1,421 research outputs found
Hybrid intelligent machine systems : design, modeling and control
To further improve performances of machine systems, mechatronics offers some opportunities. Traditionally, mechatronics deals with how to integrate mechanics and electronics without a systematic approach. This thesis generalizes the concept of mechatronics into a new concept called hybrid intelligent machine system. A hybrid intelligent machine system is a system where two or more elements combine to play at least one of the roles such as sensor, actuator, or control mechanism, and contribute to the system behaviour. The common feature with the hybrid intelligent machine system is thus the presence of two or more entities responsible for the system behaviour with each having its different strength complementary to the others. The hybrid intelligent machine system is further viewed from the systemâs structure, behaviour, function, and principle, which has led to the distinction of (1) the hybrid actuation system, (2) the hybrid motion system (mechanism), and (3) the hybrid control system. This thesis describes a comprehensive study on three hybrid intelligent machine systems. In the case of the hybrid actuation system, the study has developed a control method for the âtrueâ hybrid actuation configuration in which the constant velocity motor is not âmimickedâ by the servomotor which is treated in literature. In the case of the hybrid motion system, the study has resulted in a novel mechanism structure based on the compliant mechanism which allows the micro- and macro-motions to be integrated within a common framework. It should be noted that the existing designs in literature all take a serial structure for micro- and macro-motions. In the case of hybrid control system, a novel family of control laws is developed, which is primarily based on the iterative learning of the previous driving torque (as a feedforward part) and various feedback control laws. This new family of control laws is rooted in the computer-torque-control (CTC) law with an off-line learned torque in replacement of an analytically formulated torque in the forward part of the CTC law. This thesis also presents the verification of these novel developments by both simulation and experiments. Simulation studies are presented for the hybrid actuation system and the hybrid motion system while experimental studies are carried out for the hybrid control system
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Intelligent and High-Performance Behavior Design of Autonomous Systems via Learning, Optimization and Control
Nowadays, great societal demands have rapidly boosted the development of autonomous systems that densely interact with humans in many application domains, from manufacturing to transportation and from workplaces to daily lives. The shift from isolated working environments to human-dominated space requires autonomous systems to be empowered to handle not only environmental uncertainties such as external vibrations but also interaction uncertainties arising from human behavior which is in nature probabilistic, causal but not strictly rational, internally hierarchical and socially compliant.This dissertation is concerned with the design of intelligent and high-performance behavior of such autonomous systems, leveraging the strength from control, optimization, learning, and cognitive science. The work consists of two parts. In Part I, the problem of high-level hybrid human-machine behavior design is addressed. The goal is to achieve safe, efficient and human-like interaction with people. A framework based on the theory of mind, utility theories and imitation learning is proposed to efficiently represent and learn the complicated behavior of humans. Built upon that, machine behaviors at three different levels - the perceptual level, the reasoning level, and the action level - are designed via imitation learning, optimization, and online adaptation, allowing the system to interpret, reason and behave as human, particularly when a variety of uncertainties exist. Applications to autonomous driving are considered throughout Part I. Part II is concerned with the design of high-performance low-level individual machine behavior in the presence of model uncertainties and external disturbances. Advanced control laws based on adaptation, iterative learning and the internal structures of uncertainties/disturbances are developed to assure that the high-level interactive behaviors can be reliably executed. Applications on robot manipulators and high-precision motion systems are discussed in this part
Design and development of the âPOD Adventuresâ smartphone game: a blended problem-solving intervention for adolescent mental health in India
Introduction:
Digital technology platforms offer unparalleled opportunities to reach vulnerable adolescents at scale and overcome many barriers that exist around conventional service provision. This paper describes the design and development of POD Adventures, a blended problem-solving game-based intervention for adolescents with or at risk of anxiety, depression and conduct difficulties in India. This intervention was developed as part of the PRemIum for ADolEscents (PRIDE) research programme, which aims to establish a suite of transdiagnostic psychological interventions organised around a stepped care system in Indian secondary schools.
Methods and materials:
Intervention development followed a person-centered approach consisting of four iterative activities: (i) review of recent context-specific evidence on mental health needs and preferences for the target population of school-going Indian adolescents, including a multiple stakeholder analysis of school counselling priorities and pilot studies of a brief problem-solving intervention; (ii) new focus group discussions with N=46 student participants and N=8 service providers; (iii) co-design workshops with N=22 student participants and N=8 service providers; and (iv) user-testing with N=50 student participants. Participants were aged 12-17 years and recruited from local schools in New Delhi and Goa, including a subgroup with self-identified mental health needs (N=6).
Results:
Formative data from existing primary sources, new focus groups and co-design workshops supported a blended format for delivering a brief problem-solving intervention, with counsellors supporting use of a game-based app on âofflineâ smartphones. User-testing with prototypes identified a need for simplification of language, use of concrete examples of concepts and practice elements to enhance engagement. There were also indications that participants most valued relatability and interactivity within real-world stories with judicious support from an in-app guide. The final prototype comprised a set of interactive and gamified vignettes and a structured set of problem-solving questions to consolidate and generalise learning while encouraging real-world application.
