219,898 research outputs found

    Structured Review of the Evidence for Effects of Code Duplication on Software Quality

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    This report presents the detailed steps and results of a structured review of code clone literature. The aim of the review is to investigate the evidence for the claim that code duplication has a negative effect on code changeability. This report contains only the details of the review for which there is not enough place to include them in the companion paper published at a conference (Hordijk, Ponisio et al. 2009 - Harmfulness of Code Duplication - A Structured Review of the Evidence)

    Support for collaborative component-based software engineering

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    Collaborative system composition during design has been poorly supported by traditional CASE tools (which have usually concentrated on supporting individual projects) and almost exclusively focused on static composition. Little support for maintaining large distributed collections of heterogeneous software components across a number of projects has been developed. The CoDEEDS project addresses the collaborative determination, elaboration, and evolution of design spaces that describe both static and dynamic compositions of software components from sources such as component libraries, software service directories, and reuse repositories. The GENESIS project has focussed, in the development of OSCAR, on the creation and maintenance of large software artefact repositories. The most recent extensions are explicitly addressing the provision of cross-project global views of large software collections and historical views of individual artefacts within a collection. The long-term benefits of such support can only be realised if OSCAR and CoDEEDS are widely adopted and steps to facilitate this are described. This book continues to provide a forum, which a recent book, Software Evolution with UML and XML, started, where expert insights are presented on the subject. In that book, initial efforts were made to link together three current phenomena: software evolution, UML, and XML. In this book, focus will be on the practical side of linking them, that is, how UML and XML and their related methods/tools can assist software evolution in practice. Considering that nowadays software starts evolving before it is delivered, an apparent feature for software evolution is that it happens over all stages and over all aspects. Therefore, all possible techniques should be explored. This book explores techniques based on UML/XML and a combination of them with other techniques (i.e., over all techniques from theory to tools). Software evolution happens at all stages. Chapters in this book describe that software evolution issues present at stages of software architecturing, modeling/specifying, assessing, coding, validating, design recovering, program understanding, and reusing. Software evolution happens in all aspects. Chapters in this book illustrate that software evolution issues are involved in Web application, embedded system, software repository, component-based development, object model, development environment, software metrics, UML use case diagram, system model, Legacy system, safety critical system, user interface, software reuse, evolution management, and variability modeling. Software evolution needs to be facilitated with all possible techniques. Chapters in this book demonstrate techniques, such as formal methods, program transformation, empirical study, tool development, standardisation, visualisation, to control system changes to meet organisational and business objectives in a cost-effective way. On the journey of the grand challenge posed by software evolution, the journey that we have to make, the contributory authors of this book have already made further advances

    Structured Review of Code Clone Literature

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    This report presents the results of a structured review of code clone literature. The aim of the review is to assemble a conceptual model of clone-related concepts which helps us to reason about clones. This conceptual model unifies clone concepts from a wide range of literature, so that findings about clones can be compared with each other

    Evaluating Software Architectures: Development Stability and Evolution

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    We survey seminal work on software architecture evaluationmethods. We then look at an emerging class of methodsthat explicates evaluating software architectures forstability and evolution. We define architectural stabilityand formulate the problem of evaluating software architecturesfor stability and evolution. We draw the attention onthe use of Architectures Description Languages (ADLs) forsupporting the evaluation of software architectures in generaland for architectural stability in specific

    Addressing the evolution of automated user behaviour patterns by runtime model interpretation

