spatio-Temporal Interest Points, in a feature extraction scheme called Volumetric Triple Features, which manages to capture the valuable geometrical distribution of interest points in spatio-temporal sequences and to give prominence to their action-discriminant geometrical correlations. The technique provides noise robust, distortion invariant and temporally sensitive features for the classification of human actions. Experiments on different challenging action recognition datasets provided impressive results indicating the efficiency of the proposed transform and of the overall proposed scheme for the specific task

    Multi-stage Factorized Spatio-Temporal Representation for RGB-D Action and Gesture Recognition

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    RGB-D action and gesture recognition remain an interesting topic in human-centered scene understanding, primarily due to the multiple granularities and large variation in human motion. Although many RGB-D based action and gesture recognition approaches have demonstrated remarkable results by utilizing highly integrated spatio-temporal representations across multiple modalities (i.e., RGB and depth data), they still encounter several challenges. Firstly, vanilla 3D convolution makes it hard to capture fine-grained motion differences between local clips under different modalities. Secondly, the intricate nature of highly integrated spatio-temporal modeling can lead to optimization difficulties. Thirdly, duplicate and unnecessary information can add complexity and complicate entangled spatio-temporal modeling. To address the above issues, we propose an innovative heuristic architecture called Multi-stage Factorized Spatio-Temporal (MFST) for RGB-D action and gesture recognition. The proposed MFST model comprises a 3D Central Difference Convolution Stem (CDC-Stem) module and multiple factorized spatio-temporal stages. The CDC-Stem enriches fine-grained temporal perception, and the multiple hierarchical spatio-temporal stages construct dimension-independent higher-order semantic primitives. Specifically, the CDC-Stem module captures bottom-level spatio-temporal features and passes them successively to the following spatio-temporal factored stages to capture the hierarchical spatial and temporal features through the Multi- Scale Convolution and Transformer (MSC-Trans) hybrid block and Weight-shared Multi-Scale Transformer (WMS-Trans) block. The seamless integration of these innovative designs results in a robust spatio-temporal representation that outperforms state-of-the-art approaches on RGB-D action and gesture recognition datasets.Comment: ACM MM'2

    Human Action Recognition Using Pyramid Vocabulary Tree

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    Abstract. The bag-of-visual-words (BOVW) approaches are widely used in human action recognition. Usually, large vocabulary size of the BOVW is more discriminative for inter-class action classification while small one is more robust to noise and thus tolerant to the intra-class invariance. In this pape, we propose a pyramid vocabulary tree to model local spatio-temporal features, which can characterize the inter-class difference and also allow intra-class variance. Moreover, since BOVW is geometrically unconstrained, we further consider the spatio-temporal information of local features and propose a sparse spatio-temporal pyramid matching kernel (termed as SST-PMK) to compute the similarity measures between video sequences. SST-PMK satisfies the Mercer’s condition and therefore is readily integrated into SVM to perform action recognition. Experimental results on the Weizmann datasets show that both the pyramid vocabulary tree and the SST-PMK lead to a significant improvement in human action recognition. Keywords: Action recognition, Bag-of-visual-words (BOVW), Pyramid matching kernel (PMK

    Learning human actions by combining global dynamics and local appearance

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    In this paper, we address the problem of human action recognition through combining global temporal dynamics and local visual spatio-temporal appearance features. For this purpose, in the global temporal dimension, we propose to model the motion dynamics with robust linear dynamical systems (LDSs) and use the model parameters as motion descriptors. Since LDSs live in a non-Euclidean space and the descriptors are in non-vector form, we propose a shift invariant subspace angles based distance to measure the similarity between LDSs. In the local visual dimension, we construct curved spatio-temporal cuboids along the trajectories of densely sampled feature points and describe them using histograms of oriented gradients (HOG). The distance between motion sequences is computed with the Chi-Squared histogram distance in the bag-of-words framework. Finally we perform classification using the maximum margin distance learning method by combining the global dynamic distances and the local visual distances. We evaluate our approach for action recognition on five short clips data sets, namely Weizmann, KTH, UCF sports, Hollywood2 and UCF50, as well as three long continuous data sets, namely VIRAT, ADL and CRIM13. We show competitive results as compared with current state-of-the-art methods

