263 research outputs found

    Cooperative Control of Multiple Biomimetic Robotic Fish

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    Autonomous Optimization of Swimming Gait in a Fish Robot With Multiple Onboard Sensors

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    Autonomous gait optimization is an essential survival ability for mobile robots. However, it remains a challenging task for underwater robots. This paper addresses this problem for the locomotion of a bio-inspired robotic fish and aims at identifying fast swimming gait autonomously by the robot. Our approach for learning locomotion controllers mainly uses three components: 1) a biological concept of central pattern generator to obtain specific gaits; 2) an onboard sensory processing center to discover the environment and to evaluate the swimming gait; and 3) an evolutionary algorithm referred to as particle swarm optimization. A key aspect of our approach is the swimming gait of the robot is optimized autonomously, equivalent to that the robot is able to navigate and evaluate its swimming gait in the environment by the onboard sensors, and simultaneously run a built-in evolutionary algorithm to optimize its locomotion all by itself. Forward speed optimization experiments conducted on the robotic fish demonstrate the effectiveness of the developed autonomous optimization system. The latest results show that our robotic fish attained a maximum swimming speed of 1.011 BL/s (40.42 cm/s) through autonomous gait optimization, faster than any of the robot's previously recorded speeds

    Benchmarking Deep Reinforcement Learning for Continuous Control

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    Recently, researchers have made significant progress combining the advances in deep learning for learning feature representations with reinforcement learning. Some notable examples include training agents to play Atari games based on raw pixel data and to acquire advanced manipulation skills using raw sensory inputs. However, it has been difficult to quantify progress in the domain of continuous control due to the lack of a commonly adopted benchmark. In this work, we present a benchmark suite of continuous control tasks, including classic tasks like cart-pole swing-up, tasks with very high state and action dimensionality such as 3D humanoid locomotion, tasks with partial observations, and tasks with hierarchical structure. We report novel findings based on the systematic evaluation of a range of implemented reinforcement learning algorithms. Both the benchmark and reference implementations are released at https://github.com/rllab/rllab in order to facilitate experimental reproducibility and to encourage adoption by other researchers.Comment: 14 pages, ICML 201

    Optimized PID Controller with Bacterial Foraging Algorithm

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    Fish robot precision depends on a variety of factors including the precision of motion sensors, mobility of links, elasticity of fish robot actuators system, and the precision of controllers. Among these factors, precision and efficiency of controllers play a key role in fish robot precision.  In the present paper, a robot fish has been designed with dynamics and swimming mechanism of a real fish. According to equations of motion, this fish robot is designed with 3 hinged links. Subsequently, its control system was defined based on the same equations. In this paper, an approach is suggested to control fish robot trajectory using optimized PID controller through Bacterial Foraging algorithm, so as to adjust the gains. Then, this controller is compared to the powerful Fuzzy controller and optimized PID controller through PSO algorithm when applying step and sine inputs. The research findings revealed that optimized PID controller through Bacterial Foraging Algorithm had better performance than other approaches in terms of decreasing of the settling time, reduction of the maximum overshoot and desired steady state error in response to step input. Efficiency of the suggested method has been analyzed by MATLAB software

    Design of a Biomimetic Mechanical Leg and Accompanying Sensor System for Terrain Detection

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    Autonomous robots are useful in a wide range of applications. However, finding a balance between speed and stability in an autonomous robot can be difficult. The goal of this project was to design a biomimetically-inspired robotic leg and accompanying sensor system for detecting terrain; the mechanical leg and sensor system designs in combination are intended to enable a quadruped robot to move quickly while maintaining its stability. In order to accomplish this goal, a leg was designed based on the leg of a cheetah and the team performed a variety of mechanical analyses on it. Additionally, the output from a force sensor landing on hard and muddy surfaces was collected and algorithms for determining which of the two surfaces the robot was walking on were developed

    Contemporary Robotics

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    This book book is a collection of 18 chapters written by internationally recognized experts and well-known professionals of the field. Chapters contribute to diverse facets of contemporary robotics and autonomous systems. The volume is organized in four thematic parts according to the main subjects, regarding the recent advances in the contemporary robotics. The first thematic topics of the book are devoted to the theoretical issues. This includes development of algorithms for automatic trajectory generation using redudancy resolution scheme, intelligent algorithms for robotic grasping, modelling approach for reactive mode handling of flexible manufacturing and design of an advanced controller for robot manipulators. The second part of the book deals with different aspects of robot calibration and sensing. This includes a geometric and treshold calibration of a multiple robotic line-vision system, robot-based inline 2D/3D quality monitoring using picture-giving and laser triangulation, and a study on prospective polymer composite materials for flexible tactile sensors. The third part addresses issues of mobile robots and multi-agent systems, including SLAM of mobile robots based on fusion of odometry and visual data, configuration of a localization system by a team of mobile robots, development of generic real-time motion controller for differential mobile robots, control of fuel cells of mobile robots, modelling of omni-directional wheeled-based robots, building of hunter- hybrid tracking environment, as well as design of a cooperative control in distributed population-based multi-agent approach. The fourth part presents recent approaches and results in humanoid and bioinspirative robotics. It deals with design of adaptive control of anthropomorphic biped gait, building of dynamic-based simulation for humanoid robot walking, building controller for perceptual motor control dynamics of humans and biomimetic approach to control mechatronic structure using smart materials

    Legged Robots for Object Manipulation: A Review

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    Legged robots can have a unique role in manipulating objects in dynamic, human-centric, or otherwise inaccessible environments. Although most legged robotics research to date typically focuses on traversing these challenging environments, many legged platform demonstrations have also included "moving an object" as a way of doing tangible work. Legged robots can be designed to manipulate a particular type of object (e.g., a cardboard box, a soccer ball, or a larger piece of furniture), by themselves or collaboratively. The objective of this review is to collect and learn from these examples, to both organize the work done so far in the community and highlight interesting open avenues for future work. This review categorizes existing works into four main manipulation methods: object interactions without grasping, manipulation with walking legs, dedicated non-locomotive arms, and legged teams. Each method has different design and autonomy features, which are illustrated by available examples in the literature. Based on a few simplifying assumptions, we further provide quantitative comparisons for the range of possible relative sizes of the manipulated object with respect to the robot. Taken together, these examples suggest new directions for research in legged robot manipulation, such as multifunctional limbs, terrain modeling, or learning-based control, to support a number of new deployments in challenging indoor/outdoor scenarios in warehouses/construction sites, preserved natural areas, and especially for home robotics.Comment: Preprint of the paper submitted to Frontiers in Mechanical Engineerin
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