718 research outputs found

    Two-dimensional penalized signal regression for hand written digit recognition

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    Many attempts have been made to achieve successful recognition of handwritten digits. We report our results of using statistical method on handwritten digit recognition. A digitized handwritten numeral can be represented by an image with grayscales. The image includes features that are mapped into two-dimensional space with row and column coordinates. Based on this structure, two-dimensional penalized signal logistic regression (PSR) is applied to the recognition of handwritten digits. The data set is taken from the USPS zip code database that contains 7219 training images and 2007 test images. All the images have been deslanted and normalized into 16 x 16 pixels with various grayscales. The PSR method constructs a coefficient surface using a rich two-dimensional tensor product B-splines basis, so that the surface is more flexible than needed. We then penalize roughness of the coefficient surface with difference penalties on each coefficient associate with the rows and columns of the tensor product B-splines. The optimal penalty weight is found in several minutes of iterative operations. A competitive overall recognition error rate of 8.97% on the test data set was achieved. We will also review an artificial neural network approach for comparison. By using PSR, it requires neither long learning time nor large memory resources. Another advantage of the PSR method is that our results are obtained on the original USPS data set without any further image preprocessing. We also found that PSR algorithm was very capable to cope with high diversity and variation that were two major features of handwritten digits

    Building Machines That Learn and Think Like People

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    Recent progress in artificial intelligence (AI) has renewed interest in building systems that learn and think like people. Many advances have come from using deep neural networks trained end-to-end in tasks such as object recognition, video games, and board games, achieving performance that equals or even beats humans in some respects. Despite their biological inspiration and performance achievements, these systems differ from human intelligence in crucial ways. We review progress in cognitive science suggesting that truly human-like learning and thinking machines will have to reach beyond current engineering trends in both what they learn, and how they learn it. Specifically, we argue that these machines should (a) build causal models of the world that support explanation and understanding, rather than merely solving pattern recognition problems; (b) ground learning in intuitive theories of physics and psychology, to support and enrich the knowledge that is learned; and (c) harness compositionality and learning-to-learn to rapidly acquire and generalize knowledge to new tasks and situations. We suggest concrete challenges and promising routes towards these goals that can combine the strengths of recent neural network advances with more structured cognitive models.Comment: In press at Behavioral and Brain Sciences. Open call for commentary proposals (until Nov. 22, 2016). https://www.cambridge.org/core/journals/behavioral-and-brain-sciences/information/calls-for-commentary/open-calls-for-commentar

    Investigation of normalization techniques and their impact on a recognition rate in handwritten numeral recognition

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    This paper presents several normalization techniques used in handwritten numeral recognition and their impact on recognition rates. Experiments with five different feature vectors based on geometric invariants, Zernike moments and gradient features are conducted. The recognition rates obtained using combination of these methods with gradient features and the SVM-rbf classifier are comparable to the best state-of-art techniques
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