135 research outputs found

    Imprecise dynamic walking with time-projection control

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    We present a new walking foot-placement controller based on 3LP, a 3D model of bipedal walking that is composed of three pendulums to simulate falling, swing and torso dynamics. Taking advantage of linear equations and closed-form solutions of the 3LP model, our proposed controller projects intermediate states of the biped back to the beginning of the phase for which a discrete LQR controller is designed. After the projection, a proper control policy is generated by this LQR controller and used at the intermediate time. This control paradigm reacts to disturbances immediately and includes rules to account for swing dynamics and leg-retraction. We apply it to a simulated Atlas robot in position-control, always commanded to perform in-place walking. The stance hip joint in our robot keeps the torso upright to let the robot naturally fall, and the swing hip joint tracks the desired footstep location. Combined with simple Center of Pressure (CoP) damping rules in the low-level controller, our foot-placement enables the robot to recover from strong pushes and produce periodic walking gaits when subject to persistent sources of disturbance, externally or internally. These gaits are imprecise, i.e., emergent from asymmetry sources rather than precisely imposing a desired velocity to the robot. Also in extreme conditions, restricting linearity assumptions of the 3LP model are often violated, but the system remains robust in our simulations. An extensive analysis of closed-loop eigenvalues, viable regions and sensitivity to push timings further demonstrate the strengths of our simple controller

    Asymptotically Stable Walking of a Five-Link Underactuated 3D Bipedal Robot

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    This paper presents three feedback controllers that achieve an asymptotically stable, periodic, and fast walking gait for a 3D (spatial) bipedal robot consisting of a torso, two legs, and passive (unactuated) point feet. The contact between the robot and the walking surface is assumed to inhibit yaw rotation. The studied robot has 8 DOF in the single support phase and 6 actuators. The interest of studying robots with point feet is that the robot's natural dynamics must be explicitly taken into account to achieve balance while walking. We use an extension of the method of virtual constraints and hybrid zero dynamics, in order to simultaneously compute a periodic orbit and an autonomous feedback controller that realizes the orbit. This method allows the computations to be carried out on a 2-DOF subsystem of the 8-DOF robot model. The stability of the walking gait under closed-loop control is evaluated with the linearization of the restricted Poincar\'e map of the hybrid zero dynamics. Three strategies are explored. The first strategy consists of imposing a stability condition during the search of a periodic gait by optimization. The second strategy uses an event-based controller. In the third approach, the effect of output selection is discussed and a pertinent choice of outputs is proposed, leading to stabilization without the use of a supplemental event-based controller

    Generating walking behaviours in legged robots

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    Many legged robots have boon built with a variety of different abilities, from running to liopping to climbing stairs. Despite this however, there has been no consistency of approach to the problem of getting them to walk. Approaches have included breaking down the walking step into discrete parts and then controlling them separately, using springs and linkages to achieve a passive walking cycle, and even working out the necessary movements in simulation and then imposing them on the real robot. All of these have limitations, although most were successful at the task for which they were designed. However, all of them fall into one of two categories: either they alter the dynamics of the robots physically so that the robot, whilst very good at walking, is not as general purpose as it once was (as with the passive robots), or they control the physical mechanism of the robot directly to achieve their goals, and this is a difficult task.In this thesis a design methodology is described for building controllers for 3D dynam¬ ically stable walking, inspired by the best walkers and runners around — ourselves — so the controllers produced are based 011 the vertebrate Central Nervous System. This means that there is a low-level controller which adapts itself to the robot so that, when switched on, it can be considered to simulate the springs and linkages of the passive robots to produce a walking robot, and this now active mechanism is then controlled by a relatively simple higher level controller. This is the best of both worlds — we have a robot which is inherently capable of walking, and thus is easy to control like the passive walkers, but also retains the general purpose abilities which makes it so potentially useful.This design methodology uses an evolutionary algorithm to generate low-level control¬ lers for a selection of simulated legged robots. The thesis also looks in detail at previous walking robots and their controllers and shows that some approaches, including staged evolution and hand-coding designs, may be unnecessary, and indeed inappropriate, at least for a general purpose controller. The specific algorithm used is evolutionary, using a simple genetic algorithm to allow adaptation to different robot configurations, and the controllers evolved are continuous time neural networks. These are chosen because of their ability to entrain to the movement of the robot, allowing the whole robot and network to be considered as a single dynamical system, which can then be controlled by a higher level system.An extensive program of experiments investigates the types of neural models and net¬ work structures which are best suited to this task, and it is shown that stateless and simple dynamic neural models are significantly outperformed as controllers by more complex, biologically plausible ones but that other ideas taken from biological systems, including network connectivities, are not generally as useful and reasons for this are examined.The thesis then shows that this system, although only developed 011 a single robot, is capable of automatically generating controllers for a wide selection of different test designs. Finally it shows that high level controllers, at least to control steering and speed, can be easily built 011 top of this now active walking mechanism

