52,271 research outputs found
Fusion of Learned Multi-Modal Representations and Dense Trajectories for Emotional Analysis in Videos
When designing a video affective content analysis algorithm, one of the most important steps is the selection of discriminative features for the effective representation of video segments. The majority of existing affective content analysis methods either use low-level audio-visual features or generate handcrafted higher level representations based on these low-level features. We propose in this work to use deep learning methods, in particular convolutional neural networks (CNNs), in order to automatically learn and extract mid-level representations from raw data. To this end, we exploit the audio and visual modality of videos by employing Mel-Frequency Cepstral Coefficients (MFCC) and color values in the HSV color space. We also incorporate dense trajectory based motion features in order to further enhance the performance of the analysis. By means of multi-class support vector machines (SVMs) and fusion mechanisms, music video clips are classified into one of four affective categories representing the four quadrants of the Valence-Arousal (VA) space. Results obtained on a subset of the DEAP dataset show (1) that higher level representations perform better than low-level features, and (2) that incorporating motion information leads to a notable performance gain, independently from the chosen representation
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An evaluation framework for stereo-based driver assistance
This is the post-print version of the Article - Copyright @ 2012 Springer VerlagThe accuracy of stereo algorithms or optical flow methods is commonly assessed by comparing the results against the Middlebury
database. However, equivalent data for automotive or robotics applications
rarely exist as they are difficult to obtain. As our main contribution, we introduce an evaluation framework tailored for stereo-based driver assistance able to deliver excellent performance measures while
circumventing manual label effort. Within this framework one can combine several ways of ground-truthing, different comparison metrics, and use large image databases.
Using our framework we show examples on several types of ground truthing techniques: implicit ground truthing (e.g. sequence recorded without a crash occurred), robotic vehicles with high precision sensors, and to a small extent, manual labeling. To show the effectiveness of our evaluation framework we compare three different stereo algorithms on
pixel and object level. In more detail we evaluate an intermediate representation
called the Stixel World. Besides evaluating the accuracy of the Stixels, we investigate the completeness (equivalent to the detection rate) of the StixelWorld vs. the number of phantom Stixels. Among many findings, using this framework enables us to reduce the number of phantom Stixels by a factor of three compared to the base parametrization. This base parametrization has already been optimized by test driving vehicles for distances exceeding 10000 km
SurfelWarp: Efficient Non-Volumetric Single View Dynamic Reconstruction
We contribute a dense SLAM system that takes a live stream of depth images as
input and reconstructs non-rigid deforming scenes in real time, without
templates or prior models. In contrast to existing approaches, we do not
maintain any volumetric data structures, such as truncated signed distance
function (TSDF) fields or deformation fields, which are performance and memory
intensive. Our system works with a flat point (surfel) based representation of
geometry, which can be directly acquired from commodity depth sensors. Standard
graphics pipelines and general purpose GPU (GPGPU) computing are leveraged for
all central operations: i.e., nearest neighbor maintenance, non-rigid
deformation field estimation and fusion of depth measurements. Our pipeline
inherently avoids expensive volumetric operations such as marching cubes,
volumetric fusion and dense deformation field update, leading to significantly
improved performance. Furthermore, the explicit and flexible surfel based
geometry representation enables efficient tackling of topology changes and
tracking failures, which makes our reconstructions consistent with updated
depth observations. Our system allows robots to maintain a scene description
with non-rigidly deformed objects that potentially enables interactions with
dynamic working environments.Comment: RSS 2018. The video and source code are available on
https://sites.google.com/view/surfelwarp/hom
On the contribution of binocular disparity to the long-term memory for natural scenes
Binocular disparity is a fundamental dimension defining the input we receive from the visual world, along with luminance and chromaticity. In a memory task involving images of natural scenes we investigate whether binocular disparity enhances long-term visual memory. We found that forest images studied in the presence of disparity for relatively long times (7s) were remembered better as compared to 2D presentation. This enhancement was not evident for other categories of pictures, such as images containing cars and houses, which are mostly identified by the presence of distinctive artifacts rather than by their spatial layout. Evidence from a further experiment indicates that observers do not retain a trace of stereo presentation in long-term memory
Learning Deep Representations of Appearance and Motion for Anomalous Event Detection
We present a novel unsupervised deep learning framework for anomalous event
detection in complex video scenes. While most existing works merely use
hand-crafted appearance and motion features, we propose Appearance and Motion
DeepNet (AMDN) which utilizes deep neural networks to automatically learn
feature representations. To exploit the complementary information of both
appearance and motion patterns, we introduce a novel double fusion framework,
combining both the benefits of traditional early fusion and late fusion
strategies. Specifically, stacked denoising autoencoders are proposed to
separately learn both appearance and motion features as well as a joint
representation (early fusion). Based on the learned representations, multiple
one-class SVM models are used to predict the anomaly scores of each input,
which are then integrated with a late fusion strategy for final anomaly
detection. We evaluate the proposed method on two publicly available video
surveillance datasets, showing competitive performance with respect to state of
the art approaches.Comment: Oral paper in BMVC 201
Learning to Extract Motion from Videos in Convolutional Neural Networks
This paper shows how to extract dense optical flow from videos with a
convolutional neural network (CNN). The proposed model constitutes a potential
building block for deeper architectures to allow using motion without resorting
to an external algorithm, \eg for recognition in videos. We derive our network
architecture from signal processing principles to provide desired invariances
to image contrast, phase and texture. We constrain weights within the network
to enforce strict rotation invariance and substantially reduce the number of
parameters to learn. We demonstrate end-to-end training on only 8 sequences of
the Middlebury dataset, orders of magnitude less than competing CNN-based
motion estimation methods, and obtain comparable performance to classical
methods on the Middlebury benchmark. Importantly, our method outputs a
distributed representation of motion that allows representing multiple,
transparent motions, and dynamic textures. Our contributions on network design
and rotation invariance offer insights nonspecific to motion estimation
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