4,530 research outputs found

    Fast Preprocessing for Robust Face Sketch Synthesis

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    Exemplar-based face sketch synthesis methods usually meet the challenging problem that input photos are captured in different lighting conditions from training photos. The critical step causing the failure is the search of similar patch candidates for an input photo patch. Conventional illumination invariant patch distances are adopted rather than directly relying on pixel intensity difference, but they will fail when local contrast within a patch changes. In this paper, we propose a fast preprocessing method named Bidirectional Luminance Remapping (BLR), which interactively adjust the lighting of training and input photos. Our method can be directly integrated into state-of-the-art exemplar-based methods to improve their robustness with ignorable computational cost.Comment: IJCAI 2017. Project page: http://www.cs.cityu.edu.hk/~yibisong/ijcai17_sketch/index.htm

    Stylizing Face Images via Multiple Exemplars

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    We address the problem of transferring the style of a headshot photo to face images. Existing methods using a single exemplar lead to inaccurate results when the exemplar does not contain sufficient stylized facial components for a given photo. In this work, we propose an algorithm to stylize face images using multiple exemplars containing different subjects in the same style. Patch correspondences between an input photo and multiple exemplars are established using a Markov Random Field (MRF), which enables accurate local energy transfer via Laplacian stacks. As image patches from multiple exemplars are used, the boundaries of facial components on the target image are inevitably inconsistent. The artifacts are removed by a post-processing step using an edge-preserving filter. Experimental results show that the proposed algorithm consistently produces visually pleasing results.Comment: In CVIU 2017. Project Page: http://www.cs.cityu.edu.hk/~yibisong/cviu17/index.htm

    An exact general remeshing scheme applied to physically conservative voxelization

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    We present an exact general remeshing scheme to compute analytic integrals of polynomial functions over the intersections between convex polyhedral cells of old and new meshes. In physics applications this allows one to ensure global mass, momentum, and energy conservation while applying higher-order polynomial interpolation. We elaborate on applications of our algorithm arising in the analysis of cosmological N-body data, computer graphics, and continuum mechanics problems. We focus on the particular case of remeshing tetrahedral cells onto a Cartesian grid such that the volume integral of the polynomial density function given on the input mesh is guaranteed to equal the corresponding integral over the output mesh. We refer to this as "physically conservative voxelization". At the core of our method is an algorithm for intersecting two convex polyhedra by successively clipping one against the faces of the other. This algorithm is an implementation of the ideas presented abstractly by Sugihara (1994), who suggests using the planar graph representations of convex polyhedra to ensure topological consistency of the output. This makes our implementation robust to geometric degeneracy in the input. We employ a simplicial decomposition to calculate moment integrals up to quadratic order over the resulting intersection domain. We also address practical issues arising in a software implementation, including numerical stability in geometric calculations, management of cancellation errors, and extension to two dimensions. In a comparison to recent work, we show substantial performance gains. We provide a C implementation intended to be a fast, accurate, and robust tool for geometric calculations on polyhedral mesh elements.Comment: Code implementation available at https://github.com/devonmpowell/r3

    Learning and digital inclusion: the ELAMP project

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    The Electronic Learning and Mobility Project (ELAMP) was a nationally funded project by the Department for Children, Schools and Families, which ran from 2004 to 2010. The main aim of ELAMP was to improve the education of Traveller children, particularly highly mobile learners. ELAMP focussed upon the use of mobile technology and distance learning to support, enhance and extend young Travellers’ educational and vocational opportunities. This article will reflect upon the learning and technological experiences and opportunities that the ELAMP project provided for Traveller children, young people and their families. In doing so it will critically consider the value of information technology in working with Traveller communities and advancing their educational opportunities. Reviewing ELAMP work will also demonstrate how the use of mobile technology can improve educational outcomes and Traveller families’ digital inclusion. Now that the project has ended, this article will question why we are not using what we learnt from ELAMP to move forward

    Applications and efficiencies of the first cat 63K DNA array

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