78,937 research outputs found
Small-World File-Sharing Communities
Web caches, content distribution networks, peer-to-peer file sharing
networks, distributed file systems, and data grids all have in common that they
involve a community of users who generate requests for shared data. In each
case, overall system performance can be improved significantly if we can first
identify and then exploit interesting structure within a community's access
patterns. To this end, we propose a novel perspective on file sharing based on
the study of the relationships that form among users based on the files in
which they are interested.
We propose a new structure that captures common user interests in data--the
data-sharing graph-- and justify its utility with studies on three
data-distribution systems: a high-energy physics collaboration, the Web, and
the Kazaa peer-to-peer network. We find small-world patterns in the
data-sharing graphs of all three communities. We analyze these graphs and
propose some probable causes for these emergent small-world patterns. The
significance of small-world patterns is twofold: it provides a rigorous support
to intuition and, perhaps most importantly, it suggests ways to design
mechanisms that exploit these naturally emerging patterns
Network Sampling: From Static to Streaming Graphs
Network sampling is integral to the analysis of social, information, and
biological networks. Since many real-world networks are massive in size,
continuously evolving, and/or distributed in nature, the network structure is
often sampled in order to facilitate study. For these reasons, a more thorough
and complete understanding of network sampling is critical to support the field
of network science. In this paper, we outline a framework for the general
problem of network sampling, by highlighting the different objectives,
population and units of interest, and classes of network sampling methods. In
addition, we propose a spectrum of computational models for network sampling
methods, ranging from the traditionally studied model based on the assumption
of a static domain to a more challenging model that is appropriate for
streaming domains. We design a family of sampling methods based on the concept
of graph induction that generalize across the full spectrum of computational
models (from static to streaming) while efficiently preserving many of the
topological properties of the input graphs. Furthermore, we demonstrate how
traditional static sampling algorithms can be modified for graph streams for
each of the three main classes of sampling methods: node, edge, and
topology-based sampling. Our experimental results indicate that our proposed
family of sampling methods more accurately preserves the underlying properties
of the graph for both static and streaming graphs. Finally, we study the impact
of network sampling algorithms on the parameter estimation and performance
evaluation of relational classification algorithms
User centred evaluation of a recommendation based image browsing system
In this paper, we introduce a novel approach to recommend images by mining user interactions based on implicit feedback of user browsing. The underlying hypothesis is that the interaction implicitly indicates the interests of the users for meeting practical image retrieval tasks. The algorithm mines interaction data and also low-level content of the clicked images to choose diverse images by clustering heterogeneous features. A user-centred, task-oriented, comparative evaluation was undertaken to verify the validity of our approach where two versions of systems { one set up to enable diverse image recommendation { the other allowing browsing only { were compared. Use was made of the two systems by users in simulated work task situations and quantitative and qualitative data collected as indicators of recommendation results and the levels of user's satisfaction. The responses from the users indicate that they nd the more diverse recommendation highly useful
Network-Level Performance Evaluation of a Two-Relay Cooperative Random Access Wireless System
In wireless networks relay nodes can be used to assist the users'
transmissions to reach their destination. Work on relay cooperation, from a
physical layer perspective, has up to now yielded well-known results. This
paper takes a different stance focusing on network-level cooperation. Extending
previous results for a single relay, we investigate here the benefits from the
deployment of a second one. We assume that the two relays do not generate
packets of their own and the system employs random access to the medium; we
further consider slotted time and that the users have saturated queues. We
obtain analytical expressions for the arrival and service rates of the queues
of the two relays and the stability conditions. We investigate a model of the
system, in which the users are divided into clusters, each being served by one
relay, and show its advantages in terms of aggregate and throughput per user.