Discussion:
Findings shaped the design of POD Adventures and its delivery as an open-access blended intervention for secondary school students with a felt need for psychological support, consistent with an early intervention paradigm. A randomised controlled trial is planned to evaluate processes and impacts of POD Adventures when delivered for help-seeking students in low-resource school settings
Distributed importance-based fuzzy logic controllers for flexible link manipulators
This research studies the design and tuning of the distributed importance-based fuzzy logic controllers (FLCs) for two dynamic systems: a single-link flexible manipulator and a two-link rigid-flexible manipulator. The importance analysis algorithm is introduced in the structure design of a FLC. The fuzzy rules for the former system are written based on observing the system behaviors. The fuzzy rules for the latter are selected to mimic the performance of the comparable linear controllers. A Modified Nelder and Mead Simplex Algorithm is used to tune the parameters of the membership functions in the distributed importance-based FLC. The tuned distributed importance-based FLC for the single-link flexible manipulator is compared with a linear quadratic regulator and the tuned distributed PD-like FLC. Similarly, the tuned distributed importance-based FLC for the two-link rigid-flexible manipulator is compared with the tuned importance-based linear controller and the tuned distributed PD-like FLC. The robustness of each tuned controller is tested under different conditions
Tracking control of redundant mobile manipulator: An RNN based metaheuristic approach
In this paper, we propose a topology of Recurrent Neural Network (RNN) based on a metaheuristic optimization algorithm for the tracking control of mobile-manipulator while enforcing nonholonomic constraints. Traditional approaches for tracking control of mobile robots usually require the computation of Jacobian-inverse or linearization of its mathematical model. The proposed algorithm uses a nature-inspired optimization approach to directly solve the nonlinear optimization problem without any further transformation. First, we formulate the tracking control as a constrained optimization problem. The optimization problem is formulated on position-level to avoid the computationally expensive Jacobian-inversion. The nonholonomic limitation is ensured by adding equality constraints to the formulated optimization problem. We then present the Beetle Antennae Olfactory Recurrent Neural Network (BAORNN) algorithm to solve the optimization problem efficiently using very few mathematical operations. We present a theoretical analysis of the proposed algorithm and show that its computational cost is linear with respect to the degree of freedoms (DOFs), i.e., O(m). Additionally, we also prove its stability and convergence. Extensive simulation results are prepared using a simulated model of IIWA14, a 7-DOF industrial-manipulator, mounted on a differentially driven cart. Comparison results with particle swarm optimization (PSO) algorithm are also presented to prove the accuracy and numerical efficiency of the proposed controller. The results demonstrate that the proposed algorithm is several times (around 75 in the worst case) faster in execution as compared to PSO, and suitable for real-time implementation. The tracking results for three different trajectories; circular, rectangular, and rhodonea paths are presented
A New Data Source for Inverse Dynamics Learning
Modern robotics is gravitating toward increasingly collaborative human robot
interaction. Tools such as acceleration policies can naturally support the
realization of reactive, adaptive, and compliant robots. These tools require us
to model the system dynamics accurately -- a difficult task. The fundamental
problem remains that simulation and reality diverge--we do not know how to
accurately change a robot's state. Thus, recent research on improving inverse
dynamics models has been focused on making use of machine learning techniques.
Traditional learning techniques train on the actual realized accelerations,
instead of the policy's desired accelerations, which is an indirect data
source. Here we show how an additional training signal -- measured at the
desired accelerations -- can be derived from a feedback control signal. This
effectively creates a second data source for learning inverse dynamics models.
Furthermore, we show how both the traditional and this new data source, can be
used to train task-specific models of the inverse dynamics, when used
independently or combined. We analyze the use of both data sources in
simulation and demonstrate its effectiveness on a real-world robotic platform.
We show that our system incrementally improves the learned inverse dynamics
model, and when using both data sources combined converges more consistently
and faster.Comment: IROS 201
Intelligent robust control of redundant smart robotic arm Pt I: Soft computing KB optimizer - deep machine learning IT
Redundant robotic arm models as a control object discussed. Background of computational intelligence IT based on soft computing optimizer of knowledge base in smart robotic manipulators introduced. Soft computing optimizer is the toolkit of deep machine learning SW platform with optimal fuzzy neural network structure. The methods for development and design technology of intelligent control systems based on the soft computing optimizer presented in this Part 1 allow one to implement the principle of design an optimal intelligent control systems with a maximum reliability and controllability level of a complex control object under conditions of uncertainty in the source data, and in the presence of stochastic noises of various physical and statistical characters. The knowledge bases formed with the application of a soft computing optimizer produce robust control laws for the schedule of time dependent coefficient gains of conventional PID controllers for a wide range of external perturbations and are maximally insensitive to random variations of the structure of control object. The robustness of control laws is achieved by application a vector fitness function for genetic algorithm, whose one component describes the physical principle of minimum production of generalized entropy both in the control object and the control system, and the other components describe conventional control objective functionals such as minimum control error, etc. The application of soft computing technologies (Part I) for the development a robust intelligent control system that solving the problem of precision positioning redundant (3DOF and 7 DOF) manipulators considered. Application of quantum soft computing in robust intelligent control of smart manipulators in Part II described
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