8 research outputs found

    Rice-obot 1: An intelligent autonomous mobile robot

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    The Rice-obot I is the first in a series of Intelligent Autonomous Mobile Robots (IAMRs) being developed at Rice University's Cooperative Intelligent Mobile Robots (CIMR) lab. The Rice-obot I is mainly designed to be a testbed for various robotic and AI techniques, and a platform for developing intelligent control systems for exploratory robots. Researchers present the need for a generalized environment capable of combining all of the control, sensory and knowledge systems of an IAMR. They introduce Lisp-Nodes as such a system, and develop the basic concepts of nodes, messages and classes. Furthermore, they show how the control system of the Rice-obot I is implemented as sub-systems in Lisp-Nodes

    ToGouR: Tour Guide Robot Visualization using Shape Recognition Pattern for Automatic Navigation

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    The invention of autonomous robots with an increasing demand for industrial used has been caught attention from researchers and inventors. In this new sophisticated era, various types of robots and systems have been developed and bring significant contribution to the industries, economy, and infrastructure. Thus in this project, we have develop an application for PIC based Tour Guide Robot (ToGouR) where the PIC16F877A has been chosen as the main microcontroller. The application has a Graphical User Interface (GUI) has allows the user to interact in interactive ways between ToGouR and the images for navigation systems. The application also has an ability to perform shape recognition for path planning and automatically make alternative ways when various shapes that have been recognized are put in the way. Various alternatives have been used to make sure this project is successful carried out. This tour guide robot is suitable to be commercialized with numerous robotics companies that would like collaborate in delivering this project as a product and can be used for military or during any unexpected catastrophe such as one that occurred in Japan

    A Robot Navigation Algorithm for Moving Obstacles

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    In recent years, considerable progress has been made towards the development of intelligent autonomous mobile robots which can perform a wide variety of tasks. Although the capabilities of these robots vary significantly, each must have the ability to navigate within its environment from a starting location to a goal without experiencing collisions with obstacles in the process - a capability commonly referred to as robot navigation . Numerous algorithms for robot navigation have been developed which allow the robot to operate in static environments. However, little work has been accomplished in the development of algorithms which allow the robot to navigate in a dynamic environment. This thesis presents a mathematically-based navigation algorithm for a robot operating in a continuous-time environment inhabited by moving obstacles whose trajectories and velocities can be detected. In this methodology, the obstacles are represented as sheared cylinders to depict the areas swept out by the obstacle disks of influence over time. The robot is represented by the cone of positions it can reach by traveling at a constant speed in any direction. The methodology utilizes a three-dimensional navigation planning approach in which the search points, or tangent points, are the points in time at which the robot tangentially meets the obstacles. These tangent points are determined by calculating the intersection curves between the robot and the obstacles, and then using the first derivative of the intersection curves to make the tangent selections. Paths are created as sequences of these tangent points leading from the robot starting location to the goal, and are searched using the A* strategy, with a heuristic of the Euclidean distance from the tangent point to the goal. The main contribution of this thesis is the development of a methodology which produces optimal tangent paths to the goal for a dynamic robot environment. This feature is significant, since no other algorithm located in the literature survey as background to this thesis has shown the ability to produce paths with optimal properties

    An Algorithmic Framework for Robot Navigation in Unknown Terrains.

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    The problem of navigating a robot body through a terrain whose model is a priori known is well-solved problem in many cases. Comparatively, a lesser number of research results have been reported about the navigation problem in unknown terrains i.e., the terrains whose model are not a priori known. The focus of our work is to obtain an algorithmic framework that yields algorithms to solve certain navigational problems in unknown terrains. We consider a finite-sized two-dimensional terrain populated by a finite set of obstacles OO = \{O\sb1,O\sb2,\...,O\sb{n}\} where O\sb{i} is a simple polygon with a finite number of vertices. Consider a circular body R, of diameter δ≥\delta\geq O, capable of translational and rotational motions. R houses a computational device with storage capability. Additionally, R is equipped with a sensor system capable of detecting all visible vertices and edges. We consider two generic problems of navigation in unknown terrains: the Visit Problem, VP, and the Terrain model acquisition Problem, TP. In the visit problem, R is required to visit a sequence of destination points d\sb1,d\sb2,\...,d\sb{M} in the specified order. In the terrain model acquisition problem, R is required to acquire the model of the terrain so that it can navigate to any destination without using sensors and by using only the path planning algorithms of known terrains. We present a unified algorithmic framework that yields correct algorithms to solve both VP and TP. In this framework, R \u27simulates\u27 a graph exploration algorithm on an incrementally-constructible graph structure, called the navigation course, that satisfies the properties of finiteness, connectivity, terrain-visibility and local-constructibility. Additionally, we incorporate the incidental learning feature in our solution to VP so as to enhance the performance. We consider solutions to VP and TP using navigation courses based two geometric structures, namely the visibility graph and the Voronoi diagram. In all the cases, we analyze the performance of the algorithms for VP and TP in terms of the number of scan operations, the distance traversed and the computational complexity

    Proceedings of the NASA Conference on Space Telerobotics, volume 2

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    These proceedings contain papers presented at the NASA Conference on Space Telerobotics held in Pasadena, January 31 to February 2, 1989. The theme of the Conference was man-machine collaboration in space. The Conference provided a forum for researchers and engineers to exchange ideas on the research and development required for application of telerobotics technology to the space systems planned for the 1990s and beyond. The Conference: (1) provided a view of current NASA telerobotic research and development; (2) stimulated technical exchange on man-machine systems, manipulator control, machine sensing, machine intelligence, concurrent computation, and system architectures; and (3) identified important unsolved problems of current interest which can be dealt with by future research
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