We quantify the above, analytically for the case of the collision channel and
through simulations for the case of Multi-Packet Reception (MPR), and we
provide insight on when the deployment of a second relay in the system can
yield significant advantages.Comment: Submitted for journal publicatio
Extraction and Analysis of Facebook Friendship Relations
Online Social Networks (OSNs) are a unique Web and social phenomenon, affecting tastes and behaviors of their users and helping them to maintain/create friendships. It is interesting to analyze the growth and evolution of Online Social Networks both from the point of view of marketing and other of new services and from a scientific viewpoint, since their structure and evolution may share similarities with real-life social networks. In social sciences, several techniques for analyzing (online) social networks have been developed, to evaluate quantitative properties (e.g., defining metrics and measures of structural characteristics of the networks) or qualitative aspects (e.g., studying the attachment model for the network evolution, the binary trust relationships, and the link prediction problem).\ud
However, OSN analysis poses novel challenges both to Computer and Social scientists. We present our long-term research effort in analyzing Facebook, the largest and arguably most successful OSN today: it gathers more than 500 million users. Access to data about Facebook users and their friendship relations, is restricted; thus, we acquired the necessary information directly from the front-end of the Web site, in order to reconstruct a sub-graph representing anonymous interconnections among a significant subset of users. We describe our ad-hoc, privacy-compliant crawler for Facebook data extraction. To minimize bias, we adopt two different graph mining techniques: breadth-first search (BFS) and rejection sampling. To analyze the structural properties of samples consisting of millions of nodes, we developed a specific tool for analyzing quantitative and qualitative properties of social networks, adopting and improving existing Social Network Analysis (SNA) techniques and algorithms
FECES STANDARD MONEY: BEYOND TRANSACTIONS
Department of Urban and Environmental Engineering (Convergence of Science and Arts)Feces Standard Money (fSM), is a complementary currency that is different from other currencies in a number of ways. It is the first currency to adopt feces as its standard. In a world where objects and people are thought of as "goods and services," reality is compressed into conceptions of "use value" or "utility???. However, in the fSM system, feces and food waste that have traditionally and culturally been classified as ???human waste??? are used to produce biogas, creating value. Feces then becomes a representation of a new conception of value - one based on abundance instead of scarcity.
This study aims to explore how the use of fSM can facilitate a redefinition of sustainable wealth. It begins by exploring neoclassical and modern theories of money and their relationship to the current state of money. It argues that economics??? failure to adequately account for the role of money as a basis of social relations contributes to the current unsustainable economic system. Building on the background and philosophical underpinnings of fSM, it postulates that money based on a feces standard might be a possible solution to developing a monetary system that can serve as the basis of social relations and facilitation of exchange as a means of instigating social change in attitudes towards global challenges like inequality and climate change. Social network analysis is used to investigate the social footprint of fSM in a game simulation of the fSM system. It is found that the mechanisms of fSM has the potential to imbue the network with tight knit connections -knots- that can contribute to a more inclusive monetary system.clos
A comparative study of the AHP and TOPSIS methods for implementing load shedding scheme in a pulp mill system
The advancement of technology had encouraged mankind to design and create useful
equipment and devices. These equipment enable users to fully utilize them in various
applications. Pulp mill is one of the heavy industries that consumes large amount of
electricity in its production. Due to this, any malfunction of the equipment might
cause mass losses to the company. In particular, the breakdown of the generator
would cause other generators to be overloaded. In the meantime, the subsequence
loads will be shed until the generators are sufficient to provide the power to other
loads. Once the fault had been fixed, the load shedding scheme can be deactivated.
Thus, load shedding scheme is the best way in handling such condition. Selected load
will be shed under this scheme in order to protect the generators from being
damaged. Multi Criteria Decision Making (MCDM) can be applied in determination
of the load shedding scheme in the electric power system. In this thesis two methods
which are Analytic Hierarchy Process (AHP) and Technique for Order Preference by
Similarity to Ideal Solution (TOPSIS) were introduced and applied. From this thesis,
a series of analyses are conducted and the results are determined. Among these two
methods which are AHP and TOPSIS, the results shown that TOPSIS is the best
Multi criteria Decision Making (MCDM) for load shedding scheme in the pulp mill
system. TOPSIS is the most effective solution because of the highest percentage
effectiveness of load shedding between these two methods. The results of the AHP
and TOPSIS analysis to the pulp mill system are very promising
Fast Shortest Path Distance Estimation in Large Networks
We study the problem of preprocessing a large graph so that point-to-point shortest-path queries can be answered very fast. Computing shortest paths is a well studied problem, but exact algorithms do not scale to huge graphs encountered on the web, social networks, and other applications.
In this paper we focus on approximate methods for distance estimation, in particular using landmark-based distance indexing. This approach involves selecting a subset of nodes as landmarks and computing (offline) the distances from each node in the graph to those landmarks. At runtime, when the distance between a pair of nodes is needed, we can estimate it quickly by combining the precomputed distances of the two nodes to the landmarks.
We prove that selecting the optimal set of landmarks is an NP-hard problem, and thus heuristic solutions need to be employed. Given a budget of memory for the index, which translates directly into a budget of landmarks, different landmark selection strategies can yield dramatically different results in terms of accuracy. A number of simple methods that scale well to large graphs are therefore developed and experimentally compared. The simplest methods choose central nodes of the graph, while the more elaborate ones select central nodes that are also far away from one another. The efficiency of the suggested techniques is tested experimentally using five different real world graphs with millions of edges; for a given accuracy, they require as much as 250 times less space than the current approach in the literature which considers selecting landmarks at random.
Finally, we study applications of our method in two problems arising naturally in large-scale networks, namely, social search and community detection.Yahoo! Research (internship
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