3 research outputs found

    Enabling Additional Parallelism in Asynchronous JavaScript Applications

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    JavaScript is a single-threaded programming language, so asynchronous programming is practiced out of necessity to ensure that applications remain responsive in the presence of user input or interactions with file systems and networks. However, many JavaScript applications execute in environments that do exhibit concurrency by, e.g., interacting with multiple or concurrent servers, or by using file systems managed by operating systems that support concurrent I/O. In this paper, we demonstrate that JavaScript programmers often schedule asynchronous I/O operations suboptimally, and that reordering such operations may yield significant performance benefits. Concretely, we define a static side-effect analysis that can be used to determine how asynchronous I/O operations can be refactored so that asynchronous I/O-related requests are made as early as possible, and so that the results of these requests are awaited as late as possible. While our static analysis is potentially unsound, we have not encountered any situations where it suggested reorderings that change program behavior. We evaluate the refactoring on 20 applications that perform file- or network-related I/O. For these applications, we observe average speedups ranging between 0.99% and 53.6% for the tests that execute refactored code (8.1% on average)

    La Programación Reactiva: Un nuevo enfoque para trabajar con código asincrónico en la programación web

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    En la actualidad Javascript es uno de los lenguajes más utilizados en distintas aplicaciones tanto en browsers, computadoras de escritorio o dispositivos móviles. El manejo de eventos es una tarea clave en este tipo de soluciones. Pero el manejo imperativo de eventos en Javascript conduce a problemas de código con alto acoplamiento y baja reusabilidad. La programación reactiva propone abstracciones como el Observable -basados en conocidos patrones de diseño como Observer e Iterator- que permiten solucionar dichos problemas. El objetivo del presente trabajo es presentar un conjunto de problemas que se presentan en el manejo imperativo de eventos de UI en el lenguaje Javascript identificados a partir del análisis bibliográfico. Se compara el enfoque imperativo y procedural con su contrapartida en la Programación reactiva y se resaltan las soluciones reactivas en términos de la calidad del código resultante.Facultad de Informátic

    Class-Level Refactoring Prediction by Ensemble Learning with Various Feature Selection Techniques

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    Background: Refactoring is changing a software system without affecting the software functionality. The current researchers aim i to identify the appropriate method(s) or class(s) that needs to be refactored in object-oriented software. Ensemble learning helps to reduce prediction errors by amalgamating different classifiers and their respective performances over the original feature data. Other motives are added in this paper regarding several ensemble learners, errors, sampling techniques, and feature selection techniques for refactoring prediction at the class level. Objective: This work aims to develop an ensemble-based refactoring prediction model with structural identification of source code metrics using different feature selection techniques and data sampling techniques to distribute the data uniformly. Our model finds the best classifier after achieving fewer errors during refactoring prediction at the class level. Methodology: At first, our proposed model extracts a total of 125 software metrics computed from object-oriented software systems processed for a robust multi-phased feature selection method encompassing Wilcoxon significant text, Pearson correlation test, and principal component analysis (PCA). The proposed multi-phased feature selection method retains the optimal features characterizing inheritance, size, coupling, cohesion, and complexity. After obtaining the optimal set of software metrics, a novel heterogeneous ensemble classifier is developed using techniques such as ANN-Gradient Descent, ANN-Levenberg Marquardt, ANN-GDX, ANN-Radial Basis Function; support vector machine with different kernel functions such as LSSVM-Linear, LSSVM-Polynomial, LSSVM-RBF, Decision Tree algorithm, Logistic Regression algorithm and extreme learning machine (ELM) model are used as the base classifier. In our paper, we have calculated four different errors i.e., Mean Absolute Error (MAE), Mean magnitude of Relative Error (MORE), Root Mean Square Error (RMSE), and Standard Error of Mean (SEM). Result: In our proposed model, the maximum voting ensemble (MVE) achieves better accuracy, recall, precision, and F-measure values (99.76, 99.93, 98.96, 98.44) as compared to the base trained ensemble (BTE) and it experiences less errors (MAE = 0.0057, MORE = 0.0701, RMSE = 0.0068, and SEM = 0.0107) during its implementation to develop the refactoring model. Conclusions: Our experimental result recommends that MVE with upsampling can be implemented to improve the performance of the refactoring prediction model at the class level. Furthermore, the performance of our model with different data sampling techniques and feature selection techniques has been shown in the form boxplot diagram of accuracy, F-measure, precision, recall, and area under the curve (AUC) parameters.publishedVersio
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