    Action recognition from RGB-D data

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    In recent years, action recognition based on RGB-D data has attracted increasing attention. Different from traditional 2D action recognition, RGB-D data contains extra depth and skeleton modalities. Different modalities have their own characteristics. This thesis presents seven novel methods to take advantages of the three modalities for action recognition. First, effective handcrafted features are designed and frequent pattern mining method is employed to mine the most discriminative, representative and nonredundant features for skeleton-based action recognition. Second, to take advantages of powerful Convolutional Neural Networks (ConvNets), it is proposed to represent spatio-temporal information carried in 3D skeleton sequences in three 2D images by encoding the joint trajectories and their dynamics into color distribution in the images, and ConvNets are adopted to learn the discriminative features for human action recognition. Third, for depth-based action recognition, three strategies of data augmentation are proposed to apply ConvNets to small training datasets. Forth, to take full advantage of the 3D structural information offered in the depth modality and its being insensitive to illumination variations, three simple, compact yet effective images-based representations are proposed and ConvNets are adopted for feature extraction and classification. However, both of previous two methods are sensitive to noise and could not differentiate well fine-grained actions. Fifth, it is proposed to represent a depth map sequence into three pairs of structured dynamic images at body, part and joint levels respectively through bidirectional rank pooling to deal with the issue. The structured dynamic image preserves the spatial-temporal information, enhances the structure information across both body parts/joints and different temporal scales, and takes advantages of ConvNets for action recognition. Sixth, it is proposed to extract and use scene flow for action recognition from RGB and depth data. Last, to exploit the joint information in multi-modal features arising from heterogeneous sources (RGB, depth), it is proposed to cooperatively train a single ConvNet (referred to as c-ConvNet) on both RGB features and depth features, and deeply aggregate the two modalities to achieve robust action recognition

    Learning spatio-temporal representations for action recognition: A genetic programming approach

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    Extracting discriminative and robust features from video sequences is the first and most critical step in human action recognition. In this paper, instead of using handcrafted features, we automatically learn spatio-temporal motion features for action recognition. This is achieved via an evolutionary method, i.e., genetic programming (GP), which evolves the motion feature descriptor on a population of primitive 3D operators (e.g., 3D-Gabor and wavelet). In this way, the scale and shift invariant features can be effectively extracted from both color and optical flow sequences. We intend to learn data adaptive descriptors for different datasets with multiple layers, which makes fully use of the knowledge to mimic the physical structure of the human visual cortex for action recognition and simultaneously reduce the GP searching space to effectively accelerate the convergence of optimal solutions. In our evolutionary architecture, the average cross-validation classification error, which is calculated by an support-vector-machine classifier on the training set, is adopted as the evaluation criterion for the GP fitness function. After the entire evolution procedure finishes, the best-so-far solution selected by GP is regarded as the (near-)optimal action descriptor obtained. The GP-evolving feature extraction method is evaluated on four popular action datasets, namely KTH, HMDB51, UCF YouTube, and Hollywood2. Experimental results show that our method significantly outperforms other types of features, either hand-designed or machine-learned

    Fully automatic facial action unit detection and temporal analysis

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    In this work we report on the progress of building a system that enables fully automated fast and robust facial expression recognition from face video. We analyse subtle changes in facial expression by recognizing facial muscle action units (AUs) and analysing their temporal behavior. By detecting AUs from face video we enable the analysis of various facial communicative signals including facial expressions of emotion, attitude and mood. For an input video picturing a facial expression we detect per frame whether any of 15 different AUs is activated, whether that facial action is in the onset, apex, or offset phase, and what the total duration of the activation in question is. We base this process upon a set of spatio-temporal features calculated from tracking data for 20 facial fiducial points. To detect these 20 points of interest in the first frame of an input face video, we utilize a fully automatic, facial point localization method that uses individual feature GentleBoost templates built from Gabor wavelet features. Then, we exploit a particle filtering scheme that uses factorized likelihoods and a novel observation model that combines a rigid and a morphological model to track the facial points. The AUs displayed in the input video and their temporal segments are recognized finally by Support Vector Machines trained on a subset of most informative spatio-temporal features selected by AdaBoost. For Cohn-Kanade and MMI databases, the proposed system classifies 15 AUs occurring alone or in combination with other AUs with a mean agreement rate of 90.2 % with human FACS coders

    Multi-Action Recognition via Stochastic Modelling of Optical Flow and Gradients

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    In this paper we propose a novel approach to multi-action recognition that performs joint segmentation and classification. This approach models each action using a Gaussian mixture using robust low-dimensional action features. Segmentation is achieved by performing classification on overlapping temporal windows, which are then merged to produce the final result. This approach is considerably less complicated than previous methods which use dynamic programming or computationally expensive hidden Markov models (HMMs). Initial experiments on a stitched version of the KTH dataset show that the proposed approach achieves an accuracy of 78.3%, outperforming a recent HMM-based approach which obtained 71.2%
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