95,570 research outputs found

    A virtual environment to support the distributed design of large made-to-order products

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    An overview of a virtual design environment (virtual platform) developed as part of the European Commission funded VRShips-ROPAX (VRS) project is presented. The main objectives for the development of the virtual platform are described, followed by the discussion of the techniques chosen to address the objectives, and finally a description of a use-case for the platform. Whilst the focus of the VRS virtual platform was to facilitate the design of ROPAX (roll-on passengers and cargo) vessels, the components within the platform are entirely generic and may be applied to the distributed design of any type of vessel, or other complex made-to-order products

    Requirements modelling and formal analysis using graph operations

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    The increasing complexity of enterprise systems requires a more advanced analysis of the representation of services expected than is currently possible. Consequently, the specification stage, which could be facilitated by formal verification, becomes very important to the system life-cycle. This paper presents a formal modelling approach, which may be used in order to better represent the reality of the system and to verify the awaited or existing system’s properties, taking into account the environmental characteristics. For that, we firstly propose a formalization process based upon properties specification, and secondly we use Conceptual Graphs operations to develop reasoning mechanisms of verifying requirements statements. The graphic visualization of these reasoning enables us to correctly capture the system specifications by making it easier to determine if desired properties hold. It is applied to the field of Enterprise modelling

    An overview of the VRS virtual platform

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    This paper provides an overview of the development of the virtual platform within the European Commission funded VRShips-ROPAX (VRS) project. This project is a major collaboration of approximately 40 industrial, regulatory, consultancy and academic partners with the objective of producing two novel platforms. A physical platform will be designed and produced representing a scale model of a novel ROPAX vessel with the following criteria: 2000 passengers; 400 cabins; 2000 nautical mile range, and a service speed of 38 knots. The aim of the virtual platform is to demonstrate that vessels may be designed to meet these criteria, which was not previously possible using individual tools and conventional design approaches. To achieve this objective requires the integration of design and simulation tools representing concept, embodiment, detail, production, and operation life-phases into the virtual platform, to enable distributed design activity to be undertaken. The main objectives for the development of the virtual platform are described, followed by the discussion of the techniques chosen to address the objectives, and finally a description of a use-case for the platform. Whilst the focus of the VRS virtual platform was to facilitate the design of ROPAX vessels, the components within the platform are entirely generic and may be applied to the distributed design of any type of vessel, or other complex made-to-order products

    Coordination approaches and systems - part I : a strategic perspective

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    This is the first part of a two-part paper presenting a fundamental review and summary of research of design coordination and cooperation technologies. The theme of this review is aimed at the research conducted within the decision management aspect of design coordination. The focus is therefore on the strategies involved in making decisions and how these strategies are used to satisfy design requirements. The paper reviews research within collaborative and coordinated design, project and workflow management, and, task and organization models. The research reviewed has attempted to identify fundamental coordination mechanisms from different domains, however it is concluded that domain independent mechanisms need to be augmented with domain specific mechanisms to facilitate coordination. Part II is a review of design coordination from an operational perspective

    Generic domain models in software engineering

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    This paper outlines three research directions related to domain-specific software development: (1) reuse of generic models for domain-specific software development; (2) empirical evidence to determine these generic models, namely elicitation of mental knowledge schema possessed by expert software developers; and (3) exploitation of generic domain models to assist modelling of specific applications. It focuses on knowledge acquisition for domain-specific software development, with emphasis on tool support for the most important phases of software development

    The Epistemology of scheduling problems

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    Scheduling is a knowledge-intensive task spanning over many activities in day-to-day life. It deals with the temporally-bound assignment of jobs to resources. Although scheduling has been extensively researched in the AI community for the past 30 years, efforts have primarily focused on specific applications, algorithms, or 'scheduling shells' and no comprehensive analysis exists on the nature of scheduling problems, which provides a formal account of what scheduling is, independently of the way scheduling problems can be approached. Research on KBS development by reuse makes use of ontologies, to provide knowledge-level specifications of reusable KBS components. In this paper we describe a task ontology, which formally characterises the nature of scheduling problems, independently of particular application domains and in-dependently of how the problems can be solved. Our results provide a comprehensive, domain-independent and formally specified refer-ence model for scheduling applications. This can be used as the ba-sis for further analyses of the class of scheduling problems and also as a concrete reusable resource to support knowledge acquisition and system development in scheduling applications

    Developing modular product family using GeMoCURE within an SME

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    Companies adopt the strategy of producing variety of products to be competitive and responsive to market. Product variation is becoming an important factor in companies' ability to accurately meet customer requirements. Ever increasing consumer options mean that customers have more choices than ever before which put commercial pressures on companies to continue to diversify. This can be a particular problem within Small to Medium Enterprises (SMEs) who do not always have the level of resources to meet these requirements. As such, methods are required that provide means for companies to be able to produce a wide range of products at the lowest cost and shortest time. This paper details a new modular product design methodology that provides a focus on developing modular product families. The methodology's function is described and a case study detailed of how it was used within an SME to define the company's product portfolio and create a new Generic Product Function Structure from which a new family of product variants can be developed. The methodology lends itself to modular re-use which has the potential to support rapid development and configuration of product variants

    Enterprise model verification and validation : an approach

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    This article presents a verification and validation approach which is used here in order to complete the classical tool box the industrial user may utilize in enterprise modeling and integration domain. This approach, which has been defined independently from any application domain is based on several formal concepts and tools presented in this paper. These concepts are property concepts, property reference matrix, properties graphs, enterprise modeling domain ontology, conceptual graphs and formal reasoning mechanisms

    Working Notes from the 1992 AAAI Workshop on Automating Software Design. Theme: Domain Specific Software Design

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    The goal of this workshop is to identify different architectural approaches to building domain-specific software design systems and to explore issues unique to domain-specific (vs. general-purpose) software design. Some general issues that cut across the particular software design domain include: (1) knowledge representation, acquisition, and maintenance; (2) specialized software design techniques; and (3) user interaction and user interface
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