    Modular Hopping and Running via Parallel Composition

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    Though multi-functional robot hardware has been created, the complexity in its functionality has been constrained by a lack of algorithms that appropriately manage flexible and autonomous reconfiguration of interconnections to physical and behavioral components. Raibert pioneered a paradigm for the synthesis of planar hopping using a composition of ``parts\u27\u27: controlled vertical hopping, controlled forward speed, and controlled body attitude. Such reduced degree-of-freedom compositions also seem to appear in running animals across several orders of magnitude of scale. Dynamical systems theory can offer a formal representation of such reductions in terms of ``anchored templates,\u27\u27 respecting which Raibert\u27s empirical synthesis (and the animals\u27 empirical performance) can be posed as a parallel composition. However, the orthodox notion (attracting invariant submanifold with restriction dynamics conjugate to a template system) has only been formally synthesized in a few isolated instances in engineering (juggling, brachiating, hexapedal running robots, etc.) and formally observed in biology only in similarly limited contexts. In order to bring Raibert\u27s 1980\u27s work into the 21st century and out of the laboratory, we design a new family of one-, two-, and four-legged robots with high power density, transparency, and control bandwidth. On these platforms, we demonstrate a growing collection of {\{body, behavior}\} pairs that successfully embody dynamical running / hopping ``gaits\u27\u27 specified using compositions of a few templates, with few parameters and a great deal of empirical robustness. We aim for and report substantial advances toward a formal notion of parallel composition---embodied behaviors that are correct by design even in the presence of nefarious coupling and perturbation---using a new analytical tool (hybrid dynamical averaging). With ideas of verifiable behavioral modularity and a firm understanding of the hardware tools required to implement them, we are closer to identifying the components required to flexibly program the exchange of work between machines and their environment. Knowing how to combine and sequence stable basins to solve arbitrarily complex tasks will result in improved foundations for robotics as it goes from ad-hoc practice to science (with predictive theories) in the next few decades

    Climbing and Walking Robots

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    Nowadays robotics is one of the most dynamic fields of scientific researches. The shift of robotics researches from manufacturing to services applications is clear. During the last decades interest in studying climbing and walking robots has been increased. This increasing interest has been in many areas that most important ones of them are: mechanics, electronics, medical engineering, cybernetics, controls, and computers. Today’s climbing and walking robots are a combination of manipulative, perceptive, communicative, and cognitive abilities and they are capable of performing many tasks in industrial and non- industrial environments. Surveillance, planetary exploration, emergence rescue operations, reconnaissance, petrochemical applications, construction, entertainment, personal services, intervention in severe environments, transportation, medical and etc are some applications from a very diverse application fields of climbing and walking robots. By great progress in this area of robotics it is anticipated that next generation climbing and walking robots will enhance lives and will change the way the human works, thinks and makes decisions. This book presents the state of the art achievments, recent developments, applications and future challenges of climbing and walking robots. These are presented in 24 chapters by authors throughtot the world The book serves as a reference especially for the researchers who are interested in mobile robots. It also is useful for industrial engineers and graduate students in advanced study

    Humanoid Robots

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    For many years, the human being has been trying, in all ways, to recreate the complex mechanisms that form the human body. Such task is extremely complicated and the results are not totally satisfactory. However, with increasing technological advances based on theoretical and experimental researches, man gets, in a way, to copy or to imitate some systems of the human body. These researches not only intended to create humanoid robots, great part of them constituting autonomous systems, but also, in some way, to offer a higher knowledge of the systems that form the human body, objectifying possible applications in the technology of rehabilitation of human beings, gathering in a whole studies related not only to Robotics, but also to Biomechanics, Biomimmetics, Cybernetics, among other areas. This book presents a series of researches inspired by this ideal, carried through by various researchers worldwide, looking for to analyze and to discuss diverse subjects related to humanoid robots. The presented contributions explore aspects about robotic hands, learning, language, vision and locomotion

    Systematic Controller Design for Dynamic 3D Bipedal Robot Walking.