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    The final publication is available at Springer via http://dx.doi.org/10.1007/s10270-013-0371-3The use of high-level abstraction models can facilitate and improve not only system development but also runtime system evolution. This is the idea of this work, in which behavioural models created at design time are also used at runtime to evolve system behaviour. These behavioural models describe the routine tasks that users want to be automated by the system. However, users¿ needs may change after system deployment, and the routine tasks automated by the system must evolve to adapt to these changes. To facilitate this evolution, the automation of the specified routine tasks is achieved by directly interpreting the models at runtime. This turns models into the primary means to understand and interact with the system behaviour associated with the routine tasks as well as to execute and modify it. Thus, we provide tools to allow the adaptation of this behaviour by modifying the models at runtime. This means that the system behaviour evolution is performed by using high-level abstractions and avoiding the costs and risks associated with shutting down and restarting the system.This work has been developed with the support of MICINN, under the project EVERYWARE TIN2010-18011, and the support of the Christian Doppler Forschungsgesellschaft and the BMWFJ, Austria.Serral Asensio, E.; Valderas Aranda, PJ.; Pelechano Ferragud, V. (2013). Addressing the evolution of automated user behaviour patterns by runtime model interpretation. Software and Systems Modeling. https://doi.org/10.1007/s10270-013-0371-3SWeiser, M.: The computer of the 21st century. Sci. Am. 265, 66–75 (1991)Serral, E., Valderas, P., Pelechano, V.: Context-adaptive coordination of pervasive services by interpreting models during runtime. Comput. 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Universidad Politécnica de Valencia, Valencia (2008)Juric, M.B., Sarang, P.: Business Process Execution Language for Web Services: BPEL and BPEL4WS (2006)Loke, S.W., Smanchat, S., Ling, S., Indrawan, M.: Formal mirror models: an approach to just-in-time reasoning for device ecologies. Int. J. Smart Home 2(1), 15–32 (2008)Code Generation conference. http://www.codegeneration.net/cg2010/ (2010)Guy, M.: Report 2: API Good Practice Good practice for provision of and consuming APIs. UKOLN (2009)Bloch, J.: How to design a good API and why it matters. pp. 506–507 (2005)Sirin, E., Parsia, B., Grau, B.C., Kalyanpur, A., Katz, Y.: Pellet: A practical OWL-DL reasoner. J. Web Semant. 5(2), 51–53 (2007)Bernstein, P.: Multiversion concurrency control—theory and algorithms. ACM Trans. Database Syst. 8(4), 465–484 (1983)Cooper, S., Dann, W., Pausch, R.: Alice: a 3-D tool for introductory programming concepts. J. Comput. Sci. Coll. 15, 107–116 (2000)Pérez, F., Valderas, P.: Allowing end-users to actively participate within the elicitation of pervasive system requirements through immediate visualization. In: Fourth International Workshop on Requirements Engineering Visualization (REV), pp. 31–40. IEEE, Atlanta, Georgia, USA (2009)Lieberman, H., Paternó, F., Wulf, V.: End User Development. Springer, Dordrecht (2006)Nielsen, J.: Usability Engineering. Morgan Kaufmann Publishers Inc, San Francisco (1993)Van Welie, M., Trætteberg, H.: Interaction Patterns in User, Interfaces. pp. 13–16 (2000)Galitz, W.O.: The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques. Wiley, New York (2002)Kitchenham, B., Pickard, L., Pfleeger, S.L.: Case studies for method and tool evaluation. Softw. IEEE 12(4), 52–62 (1995)Wohlin, C., Runeson, P., Höst, M., Ohlsson, M.C., Regnell, B., Wesslén, A.: Experimentation in Software Engineering. 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    Variability and Evolution in Systems of Systems

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    In this position paper (1) we discuss two particular aspects of Systems of Systems, i.e., variability and evolution. (2) We argue that concepts from Product Line Engineering and Software Evolution are relevant to Systems of Systems Engineering. (3) Conversely, concepts from Systems of Systems Engineering can be helpful in Product Line Engineering and Software Evolution. Hence, we argue that an exchange of concepts between the disciplines would be beneficial.Comment: In Proceedings AiSoS 2013, arXiv:1311.319

    Proceedings of the ECSCW'95 Workshop on the Role of Version Control in CSCW Applications

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    The workshop entitled "The Role of Version Control in Computer Supported Cooperative Work Applications" was held on September 10, 1995 in Stockholm, Sweden in conjunction with the ECSCW'95 conference. Version control, the ability to manage relationships between successive instances of artifacts, organize those instances into meaningful structures, and support navigation and other operations on those structures, is an important problem in CSCW applications. It has long been recognized as a critical issue for inherently cooperative tasks such as software engineering, technical documentation, and authoring. The primary challenge for versioning in these areas is to support opportunistic, open-ended design processes requiring the preservation of historical perspectives in the design process, the reuse of previous designs, and the exploitation of alternative designs. The primary goal of this workshop was to bring together a diverse group of individuals interested in examining the role of versioning in Computer Supported Cooperative Work. Participation was encouraged from members of the research community currently investigating the versioning process in CSCW as well as application designers and developers who are familiar with the real-world requirements for versioning in CSCW. Both groups were represented at the workshop resulting in an exchange of ideas and information that helped to familiarize developers with the most recent research results in the area, and to provide researchers with an updated view of the needs and challenges faced by application developers. In preparing for this workshop, the organizers were able to build upon the results of their previous one entitled "The Workshop on Versioning in Hypertext" held in conjunction with the ECHT'94 conference. The following section of this report contains a summary in which the workshop organizers report the major results of the workshop. The summary is followed by a section that contains the position papers that were accepted to the workshop. The position papers provide more detailed information describing recent research efforts of the workshop participants as well as current challenges that are being encountered in the development of CSCW applications. A list of workshop participants is provided at the end of the report. The organizers would like to thank all of the participants for their contributions which were, of course, vital to the success of the workshop. We would also like to thank the ECSCW'95 conference organizers for providing a forum in which this workshop was possible
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