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    Virtual constraints and hybrid zero dynamics (HZD) have emerged as a powerful framework for controlling bipedal robot locomotion, as evidenced by the robust, energetically efficient, and natural-looking walking and running gaits achieved by planar robots such as Rabbit, ERNIE, and MABEL. However, the extension to 3D robots is more subtle, as the choice of virtual constraints has a deciding effect on the stability of a periodic orbit. Furthermore, previous methods did not provide a systematic means of designing virtual constraints to ensure stability. This thesis makes both experimental and theoretical contributions to the control of underactuated 3D bipedal robots. On the experimental side, we present the first realization of dynamic 3D walking using virtual constraints. The experimental success is achieved by augmenting a robust planar walking gait with a novel virtual constraint for the lateral swing hip angle. The resulting controller is tested in the laboratory on a human-scale bipedal robot (MARLO) and demonstrated to stabilize the lateral motion for unassisted 3D walking at approximately 1 m/s. MARLO is one of only two known robots to walk in 3D with stilt-like feet. On the theoretical side, we introduce a method to systematically tune a given choice of virtual constraints in order to stabilize a periodic orbit of a hybrid system. We demonstrate the method to stabilize a walking gait for MARLO, and show that the optimized controller leads to improved lateral control compared to the nominal virtual constraints. We also describe several extensions of the basic method, allowing the use of a restricted Poincaré map and the incorporation of disturbance rejection metrics in the optimization. Together, these methods comprise an important contribution to the theory of HZD.PhDElectrical Engineering: SystemsUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/113370/1/bgbuss_1.pd

    Optimal gait and form for animal locomotion

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    We present a fully automatic method for generating gaits and morphologies for legged animal locomotion. Given a specific animal’s shape we can determine an efficient gait with which it can move. Similarly, we can also adapt the animal’s morphology to be optimal for a specific locomotion task. We show that determining such gaits is possible without the need to specify a good initial motion, and without manually restricting the allowed gaits of each animal. Our approach is based on a hybrid optimization method which combines an efficient derivative-aware spacetime constraints optimization with a derivative-free approach able to find non-local solutions in high-dimensional discontinuous spaces. We demonstrate the effectiveness of this approach by synthesizing dynamic locomotions of bipeds, a quadruped, and an imaginary five-legged creature

    Motion Planning and Control of Dynamic Humanoid Locomotion

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    Inspired by human, humanoid robots has the potential to become a general-purpose platform that lives along with human. Due to the technological advances in many field, such as actuation, sensing, control and intelligence, it finally enables humanoid robots to possess human comparable capabilities. However, humanoid locomotion is still a challenging research field. The large number of degree of freedom structure makes the system difficult to coordinate online. The presence of various contact constraints and the hybrid nature of locomotion tasks make the planning a harder problem to solve. Template model anchoring approach has been adopted to bridge the gap between simple model behavior and the whole-body motion of humanoid robot. Control policies are first developed for simple template models like Linear Inverted Pendulum Model (LIPM) or Spring Loaded Inverted Pendulum(SLIP), the result controlled behaviors are then been mapped to the whole-body motion of humanoid robot through optimization-based task-space control strategies. Whole-body humanoid control framework has been verified on various contact situations such as unknown uneven terrain, multi-contact scenarios and moving platform and shows its generality and versatility. For walking motion, existing Model Predictive Control approach based on LIPM has been extended to enable the robot to walk without any reference foot placement anchoring. It is kind of discrete version of \u201cwalking without thinking\u201d. As a result, the robot could achieve versatile locomotion modes such as automatic foot placement with single reference velocity command, reactive stepping under large external disturbances, guided walking with small constant external pushing forces, robust walking on unknown uneven terrain, reactive stepping in place when blocked by external barrier. As an extension of this proposed framework, also to increase the push recovery capability of the humanoid robot, two new configurations have been proposed to enable the robot to perform cross-step motions. For more dynamic hopping and running motion, SLIP model has been chosen as the template model. Different from traditional model-based analytical approach, a data-driven approach has been proposed to encode the dynamics of the this model. A deep neural network is trained offline with a large amount of simulation data based on the SLIP model to learn its dynamics. The trained network is applied online to generate reference foot placements for the humanoid robot. Simulations have been performed to evaluate the effectiveness of the proposed approach in generating bio-inspired and robust running motions. The method proposed based on 2D SLIP model can be generalized to 3D SLIP model and the extension has been briefly mentioned at the end
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